Wii U Forum

Topic: Faulty Wii U Controller - Nintendo Cutting Corners With Development?

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Bacon_Gal_Blaze

1. Posted:

I was just browsing the Web and noticed this story, I thought it's quite interesting, so I'll post the article with the Source below.

From chip problems to issues with development teams, the Wii U may be creating a lot of headaches. Nintendo is currently facing issues with the development of the Wii U and its several components, a report by 01net informs based on an anonymous developer report. According to the report, the Wii U controller's architecture has been rushed, creating many unwanted consequences. With just ten months until its rumored June 2012 release, the report states that Nintendo's low development cost policy may finally start to take a toll on them. The chip set has been giving developers a lot of problems, causing wireless features to not function properly, and at times not at all. It has been described as being "too cheap", and there have been three hardware revisions, with a fourth one expected by the end of the month. Game development houses are supposedly still working with a tethered controller, and software updates arrive daily. This is giving them a lot of problems, making it hard to complete work or properly target the system's new features. As it was the case with 01net's 3DS redesign report, this is still considered to be a rumor. However, 01net were one of the first sources to fully detail the Wii U's existence before it was officially announced by Nintendo.

http://www.nintendoworldreport.com/rumor/27583

Obviously I don't want to have a Faulty Wii U when I inevitably pick one up on Launch Day, (Despite being £70 worse off due to buying a 3DS at launch) but if Nintendo did decide to use a different/more expensive chip, does that mean it would cost more for us to buy it? I hope Nintendo dosen't do what they did with the 3DS at Launch, sticking a £230/$250 Price Tag on and expecting it to sell just because the name has DS in it.

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ImDiggerDan

2. Posted:

Ignore this story.

Developers always use tethered controllers anyway, even with Wii development because you can't realiably run 30 systems in one building on wireless and not expect problems.

As for revisions of the hardware, that is perfectly normal too. I'm onto my 4th Vita kit and it's nothing to do with there being anything "broken" in the previous ones. It's called prototyping.

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Unca_Lz

3. Posted:

01net is being very ambitious with these rumors. Their credibility shall be questioned more and more

Also, June 2012? I don't believe that

Edited on by Unca_Lz

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BenAV

4. Posted:

Does 01net just create as many rumours that they can or something, with the hope that one or two could be true so that they can take all the credit for calling it first?
I don't believe a word of their recent rumours.
Just because they got one or two things correct doesn't mean that they'll always be right.

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19Robb92

5. Posted:

I wouldn't be surprised if it's true. Of course they'll try to make it as cheap as they can, their not stupid. But if it doesn't work it doesn't work. They have A LOT of time to fix whatever might go wrong during development, the console is like a year from release.

And if they want they can push the date all they want to get it done.

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Unca_Lz

6. Posted:

If this is the case, then why are third parties voicing their support like crazy? :O

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BenAV

7. Posted:

19Robb92 wrote:

I wouldn't be surprised if it's true. Of course they'll try to make it as cheap as they can, their not stupid. But if it doesn't work it doesn't work. They have A LOT of time to fix whatever might go wrong during development, the console is like a year from release.

And if they want they can push the date all they want to get it done.

Yeah... Even if it is true then it's not a big deal... I'm sure Nintendo is smart enough to make sure the problem is fixed before the launch it for sale.

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19Robb92

8. Posted:

BenAV wrote:

Yeah... Even if it is true then it's not a big deal.

Exactly.

lz20XX wrote:

If this is the case, then why are third parties voicing their support like crazy? :O

The WiiU Pad controller in development kits that developers are using are wired to the system if I'm not mistaken. So that might be why they haven't noticed any problems.

Edited on by 19Robb92

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LordTendoboy

9. Posted:

ImDiggerDan wrote:

Ignore this story.

Developers always use tethered controllers anyway, even with Wii development because you can't realiably run 30 systems in one building on wireless and not expect problems.

As for revisions of the hardware, that is perfectly normal too. I'm onto my 4th Vita kit and it's nothing to do with there being anything "broken" in the previous ones. It's called prototyping.

You're making a Vita game? How powerful is the handheld? Is it really capable of producing PS3-level graphics? Are you supporting the 3DS? If you say no, then you're just contributing to the lack of 3rd-party support. :P

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ImDiggerDan

10. Posted:

1 Yes, I'm working on Little Big Planet.
2 More powerful than a box of kittens. (Not quite sure how to answer this, but accurate specs are on the web).
3 Yes and No. Some stuff it can do better, some stuff it can't do. Either way, it can look awesome.
4 Personally, I'd love to. Company wise, no, we've signed exclusivity with Sony. Nintendo are contributing to the lack of 3rd party support by taking ages to give developer status to companies and then not being able to supply dev hardware.

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LordTendoboy

11. Posted:

ImDiggerDan wrote:

1 Yes, I'm working on Little Big Planet.
2 More powerful than a box of kittens. (Not quite sure how to answer this, but accurate specs are on the web).
3 Yes and No. Some stuff it can do better, some stuff it can't do. Either way, it can look awesome.
4 Personally, I'd love to. Company wise, no, we've signed exclusivity with Sony. Nintendo are contributing to the lack of 3rd party support by taking ages to give developer status to companies and then not being able to supply dev hardware.

I thought Little Big Planet Vita was being made by one of Sony's internal teams? I've heard Sony does a very good job with third-party support, they give you guys tools to make development run smoother and also sometimes help contribute to the game design.

And that sucks for Nintendo failing to support third-party developers. Someone should knock some sense into them. If they don't shape up with the Wii U, then they might as well just throw in the towel.

Also, can you guys please fix the floaty physics that LBP has? The jumping is nowhere near as precise as a Mario or Sonic game.

Edited on by LordTendoboy

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FonistofCruxis

12. Posted:

01 net are just pumping out so many rumours and since this is from them too it seems unlikely. Also, I highly doubt that the wii U will come out as early as June.

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komicturtle

13. Posted:

Lots of holes, but w/e. I only care for the final product and not the process of it. If any, small dev teams may have issues, but that's that I suppose.

Fairly confident the WiiU will do well if 3rd parties step it up and produce quality titles that the Wii could have had regardless if Nintendo threw money to 'em to support. Of course, I am expecting the Japanese developers to really bring out the games and western won't :/

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SKTTR

14. Posted:

People have played Wii U at E3 2011 and proved that the new controller worked flawlessly.

Dumb rumours.

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