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Topic: Family Friendly and "Gamerness"

Posts 21 to 30 of 30

Beta

Warruz wrote:

M games definitely add something to games, what would Resident Evil look like if it wasnt rated M? It would loose some of its atmosphere . Would GTA be the same if it didn't have violence and sexuality ? Being a M rated game allows certain atmospheres and stories that arnt possible with lower ratings that can add a lot to a game.

Just thinking of TV Shows, I doubt Breaking Bad would be interesting if instead of cooking meth they where making teddy bears.

Okay, I'll give you that, but at the same time, I don't want to just see the system overcrowded by M-rated games just like how the PS3 and Xbox 360 are. I mean, why SPECIFICALLY want M-rated games, shouldn't the game being fun is what matters? Is it like, some kind of insecurity for some gamers (even kids) that they want games that are M-rated only just so they can feel mature or tell people that they're not kiddies because they play mature games? Why should we care what people say? The most important thing is having fun, and I'm having with what Nintendo offers, tbh, but that's just me.
EDIT: Again, that's my opinion and of course it can be wrong. In no way am I trying to offend anyone.

Edited on by Beta

Beta

Nintendo Network ID: beta4attack

Tylr

Beta wrote:

Warruz wrote:

M games definitely add something to games, what would Resident Evil look like if it wasnt rated M? It would loose some of its atmosphere . Would GTA be the same if it didn't have violence and sexuality ? Being a M rated game allows certain atmospheres and stories that arnt possible with lower ratings that can add a lot to a game.

Just thinking of TV Shows, I doubt Breaking Bad would be interesting if instead of cooking meth they where making teddy bears.

Okay, I'll give you that, but at the same time, I don't want to just see the system overcrowded by M-rated games just like how the PS3 and Xbox 360 are. I mean, why SPECIFICALLY want M-rated games, shouldn't the game being fun is what matters? Is it like, some kind of insecurity for some gamers (even kids) that they want games that are M-rated only just so they can feel mature or tell people that they're not kiddies because they play mature games? Why should we care what people say? The most important thing is having fun, and I'm having with what Nintendo offers, tbh, but that's just me.
EDIT: Again, that's my opinion and of course it can be wrong. In no way am I trying to offend anyone.

I don't really understand the appeal of M rated myself, yet I have a feeling most M franchises would be somewhat less popular if the ratings were T or lower, imo. Guess its the kind of audience who it's geared toward, and the high rating acknowledges that audience. But as you said, the appeal of the game should be having fun with it, no matter what. Family friendly, or mature elements don't make a good game at the core imo, but others will disagree with me on that.

My Pikmin are ready.

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Tuurtledove

Truth of the matter (Personal Opinion) is that the majority of adolescent teenagers/children (Generally Male) have an odd physiological need to express and play-out various violent situations. Whether this is through mock battles with water-guns and balloons, or through sitting through and playing "M-Rated" games, it all essentially comes down to this need to experience an outlet for violence

Now, I'm merely a Design student. So my knowledge is limited at the most. Though this psychological separation during Eight-Fifteen year olds does seem to be pretty omnipresent. And then combined with peer-pressure and friends with similar qualities it's only natural that "M-Rated" games have a higher appeal than puzzle experiences such as "Pikmin"

"We Breathe These Lies Underneath Falling Skies"

Nintendo Network ID: Tuurtledove

PloXyZeRO

I'm 17, but I still love playing everything from Mario Bros. to Killing Floor, from Kirby to Prototype, from Animal Crossing to Killzone, and everything in between. I don't care if I play "kiddie" games...if a game is FUN, I'm going to play it. When I first got my Wii U..none of my friends were very interested in playing NintendoLand with me because they thought it would be some kiddie game. I showed them the video of the Freddiew and CorridorDigital crews playing Nintendo Land on the Node YouTube channel...and the VERY NEXT DAY we were all having a blast playing playing Nintendo Land and they all loved it.

I think people really just need to try out the games before they judge. That's why I think the Wii U e3 demo and the Wii U tour are great ideas..they're allowing people to physically play the games so they can realize how fun they are

MrSRArter wrote:

Nintendo is rich while Detroit is bankrupt. They could use Detroit make a real Nintendo Land theme park.

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scrubbyscum999

Hey I agree that we need to judge games on the actual game and not a rating. Again, I don't even like most M rated games because they tend to be more realistic a lot of times and I like the idea of something less realistic in games. I also don't like a ton of western games in general but that's a whole other thing. I understand that I am not the average 18 year old gamer. I think we can all agree Nintendo should try/continue to get these m games because its necessary for the console to be successful. It's like a lot if these 3rd party releases. Do I care about most of them? No, but I do care about some of them and I realize most people want a lot of these titles.

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mamp

Warruz wrote:

M games definitely add something to games, what would Resident Evil look like if it wasnt rated M? It would loose some of its atmosphere . Would GTA be the same if it didn't have violence and sexuality ? Being a M rated game allows certain atmospheres and stories that arnt possible with lower ratings that can add a lot to a game.

Just thinking of TV Shows, I doubt Breaking Bad would be interesting if instead of cooking meth they where making teddy bears.

This just made me think of Conker's Bad Fur Day, I think part of it's charm was the fact that it was an M rated game disguised as a typical cutesy Nintendo 64 platformer. This was one game you could not judge by its cover because it looked typical but then it gets crazy with some of that adult humor and movie references. I feel like story-wise the game would have been way more generic had it not been for that M rating. I mean what game has ever let you jump on the boobs of a big breasted sunflower in order to reach an area and the Great Mighty Poo anyone? (also I think that was the closest we ever got to an M rated game from Nintendo, since they owned Rare back then).

Edited on by mamp

The cat's the only cat who knows where it's at.
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DualWielding

I don't mind about the games themselves but some of Nintendo decisions have really hurted their creed with older players........ there's no denying that the Game Cube was hurt by its ugly design that made it look like a toy box.... Nintendo learned from their mistake and the Wii came looking ilke an Ipod and therefore was much more acceptable for adult consumers..... The thing they had with the Wii U before when you had to wait until midnight to download M rated games.... that was pathetic, they got rid of it, but really just hearing of that was enough to make some adult consumers decide the console was not for them...... Also they have the problem with the 3DS XL, of all the colors available the two they decided to bring to the NA region are not the most appealing to adult consumers..... You go through forums you always find people complaining how they want to upgrade to a 3DS XL but don't because the colors available make it look like it was made by fisher price...... I don't mind I got an ugly blue 3DS XL and just put a case on it but there's no denying the kiddie look has cost them some sales

PSN: Fertheseeker

micronean

mamp wrote:

Well I personally (does not mean I'm right) think that's one of the main reasons the system doesn't sell in Western markets. I asked my 11 yr old nephew if he wanted a Wii U and he said no because Nintendo only makes little kid games (because he's another one of those little kids that plays COD all day). Also because Nintendo made the Wii U family friendly they screwed themselves not because of their image but because the people who bought their console aren't typical gamers.

I can pinpoint the exact moment where Nintendo officially became known as the "kiddie" system: September 13th, 1993 (a.k.a. Mortal Monday). Sega got the real Mortal Kombat, while Nintendo altered the game so significantly that it broke its integrity as a mature system. Now, Nintendo (and consoles in general) were never "hardcore" like people would have you believe. The majority of promos you'd see on boxes and magazines were families playing together--even with Sega. It was just that they were the only game in town if you wanted to play video games. The majority of people back then did not have computers. PC gaming and the "mature" games they had were for the strictest of computer nerds. The problem was that Nintendo--right up to this day--has not wavered on that family philosophy, and will live its life with that "kiddie" stigma among gamers. I don't think its a bad thing, though.

micronean

banacheck

Warruz wrote:

banacheck wrote:

The is quite a big difference between Xbox One, PS4 for a start the PS4 has super fast RAM, 50% more powerful GPU. And the PS4 doesn't have 3GB OS.

Perhaps your not familiar with PC gaming, but that is not a significant difference. Your looking at it as raw power, rather then looking at it with the idea that we are even using computer parts to compare them shows how not different they are. The Difference between a High end and a Mid end PC is simply how fancy the game looks, they both can run the same games.

I didn't know PC's part were modified these days, but again that comes back too consoles are not PC's. You can have dozens of programs running simultaneously on that GPU, using it to perform physics computations, to perform collision calculations, to do ray tracing for audio etc, not just pretty graphics.

The PS4 is significantly more powerful than the Xbox One, this is common knowledge.

Edited on by banacheck

banacheck

rallydefault

banacheck wrote:

Warruz wrote:

banacheck wrote:

The is quite a big difference between Xbox One, PS4 for a start the PS4 has super fast RAM, 50% more powerful GPU. And the PS4 doesn't have 3GB OS.

Perhaps your not familiar with PC gaming, but that is not a significant difference. Your looking at it as raw power, rather then looking at it with the idea that we are even using computer parts to compare them shows how not different they are. The Difference between a High end and a Mid end PC is simply how fancy the game looks, they both can run the same games.

I didn't know PC's part were modified these days, but again that comes back too consoles are not PC's. You can have dozens of programs running simultaneously on that GPU, using it to perform physics computations, to perform collision calculations, to do ray tracing for audio etc, not just pretty graphics.

The PS4 is significantly more powerful than the Xbox One, this is common knowledge.

Whaaaaaaaaaaa?

Consoles are indeed "locked" PCs. They are, nearly part for part, a PC in a smaller "box" that has been locked down and monetized in limiting ways. That's what a console is. And the GPU on your computer is doing the same exact thing the GPU in your console is doing. You make it sound like the GPU in a PC is constantly whirring away and somehow loses power when it comes to games? Nope. When you're not actively partaking in something graphics-intensive (streaming, gaming, editing, etc.) your GPU in your PC is relatively idle (unless it's powering a second monitor). It can output the same amount of power that a GPU in a console can. All of that stuff you listed is taken care of either in the background by your CPU cores or actively by your GPU while gaming on a PC or console.

Edited on by rallydefault

rallydefault

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