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Topic: HDMI to VGA with WiiU

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SCAR392

21. Posted:

iphys wrote:

WaveBoy wrote:

Isn't component/VGA limmited to 1080i only? I've heard that when you send an HDTV an inerlaced signal that it may introduce more input lag since it has to deinterlace or something, but it's very small. I don't bother with HDMI/1080p because it adds an extra frame/16ms of lag(which adds up to 2 frames) on my HDTV, so i stick with component/720p which gives me only 1 frame.

Nintendo needs to do an update where you can use these cables for different purposes. In my case, Component soley for picture, and HDMI for sound. B-)

Do you find the component cable works well with your Wii U? I was planning to use my official Wii component cable with my Wii U, but I found the screen tends to waver around a fairly noticeable amount, whereas the image is steady with the HDMI cable, so I've wound up using that. The image doesn't waver at all when I use that same component cable with my Wii, so I'm pretty sure it's not the cable causing it. Just wondering if that is normal with the component upscaling on the Wii U or if there might be something wrong with the non-HDMI output on my Wii U.

I would just stick with HDMI guy. I have to use HDMI to get surround sound going to the reciever, because Wii U won't output PCM 5.1 through component because of the split L/R(white, red) cables, and I'd rather have surround sound than 16 milisecond lag. If that's true though, I can set my reciever to 16 milisecond lag pickup so there is no lag at all. I'm actually gonne go look at it right now, but I can technically get no lag as long as I tell my reciever to do that.

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SCAR392

22. Posted:

@Waveboy
Where did you find out how much input lag your TV and HDMI has combined? I searched Google, and no one has a specific average number of lag that's usually present.

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iphys

23. Posted:

I would have rather not used the HDMI cable, because it's annoying swapping it back and forth with my Blu-ray player, but also I wanted to use component for less lag, because I've had noticeable problems with lag in the past when trying to play Tetris at my fastest, so I know it can definitely affect gameplay more than you might expect.

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Raylax

24. Posted:

Somebody mentioned input lag.

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Edited on by Raylax

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David_Hernandez

25. Posted:

Does the HDMI to VGA+DVI works? :$?

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SofaKing

26. Posted:

I would get the HD component cables that you can buy for the Wii/Wiiu and get a Component to VGA converter box that you can pick up at a PC store. If you had a Wii you can use those component cables instead since your not going to get HD quality anyways from VGA. I did this set up with my old Wii and it worked fine. Honestly though..... why are you using a monitor rather then a TV that you could just plug in the HDMI cab;e into and be done with it? Do none of your computer monitors have a HDMI in?

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SofaKing

27. Posted:

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

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Azooooz

28. Posted:

SofaKing wrote:

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

But recent Wii U system update allows you to choose audio from different cable.

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WaLzgi

29. Posted:

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

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SCAR392

30. Posted:

ScroogeMcLz wrote:

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

Why did you have it set at 1080i? I agree. Lag is basically absent on my current setup as well. I can play Megaman(this is always my lag test game) and it responds instantly.

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SofaKing

31. Posted:

Azooooz wrote:

SofaKing wrote:

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

But recent Wii U system update allows you to choose audio from different cable.

I never said anything about Audio i was talking about video,

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WaveWarlock

32. Posted:

SCAR392 wrote:

@Waveboy
Where did you find out how much input lag your TV and HDMI has combined? I searched Google, and no one has a specific average number of lag that's usually present.

My previous Panasonic S30 plasma did 16ms via component and 32ms with HDMI. My new Panasonic 'S60' which completely blows my severely flawed S30 apart in terms of PQ does 34ms with both component and HDMI.

The big downside is that i'm going to have to send the HDMI input directly to my receiver and another HDMI 'out' to my HDTV....This processing caused by my receiver may cause a very small amount of additional lag, or may not i'm not too sure because i never noticed previously with my Wii. Still this wouldn't be an issue(if it was an issue) if nintendo opted for a sepperate optical or Coaxial input on the Wii U because then i could just send the HDMI cable directly to my TV and the optical/coaxial to my receiver and get Dolby digital/or DTS 5.1. On the Freddy Krueger fip side, HDMI is capable of dishing out Dolby True HD & DTS Master(96hz), but is the Wii U capable of either?

Eithe way, I use my Sennheiser HD595 or a Closed pair of headphones for gaming, unless friends plop by which is where ze' surround sound comes into play. :*

Edited on by WaveWarlock

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WaLzgi

33. Posted:

SCAR392 wrote:

ScroogeMcLz wrote:

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

Why did you have it set at 1080i? I agree. Lag is basically absent on my current setup as well. I can play Megaman(this is always my lag test game) and it responds instantly.

I'm guessing it's the default because I have set it to 1080p in the past...but unplugging it reset it? I dunno.

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SCAR392

34. Posted:

@CountWavula
I'm pretty sure daisy chaining HDMI devices doesn't create much more lag. I would guess 1ms at the very most, unless the actual devices your connecting them to is the real culprit of the lag.

According to the official product description of my Insignia 39", I'm getting 8.5ms. It's definitely low lag, but I can't really verify these sort of things. According to the HDTV lag(it's a website), the 2013 version of Insignia displays(it's also an LED opposed to mine being an LCD) is around 28ms. This is considering the display actually rendering the image vs. geting the HDMI source and stopping testing there.
This could very well be true, but they are using a 3rd party device vs. having official specifications straight from the blueprint. It's really anyone's guess, but I continue to trust the official product description, and 8.5ms is a very good/low ammount of lag for an HDTV.

I was also trying to find ways to get lower lag. Since the Sept. 30th update that allowed component/composite AND HDMI, I was researching which one has the lower lag, and why. It was pretty varied, but I think it mainly depends on the type of display. Apparently, you can't use component for video, then HDMI for audio ONLY. I tried. This proves that they WANT you to use HDMI.

Wii U won't "do" any other processing besides PCM. I believe they did this, because Dolby and DTS technically aren't necessary from here forward on a technological level and they would have to pay licensing fees for the sound decoders.

http://www.bestbuy.com/site/insignia-39-class-38-1-2-diag--lc...
Do you believe the product detail is true? I wasn't specifically looking for low lag when I bought this, and probably should have done more research, but I wasn't thinking as hard about the display vs. a surround receivver. I was just trying to buy the biggest cheapest set I could get in the $300-400 price range.

Also, I ended up buying that 3D converter box. It converts frame packed, side by side, and top and bottom to anaglyph 3D. I have a PS3 with Mortal Kombat and it really does work. What I find interesting is that the PS3 still decides to cut the frame rate in half even though it technically doesn't have to, and that's where they expect you to have a higher refresh rate on your display. It has 2D to 3D conversion as well, but I don't recommend that AT ALL. It technically works, but your focal point is pretty far back into the display before anything turns much of 3D, although it technically works.

Sorry about the long post... I just figure this topic is mainly an A/V type thread and I know you were asking about the 3D box quite a while ago. I know that's you, Waveboy ;)

EDIT: Apparently, this filter: 3D Y/C digital comb filter, is the reason why colors have become much more accurate and have split up the video signal further within the display resulting in more efficient rendering, resulting in lower lag and an overall better picture.

EDIT2: Also, the 3D converter box restricts the input to either 720p or 1080i.

Edited on by SCAR392

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