Let me start this out with saying that I looooooveee Nintendo, but this is bothering me.
The Super Nintendo and Nintendo 64 were the most powerful consoles of their respective generations..The Gamecube was also more powerful than the PS2, though not the XBOX. In the N64 and Gamecube cases only the game medium's storage capacity was a problem. What's happened to Nintendo?
http://kotaku.com/5962603/mass-effect-3-on-xbox-360-vs-ps3-vs...
http://kotaku.com/5920931/the-wii-us-power-problem
http://kotaku.com/5961547/report-wii-u-cracked-open-system-me...
What made Nintendo abandon their long-standing policy of being a comparable game console? The Wii U won't compete graphically with Sony and Microsoft's upcoming consoles when it can only compete with two 6 and 7 year-old consoles right now thanks to a very weak CPU and questionable GPU!
I don't care about hard drives and that, I think Nintendo's made the right, more inexpensive choice with Flash memory (kind of like the Gamecube days), but at least let developers do what they want! The Wii was constantly lacking 3rd-party hard core title support due to its weaknesses and now the Wii U is getting these titles from day 1 and as soon as the PS4 or next Xbox come out the Wii U will be left in the dust there again. Graphics aren't everything, but even Nintendo-exclusive developers like the old Rare (RIP), Factor 5 (went to Sony then RIP) and Retro Studios pride/prided themselves on pushing hardware to its absolute limits. Although this often resulted in lag that a lot of gamers today would complain about, I'd happily take a questionable frame rate for better graphics.
