Wii U Forum

Topic: Having trouble with my sensor bar connecting with Wiimote onto TV screen.

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WingedSnagret

1. Posted:

This was in the Wii category, but I've moved it here since more people hang out in the Wii U place now and I'd really like to have some suggestions sometime soon (I posted this two hours ago in Wii and nobody replied).

So anyway my parents got a new 39" (around 23" tall) HD LCD 1040p TV to replace the old set. While it's nice, I've been having some problems with the Wiimote connecting to the screen. What I mean by that is the courser keeps disappearing on screen when you point at it, especially in/around the middle. I've tried placing the bar on top and below the screen, without much luck. The couch that I sit on is about 10-13 (depending on which seat you are on) feet away though, so that might play some sort of factor, despite the fact that it worked fine with the old television at that distance. So what would you suggest for fixing this problem?

Note that this isn't the worst thing ever, I can still play games with sideways remote gameplay, But all the same I can't play others like Pikmin 2 since the courser is all messed up.

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Drobotic

2. Posted:

Hmm.Are you sure you have it fully connected?Not to mention,have you pointed the Wii Remote at the sensor bar and it not work?

Currently playing:A little bit of everything :D
Fan of:Adventure Time,MLP:FiM,and gaming on handhelds,consoles,and the PC.

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Unca_Lz

3. Posted:

YOu need to change the sensitivity then. If it's not on 5, try setting it to 5 :)

http://www.nintendo.com/consumer/systems/wii/en_na/ht_setting...

Edited on by Unca_Lz

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WingedSnagret

4. Posted:

Drobotic wrote:

Hmm.Are you sure you have it fully connected?Not to mention,have you pointed the Wii Remote at the sensor bar and it not work?

It is. It will appear at the bottom and top, usually in the corners, but still it's gone half the time. If I stand right in front of the screen it works fine though. Maybe it is the sensitivity like @Mr_LztheBleh said. I'll try that and see if it works.

Edited on by WingedSnagret

Biggest Pikmin fan on NL!

Avian fact of the week: The Moa, an extinct relative of ostrichs and emus that inhabited New Zealand, was the tallest bird that ever lived at 12 ft tall (3.6 m). It was also the only known bird to have no wing structure.

3DS Friend Code: 4081-5821-0404 | Nintendo Network ID: WingedFish64

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Drobotic

5. Posted:

Yeah,I think that's the problem.

Currently playing:A little bit of everything :D
Fan of:Adventure Time,MLP:FiM,and gaming on handhelds,consoles,and the PC.

3DS Friend Code: 1332-8187-4581 | Nintendo Network ID: Bubblenom

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WingedSnagret

6. Posted:

I would have replied earlier, but I had someplace to go. :p Anyway that was definitely the problem. I set the sensitivity to 4 and changed the bar position (virtually, not physically) to below the TV. Everything works fine now! Thanks for the help guys. :)

Biggest Pikmin fan on NL!

Avian fact of the week: The Moa, an extinct relative of ostrichs and emus that inhabited New Zealand, was the tallest bird that ever lived at 12 ft tall (3.6 m). It was also the only known bird to have no wing structure.

3DS Friend Code: 4081-5821-0404 | Nintendo Network ID: WingedFish64

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skywake

7. Posted:

For future reference it's just two IR LEDs. Having the lip of the TV cabinet in the way, i.e. sitting it back a ways from the edge, blocks line of sight causing problems. That little plastic stand thingo helps with that as does bringing it all the way upto the edge of the cabinet. Having a polished coffee tablet between you and the sensor bar can also cause strange jittery behavior because the IR points are duplicated on the coffee table. Ontop of that opening windows during the day causes havoc.

Sometimes I wonder whether the people who hate the Wii IR pointer simply haven't spent any time fixing those problems. Once its working it's pretty spot on.

Edited on by skywake

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