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Topic: HDMI to VGA with WiiU

Posts 21 to 31 of 31

iphys

I would have rather not used the HDMI cable, because it's annoying swapping it back and forth with my Blu-ray player, but also I wanted to use component for less lag, because I've had noticeable problems with lag in the past when trying to play Tetris at my fastest, so I know it can definitely affect gameplay more than you might expect.

http://backloggery.com/iphys

3DS Friend Code: 1504-5686-7557 | Nintendo Network ID: iphys_eh

Raylax

Somebody mentioned input lag.

Untitled

Edited on by Raylax

Raylax

3DS Friend Code: 0173-1400-0117 | Nintendo Network ID: RaylaxKai

David_Hernandez

Does the HDMI to VGA+DVI works? ?

Nintendo Network ID: David_Hernandeez
Add me, i just bought a WII U :DD

Nintendo Network ID: David_Hernandeez

SofaKing

I would get the HD component cables that you can buy for the Wii/Wiiu and get a Component to VGA converter box that you can pick up at a PC store. If you had a Wii you can use those component cables instead since your not going to get HD quality anyways from VGA. I did this set up with my old Wii and it worked fine. Honestly though..... why are you using a monitor rather then a TV that you could just plug in the HDMI cab;e into and be done with it? Do none of your computer monitors have a HDMI in?

Nintendo Network ID: Mitsudude

SofaKing

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

Nintendo Network ID: Mitsudude

Azooooz

SofaKing wrote:

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

But recent Wii U system update allows you to choose audio from different cable.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | 3DS Friend Code: 5069-3944-7877 | My Nintendo: azooooz | Nintendo Network ID: desert_king_Q8

LzWinky

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

SCRAPPER392

ScroogeMcLz wrote:

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

Why did you have it set at 1080i? I agree. Lag is basically absent on my current setup as well. I can play Megaman(this is always my lag test game) and it responds instantly.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

SofaKing

Azooooz wrote:

SofaKing wrote:

oh and BTW to everyone wondering if VGA will support HD, the answer is a simple "No" sorry. The only Computer cable other then HDMI to support HD is DVI which uses a Digital Visual Interface where as VGA uses a Video Graphics Array. DVI can convert to other standards like HDMI and downscale to VGA. but I don't think anyone would do that. You don't get and audio through DVI cables.

But recent Wii U system update allows you to choose audio from different cable.

I never said anything about Audio i was talking about video,

Nintendo Network ID: Mitsudude

LzWinky

SCAR392 wrote:

ScroogeMcLz wrote:

Actually, I switched my Wii U to 1080p and the lag is almost absent. 1080i was far worse for me

Why did you have it set at 1080i? I agree. Lag is basically absent on my current setup as well. I can play Megaman(this is always my lag test game) and it responds instantly.

I'm guessing it's the default because I have set it to 1080p in the past...but unplugging it reset it? I dunno.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

SCRAPPER392

@CountWavula
I'm pretty sure daisy chaining HDMI devices doesn't create much more lag. I would guess 1ms at the very most, unless the actual devices your connecting them to is the real culprit of the lag.

According to the official product description of my Insignia 39", I'm getting 8.5ms. It's definitely low lag, but I can't really verify these sort of things. According to the HDTV lag(it's a website), the 2013 version of Insignia displays(it's also an LED opposed to mine being an LCD) is around 28ms. This is considering the display actually rendering the image vs. geting the HDMI source and stopping testing there.
This could very well be true, but they are using a 3rd party device vs. having official specifications straight from the blueprint. It's really anyone's guess, but I continue to trust the official product description, and 8.5ms is a very good/low ammount of lag for an HDTV.

I was also trying to find ways to get lower lag. Since the Sept. 30th update that allowed component/composite AND HDMI, I was researching which one has the lower lag, and why. It was pretty varied, but I think it mainly depends on the type of display. Apparently, you can't use component for video, then HDMI for audio ONLY. I tried. This proves that they WANT you to use HDMI.

Wii U won't "do" any other processing besides PCM. I believe they did this, because Dolby and DTS technically aren't necessary from here forward on a technological level and they would have to pay licensing fees for the sound decoders.

http://www.bestbuy.com/site/insignia-39-class-38-1-2-diag--lc...
Do you believe the product detail is true? I wasn't specifically looking for low lag when I bought this, and probably should have done more research, but I wasn't thinking as hard about the display vs. a surround receivver. I was just trying to buy the biggest cheapest set I could get in the $300-400 price range.

Also, I ended up buying that 3D converter box. It converts frame packed, side by side, and top and bottom to anaglyph 3D. I have a PS3 with Mortal Kombat and it really does work. What I find interesting is that the PS3 still decides to cut the frame rate in half even though it technically doesn't have to, and that's where they expect you to have a higher refresh rate on your display. It has 2D to 3D conversion as well, but I don't recommend that AT ALL. It technically works, but your focal point is pretty far back into the display before anything turns much of 3D, although it technically works.

Sorry about the long post... I just figure this topic is mainly an A/V type thread and I know you were asking about the 3D box quite a while ago. I know that's you, Waveboy

EDIT: Apparently, this filter: 3D Y/C digital comb filter, is the reason why colors have become much more accurate and have split up the video signal further within the display resulting in more efficient rendering, resulting in lower lag and an overall better picture.

EDIT2: Also, the 3D converter box restricts the input to either 720p or 1080i.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

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