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Topic: Gamepad ocolus rift idea

Posts 1 to 9 of 9

havokpants

Hello I had another idea that may be quite cool tell me what you think so basically
The ocolus rift looks same weight as the game pad if not heavier
So I think it would be cool if there was this attachment that clips on the whole wii u gamepad and turns the gamepad into to 2 eyes and there a head band on the attatchment with to eye holes with a splitter so its like ocolus rift and it would be awkward but you could try and use the game pad or a pro controller and the gyro scope.in the gamepad.tracks head movement in my opinion if it done that it would.make.people.think omg that game pad looks awsome
How?
1.off tv play
Mmhmm
2.can add new.experience to gameplay
Soo.smart glass can do that and maybe vita
3.it turns into an ocolus rift a way cheaper version. A $20 attatchment when the.original cost 300. What do you think

havokpants

Nintendo Network ID: HavokPants

havokpants

So basically look through the eyeholes and wear the head band

havokpants

Nintendo Network ID: HavokPants

SofaKing

Technology isn't right in the gamepad for this idea. Although a good thought. The reality is though, in order to have that 3D feeling you'll be getting with the rift you'd need two sperate angled lenses that produce its own 3D image. If the lenses is flat you wouldn't get a true 3D image. There is a reason the rift is so bulky. It takes a bit more then two separate eye holes to project 3D.

Edited on by SofaKing

Nintendo Network ID: Mitsudude

RonnyRenneR

well, in my opinion is a crazy poop bat it's original...

I study english a Perth and I ask you to correct me if wrong to write, please.

RonnyRenneR

SofaKing wrote:

Technology isn't right in the gamepad for this idea. Although a good thought. The reality is though, in order to have that 3D feeling you'll be getting with the rift you'd need two sperate angled lenses that produce its own 3D image. If the lenses is flat you wouldn't get a true 3D image. There is a reason the rift is so bulky. It takes a bit more then two separate eye holes to project 3D.

You explained everything to perfection!

I study english a Perth and I ask you to correct me if wrong to write, please.

UpdateNightmare

Won't work in general, there's a reason why you not seeing people strapping their Wii U gamepads to their welding helmets. Your eyes can't focus on the screen if it's that near the face, that's why you don't get one screen rifts. Both eyes are needed to focus. Try holding a the Wii Gamepad in front of your face and see the distance required to focus. You'll need croc helms for it to work...

UpdateNightmare

Neoproteus

Actually it could work provided the add-on can rapidly polarize every other image at 60 fps. The Oculus Rift only has one screen with two warped lenses that wrap the image around your head. The lenses are polarized and so is every other image on the screen, so your mind reads it as one unified 3D image, the same way it works in common movie theaters with cheap 3D glasses. I doubt the gamepad screen has any capacity to polarize the images though, so the attachment would have to do it somehow, and even if it could you'd only be able to run at 30 fps.

The upside is the head-tracking motion sensors are already in there. The downside is you'd look like an idiot with control sticks and buttons sticking out the sides.

Neoproteus

SofaKing

I'm sure this will get deleted because its a video but this is relevant to the topic and its actually very cool. This guy has a great idea and if nintendo could implement this into a game, this alone would save the system!! Please don't delete this video!

Edited on by SofaKing

Nintendo Network ID: Mitsudude

Neoproteus

SofaKing wrote:

I'm sure this will get deleted because its a video but this is relevant to the topic and its actually very cool. This guy has a great idea and if nintendo could implement this into a game, this alone would save the system!! Please don't delete this video!

Yes. This is awesome.

Neoproteus

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