I'm not saying anyone has to like subscription models. I am saying that the theory that they're "no good/ don't provide value for money" is factually incorrect. Unless you consider your opinion superior to a few million people.
Mickeymac wrote:
I personally don't believe in paying for subscriptions in any form.
Adam wrote:
I hate subscriptions, too.
I don't believe either Mickeymac, to whom I was most directly responding, or I said anything to the contrary. Not liking something isn't the same as saying it is generally worthless. I was just sharing a multi-paragraph high-five with a like-minded individual.
I'm well aware of the bazillions of Warcraft players and their different opinion. Obviously if someone buys anything he sees the value in it — no need for any more detail than that if that is the argument. But yes, I do consider my opinion superior to a few million people, though I wasn't factoring that into my post.
The rule is don't argue with WaltzElf, he'll take what you write, switch your meaning around, and go off on a tangent because he has to be right on every single issue all of the time.
Like my guildwars 2 comment. Somehow he's comparing GW1 and FF11 which are COORPG and MMO, while I said GW2 which the developers said is a MMO and a free for play setup too like GW1. I didn't say it was designed or played like GW1, but you know facts are easy to ignore if you read through, passed, by or over them. I also don't see any relevance into if you can do WoW for 44cents per hour or whatever, it's still buying a full price product, then paying so it keeps working, and in time they'll get bored of it for WoW2 and then you're just stuck with a useless disc eventually. As ADAM put it, he can do 100s of hours on Smash and get plenty of value, and better yet if he gets a nostalgic trip in a decade he can do a 100 more, can't say that is a sure bet for WoW.
I'm going to leave this alone after this now. I know someone will have to get the last word on this to feel better and get some form of reality out there, so be it. Enjoy.
My Personal Video Game / Accessory List
http://tanooki.byethost16.com/
Astordia's five continents: the mesa-like Ogrelead, Eldona, a mountainous region called Dwachakka, Pukuland, and an island area Wena - Ogres are known for their strength and courage. - Wedi (the blue water-like creatures) express themselves with songs of love. - Elves honor nature. - Dwarves value craftsmanship and wealth. - Pukuripos live to dream and laugh. - maximum number of characters you can travel with is three - no transition to a battle screen - a monster’s name changes color as its takes damage - when you logout at a bar, you can leave your character there - Alchemy allows players to enhance weapons and armor with special effects - Sewing lets players create a template for equipment
Wonder how big each contient will be?
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70
The game's story will have lots of volume, with the hope that players can continue to play online for a long time. - Outside of story, you'll find a lot of gameplay content, as each of the game's five races have their own specific quests. - While it's common for online games to not have an "ending" with a "last boss," it appears that this will not apply to DQX. - The game's inn facility will now have a concierge. The concierge will give you info about events. - While the game will have auto save, you'll still be able to go to the church to pray in order to save. - The game will have a post office through which you can send letters and items to friends without directly meeting. - The game world will be many times bigger than Dragon Quest VIII's massive world. - Your player character is actually human, but after some sort of happening, he turns into one of the five announced races. - You start the game off in a small village, where you live with either your brother or sister. The game's character making feature allows you to create this family member as well.
Jump has a detailed look at Dragon Quest X: Waking of the Five Tribes’ town and you can own a piece of it. Players can build a house in Astordia in a residential block of the town. Houses can be customized, but Jump didn’t discuss this feature in detail.
Dragon Quest X’s hub world also has an inn where you can rest at to restore HP. The ground floor has a concierge too which informs players about events in the game. Screenshots also show a blacksmith, likely a place where you can improve your equipment and create new items, plus a bazaar. You can display wares at the traveler’s bazaar. Sounds like that’s going to be the place where you can sell gear to other players. Dragon Quest X also has a post office and Jump hints that you may be able to send letters to friends and perhaps even give items to other players there too.
Dragon Quest X comes out next year for Wii and will also be released on Wii U at a later date.
Only news i dont like is this five tribes business. Does it hurt that i want to play as a human.
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
Japan will eat this game up regardless of what system it's on. It's freaking Dragon Quest (look at sales numbers of past games)
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
The game's story will have lots of volume, with the hope that players can continue to play online for a long time. - Outside of story, you'll find a lot of gameplay content, as each of the game's five races have their own specific quests. - While it's common for online games to not have an "ending" with a "last boss," it appears that this will not apply to DQX. - The game's inn facility will now have a concierge. The concierge will give you info about events. - While the game will have auto save, you'll still be able to go to the church to pray in order to save. - The game will have a post office through which you can send letters and items to friends without directly meeting. - The game world will be many times bigger than Dragon Quest VIII's massive world. - Your player character is actually human, but after some sort of happening, he turns into one of the five announced races. - You start the game off in a small village, where you live with either your brother or sister. The game's character making feature allows you to create this family member as well.
Jump has a detailed look at Dragon Quest X: Waking of the Five Tribes’ town and you can own a piece of it. Players can build a house in Astordia in a residential block of the town. Houses can be customized, but Jump didn’t discuss this feature in detail.
Dragon Quest X’s hub world also has an inn where you can rest at to restore HP. The ground floor has a concierge too which informs players about events in the game. Screenshots also show a blacksmith, likely a place where you can improve your equipment and create new items, plus a bazaar. You can display wares at the traveler’s bazaar. Sounds like that’s going to be the place where you can sell gear to other players. Dragon Quest X also has a post office and Jump hints that you may be able to send letters to friends and perhaps even give items to other players there too.
Dragon Quest X comes out next year for Wii and will also be released on Wii U at a later date.
Only news i dont like is this five tribes business. Does it hurt that i want to play as a human.
Stop posting this stuff. It's making me want the game more.
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
As Lz mentioned, Dragon Quest games sell consoles in Japan. In massive numbers.
Square Enix couldn't care less about the western market with that series, it's doing what the Japanese want, and the Japanese are going to want this one.
I fully expect a surge in Wii console sales the day this is released over there.
I know that but it just seems so weird that the Dragon Quest MMO is on Wii. I mean, that's pratically the last genre I'd ever expect to see on Wii or even makes sense on Wii.
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
As Lz mentioned, Dragon Quest games sell consoles in Japan. In massive numbers.
Square Enix couldn't care less about the western market with that series, it's doing what the Japanese want, and the Japanese are going to want this one.
I fully expect a surge in Wii console sales the day this is released over there.
Darn. If they waited and made it a launch game for the Wii U, Nintendo would be rolling in the money. Such a shame they didn't
Current games: Everything on Switch
Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
As Lz mentioned, Dragon Quest games sell consoles in Japan. In massive numbers.
Square Enix couldn't care less about the western market with that series, it's doing what the Japanese want, and the Japanese are going to want this one.
I fully expect a surge in Wii console sales the day this is released over there.
I'm surprised they even bring DQ games to the west in the first place. I don't even think any DQ games sold more than a million in the US.
maybe I've just been so used to good 3rd party games on Wii selling bad that I can't imagine any good 3rd party game selling nearly as well as if it was on the other two consoles
I'm sure this has been said already and maybe I missed something or have no idea if this is an MMO or not (the info for this game changed like 4 or 5 times pretty quickly)
why would you put an MMO on Wii? Serious question. It's the same thing with making a Little King's Story sequel and putting it on a yet to be released system. Doesn't that seem...like throwing away money? I mean, I'm glad Wii 3rd party games is still a thing that exists (despite Nintendo, 3rd party developers and CORE GAMERS YO pratically trying to make them sell poorly) but will this really make more money than if they just made the game for the other two next gen consoles or at least waited for Wii U's presumably far improved online?
As Lz mentioned, Dragon Quest games sell consoles in Japan. In massive numbers.
Square Enix couldn't care less about the western market with that series, it's doing what the Japanese want, and the Japanese are going to want this one.
I fully expect a surge in Wii console sales the day this is released over there.
Darn. If they waited and made it a launch game for the Wii U, Nintendo would be rolling in the money. Such a shame they didn't
Unfortunetly, a Dragon Quest game's sales targets would be impossibly high for a launch console.
Think about it this way, if a Dragon Quest game didn't sell literally millions, then Square Enix would find itself in deep trouble. That's why it (and Monster Hunter, and Call of Duty, and a few select other franchises) will never launch a console, as awesome as it would be.
maybe I've just been so used to good 3rd party games on Wii selling bad that I can't imagine any good 3rd party game selling nearly as well as if it was on the other two consoles
It's a somewhat different story in Japan. There's a few third party games that do go down very well over there.
I am very looking forward to this and I HOPE it comes to the US. How well did the DQ games sell that Nintendo Published? I mean that's what this whole thing was about right? Have Nintendo promote DQ in the West?
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Topic: Dragon Quest X confirmed for Wii... and Wii U! (Cross-Platform, too!)
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