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Topic: Expansion Port

Posts 21 to 35 of 35

DudeSean

Whatever, man. If you wanna disagree, that's fine. I really don't care.

DudeSean

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Tasuki

I wasn't disagree just stating facts thats all. You said that the Sega CD and the 32X were separate consoles but they're not.

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Mandoble

DudeSean wrote:

I'm suggesting nothing more than an upgrade once every two years or so. It would be the same as developers making games for use with the n64 expansion "pak," the wii classic controller pro or the wii remote with motion plus or the 3DS' circle pad pro. Not all developers would support it, but if it were necessary and available then I see no reason not to.

I dont think it would be popular, unless for small and cheap extras as controllers. Anyway that would be a suggestion for the succesor of the WiiU as the WiiU doesnt seem to have anything like this.

Mandoble

MAB

I had the GenesisMegaX and I thought it was awesome I had hundreds of games for that mofo and now I wish I never sold the thing

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scrubbyscum999

The main problem with this idea goes back to the Sega CD and 32X, it may be upgraded to the point where it's practically a different system. It's hard to get people to upgrade to new stuff. It would just be better for the WiiU to get itself beefed up now and be more expensive than doing an expansion pack. I still feel Nintendo can push the price higher than they did with Wii, $400 launch price tops. I don't see the next generation competitors being a super upgrade due to the costs of making a game now but I don't see them being cheap either.

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moomoo

kyuubikid213 wrote:

moomoo wrote:

The reason those did bad was because devs had to make games specifically for those attatchments.

[/div]

No. Those did bad because the expansion devices were used to try and expand the life of the system even though a new Sega system was on the way and everyone knew about it. Nintendo should just stick with the Wii U, despite any short comings it may have compared to the PS4 and 720, and try harder to be ahead of the game next console race.

Although this is all someones idea mixed with speculation, this is how I feel.

Um, aren't both things right? Sega CD and 32X didn't have a lot of software, and the vast majority of it was not worth buying. Also, Nintendo may try to make the cycle longer if there was an attatchment, so it could be a very long time before we ever see a new console.
The Wii's power was the main reason publishers didn't put games on it. It was simply too different to be deemed worth the effort. If the WiiU were upgradable, there wouldn't be a need for a new console until Nintendo had a new idea for how games can be played, which is very appealing to me.

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kyuubikid213

@moomoo I see what you're saying and the Wii U lasting longer and getting more games is something I want too, but I'm not certain an expansion port is the way to go.

I think the Wii U will be fine beside the point. Some people believe the Wii U will be underpowered compared to the PS4 and 720. I agree mostly. However, those people are forgetting the big thing sucking the Wii U's power away: The GamePad. The Wii U should be able to pull off more marvelous graphics and perhaps add more to gameplay and NPC AI if the Pro Controller is used for multiplatform games since it's power isn't going toward the controller as well as the stuff on-screen.

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moomoo

kyuubikid213 wrote:

@moomoo I see what you're saying and the Wii U lasting longer and getting more games is something I want too, but I'm not certain an expansion port is the way to go.

I think the Wii U will be fine beside the point. Some people believe the Wii U will be underpowered compared to the PS4 and 720. I agree mostly. However, those people are forgetting the big thing sucking the Wii U's power away: The GamePad. The Wii U should be able to pull off more marvelous graphics and perhaps add more to gameplay and NPC AI if the Pro Controller is used for multiplatform games since it's power isn't going toward the controller as well as the stuff on-screen.

[/div]

I don't think the Gamepad will take away from most aspects of the system. It's streaming the gameplay, so it's not like it's a huge detriment in the graphics department. You are right in it taking away from the power of the system though. The 3DS does that, and I know devs can't do absolutely everything with the system because of it being always wireless and getting spotpass stuff while playing.
Still, I don't think we're going to be seeing Crysis 3 PC stuff on the WiiU. Even with what the WiiU is doing, it's just not on the same level PC stuff was at 2 years ago. Also, the only thing the gamepad is probably taking away is the framerate, as evidenced by how having two gamepads automatically brings games down to 30 FPS.
I'll remain hopeful though.

Edited on by moomoo

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Dizzy_Boy

tbh, i just don`t understand why nintendo didn`t add a seperate processing unit to deal with the game pads, that way it could leave the rest of the hardware to deal with the necessary work where the games are concearned.
another thing, there weren`t that many games on the N64 that took advantage of the expansion pak, same thing happened with the FX chip on the snes. the tech at the time was ideal for pushing the boundries of the existing hardware, but came too late in the the lives of both consoles to make any real impact.
i just worry that if nintendo make some sort of expansion pak for the wii u, they would leave it too late to bring it out for any 3rd parties to fully take advantage of it.
the idea it self is sound, but knowing nintendo`s timing, it`s probably not worth it in the long run, especially if very few games take advantage of it.
while the idea is out there. it`s not just ram expansion that could be added, they could also add in a few simple processors that could also help boost performance.

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DudeSean

Tasuki wrote:

I wasn't disagree just stating facts thats all. You said that the Sega CD and the 32X were separate consoles but they're not.

I think you just don't understand what I'm saying. I understand that they are not stand alone consoles.

moomoo wrote:

If the WiiU were upgradable, there wouldn't be a need for a new console until Nintendo had a new idea for how games can be played

Exactly.
@dizzy_boy And that's clearly why Nintendo should do well to time it's release (most likely shortly after PS4/Xbox720) as well as let third parties knows well in advance.

DudeSean

Nintendo Network ID: DudeSean

GameLord08

DudeSean wrote:

Tasuki wrote:

I wasn't disagree just stating facts thats all. You said that the Sega CD and the 32X were separate consoles but they're not.

I think you just don't understand what I'm saying. I understand that they are not stand alone consoles.

I believe what @SeanDude may be trying to state is that they are... devices in their own isolated right, as well as in conjunction with the SEGA Mega Drive. They did come with their own indivudial libraries as well as their own power supply. Yes, without a connection to the SEGA Mega Drive, these add-ons may as well be redundant, but they also do feature aspects of their own making them game devices in their own right.

Edited on by GameLord08

GameLord08

scrubbyscum999

moomoo wrote:

kyuubikid213 wrote:

@moomoo I see what you're saying and the Wii U lasting longer and getting more games is something I want too, but I'm not certain an expansion port is the way to go.

I think the Wii U will be fine beside the point. Some people believe the Wii U will be underpowered compared to the PS4 and 720. I agree mostly. However, those people are forgetting the big thing sucking the Wii U's power away: The GamePad. The Wii U should be able to pull off more marvelous graphics and perhaps add more to gameplay and NPC AI if the Pro Controller is used for multiplatform games since it's power isn't going toward the controller as well as the stuff on-screen.

[/div]

[/div]

I don't think the Gamepad will take away from most aspects of the system. It's streaming the gameplay, so it's not like it's a huge detriment in the graphics department. You are right in it taking away from the power of the system though. The 3DS does that, and I know devs can't do absolutely everything with the system because of it being always wireless and getting spotpass stuff while playing.
Still, I don't think we're going to be seeing Crysis 3 PC stuff on the WiiU. Even with what the WiiU is doing, it's just not on the same level PC stuff was at 2 years ago. Also, the only thing the gamepad is probably taking away is the framerate, as evidenced by how having two gamepads automatically brings games down to 30 FPS.
I'll remain hopeful though.

Let me butt in and just say if moomoo is right then I think Nintendo is in a worse position than I thought. The main question is would Microsoft and Sony willing to make their systems significantly expensive at launch just to get ahead in the long run. Sony is not in good shape right now but for some reason I feel it is totally possible they might risk it. I don't think Microsoft could have the only "significantly more powerful" system because it would get labeled the "special" system that developers wouldn't make want to develop the ground up on for multiplatform titles. However, the Microsoft name has got a lot of buzz from this generation, so they might be able to pull it off. The only thing I am sure Microsoft can't do in that case would get any high number of sales in Japan. I am just hoping Nintendo can make a system that keeps up with the competition in the power department. They don't have to be the most powerful but they can't afford to make the same mistake two generations in a row. They are already having enough problems with their reputation outside of the people in the Nintendo fan circle like me.

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Mandoble

MS target is a x8 360 and under Windows 8/DX11, so they clearly aim to unify PC and 720 gaming powerwise as well as having quite easy ports for mobile/tablets based on windows 8. All this will be really tempting for third parties independently of what Sony does with its next console. The one that might be again alone in the dark is Nintendo, first because of WiiU power and second because third parties still consider them as their direct competitors for their games (the tradition says that only Nintendo software sells well on Nintendo systems), and this last factor cannot be fixed with any expansion slot.

Mandoble

DudeSean

Mandoble wrote:

...and this last factor cannot be fixed with any expansion slot.

lol. I like how you brought it all back to the thread subject.

DudeSean

Nintendo Network ID: DudeSean

AricHennings

IMO Nintendo will ship Wii U as is... and just start again from the ground up for the next system

Nintendo always does the strange things to be different , because Nintendon't care what its fans want... Gamecube small CD disks, N64 controller, A awesome grown up Zelda game gets scrapped for a cel-shaded Windwaker game, nintendo walks away from a CD add on that ended up being Sony Playstation WTF

Stark- Throw on some hot rod red...

Jarvis- Yes, that will help you keep a low profile...

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