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Topic: Donkey Kong Country: Tropical Freeze

Posts 1,181 to 1,200 of 1,395

Miss_Dark

I listen more to the soundtrack than playing the game tbh lol it's just too amazing. If I listen to David Wise while not playing, it doesn't feel like listening to a video game soundtrack (not that there's something wrong with that but it's still different). It might as well be a cd by an outstanding composer.

"Il y a un adage qui dit qu'on fait du mal à ceux qu'on aime, mais il oublie de dire qu'on aime ceux qui nous font du mal."

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NinChocolate

This game is one of my favorite platformers now. It's just such a nice total package.

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Miss_Dark

Anyone else got the feeling he/she was sitting in a rollercoaster when playing High Tide Ride in W4? The whole level I was just so excited lol.

"Il y a un adage qui dit qu'on fait du mal à ceux qu'on aime, mais il oublie de dire qu'on aime ceux qui nous font du mal."

Wii U name: Miss_Dark feel free to add me (but let me know who you are @ NL)
DS code: 1177 8262 3599 Please add me! ^^ (and let me know your code so I can add you too!)

JonnyKong

I do wish the game had an extra, maybe two more minecart levels. They're so fun, but so sparse in this game.

Nintendo ID: jonnylolface

cookiex

JonnyKong wrote:

I do wish the game had an extra, maybe two more minecart levels. They're so fun, but so sparse in this game.

I'm a bit bummed out that the last two worlds don't have any minecart segments despite having the most levels in the game (unless you count the snowball sequence in 6-4).

Edited on by cookiex

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10000mario

The rocket barrel levels on this game is like flappy birds on steroids, think about it, you go up by tapping, and don't tap to fall.

10000mario

UGXwolf

10000mario wrote:

The rocket barrel levels on this game is like flappy birds on steroids, think about it, you go up by tapping, and don't tap to fall.

This is nearly an ancient mechanic that's been used many times Flappy Bird is hardly the first or even most popular use of this, and it adds instant rise and tight clearance to unfairly bump the difficulty. A better way to say this is that the ro ket barrel levels are like what Flappy Bird might've been if it were actually well-designed and not an intention pile of rage.

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MasterWario

JonnyKong wrote:

I do wish the game had an extra, maybe two more minecart levels. They're so fun, but so sparse in this game.

How far'd you get? I can tell you there's one's more (mini) minecart level.

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JonnyKong

MasterWario wrote:

JonnyKong wrote:

I do wish the game had an extra, maybe two more minecart levels. They're so fun, but so sparse in this game.

How far'd you get? I can tell you there's one's more (mini) minecart level.

I've only got the two secret levels in world 6 left to uncover so I'm hoping one of those will feature the minecart.

Nintendo ID: jonnylolface

Joeynator3000

Isn't there an extra world? Kinda like in Returns 3D.

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10000mario

UGXwolf wrote:

10000mario wrote:

The rocket barrel levels on this game is like flappy birds on steroids, think about it, you go up by tapping, and don't tap to fall.

This is nearly an ancient mechanic that's been used many times Flappy Bird is hardly the first or even most popular use of this, and it adds instant rise and tight clearance to unfairly bump the difficulty. A better way to say this is that the ro ket barrel levels are like what Flappy Bird might've been if it were actually well-designed and not an intention pile of rage.

I hope everyone understood I was not saying Nintendo copied flappy bird whatsoever. I was merely joking, I never even really liked flappy birds.

10000mario

Aviator

19Robb92 wrote:

Just beat 5-K. Man, that was tough

Second hardest next to 2-K, IMO. Looking forward to 6-K

I died once on 5-K.

Only a few times on 6-K too.

World 7 is kicking my butt though.

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JLaw1719

I find this game absolutely incredible. I knew it was going to be and I got it on the release date, but I was not expecting to be blown away like this. I don't know if it's because I never played the one on Wii, but this feels like a masterpiece. I'm honestly having trouble picking a favorite between Mario 3D World and this for best game of the system.

The level design, the fantastic music, bosses, difficulty level all have me completely hooked.

JLaw1719

Nintendo Network ID: JLaw1719

UGXwolf

Just beat the final boss. Time to go back and complete worlds 4-6. This is gonna be fuuuun~

A nifty calendar (Updated 9/13/15)
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Miss_Dark

That music....

"Il y a un adage qui dit qu'on fait du mal à ceux qu'on aime, mais il oublie de dire qu'on aime ceux qui nous font du mal."

Wii U name: Miss_Dark feel free to add me (but let me know who you are @ NL)
DS code: 1177 8262 3599 Please add me! ^^ (and let me know your code so I can add you too!)

cookiex

^Love that one especially. Gives you the feeling that you've been through a long and epic journey, and now at last you're in the home stretch to victory.

Edited on by cookiex

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AlternateButtons

I got this game on Friday and let me just say, my expectations were blown out of the water. I went in thinking this would just be a fun little distraction for me. Boy was I wrong. This isn't just one of the best Wii U games out there, it's one of the finest 2D platformers I've ever played. The beautiful graphics, the music, the level design, the flow and every little detail comes together to make an experience that's just sublime. I've only been playing it for 3 days and I'm already at World 5. This isn't because the game is easy, it's because I literally can't put the controller down. It's just so freaking good.

I'm also a fan of the difficulty. it's just right. I think Donkey Kong Country Returns was just unfairly difficult. There were so many wiimote-throwing moments in that game and the rocket barrel levels were absolute garbage. In this game however, the difficulty is perfectly paced and always fair. There's never a cheap death and the rocket and minecart levels have been significantly improved with the two hit leniency. It's just a perfect and well paced experience. I love every bit of it.

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