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Topic: Does It Bother You That Capcom is not making an HD Remake Of RE 1 For Wii U?

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SCRAPPER392

kkslider5552000 wrote:

CaviarMeths wrote:

Honestly, an HD port costs next to nothing. Sony was throwing them out left and right on the PS3 in packs of 2-4 and selling them for $30 each. Even if this did only sell like 50k copies on Wii U, that would be a profit. It would absolutely make money on Wii U, that is not debatable. But just like with Mega Man, Capcom doesn't care about a profit that isn't lucrative enough. Putting $1 and getting $2 out isn't satisfactory.

That's why this stinks on principle.

This is probably the truth.

It IS the truth. That is why I'm saying they'd have a better chance if it used te GamePad or showed up as a simple release on VC. There is no rush or any instance where this is absolutely "tragic" for Wii U.

@Beetlejuice
He said Wii U wasn't worthy, in which case, neither were PS2 or Xbox, AND for different reasons.

@Jazzer94
Well, the Wii version sold poorly, I admit, but that's just more or less reason why(not including GCN), and those reasons include that it was already on GCN and GCN was the audience they were appealing to at the time. The fact is that people only care about this Resident Evil remake, because it s on PS or Xbox, which shows how people let blind bias keep them from buying the game on Nintendo systems when it mattered more. At this point, the game is a cash in, and all the PS and Xbox "hardcore" fans are eating it up like it just came out yesterday. Hats off to Capcom, I guess.

Again, it's not all about sales. If that isn't clear by now, then this discussion went absolutely nowhere.

Qwest

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CaviarMeths

Jazzer94 wrote:

It comes down to sales potential for the most part and Wii U has proved to be severely lacking in this area, and yes the fact that the GCN just about moved a 1.5 million each and Wii 0.3 million shows that given 3rd party sales on Wii U this would be a waste of time a resources.

300k units on the Wii U would be $15mil in revenue, assuming a $50 price tag. How much do you think Capcom is paying their programmers? Heck, they could make it eShop only and almost remove cost of distribution entirely.

It wouldn't do anywhere near the numbers on Wii U as it would on PS4, that's pretty obvious, but it would do enough to make money.

If we were talking about a new RE game on the Wii U, yeah, I agree it would be a bad idea, but this is just a quick-and-dirty HD port.

As for why the Wii version sold poorly, I would assume it's because you could already play your Gamecube copy on the Wii with no consequences.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Jazzer94

SCAR392 wrote:

@Beetlejuice
He said Wii U wasn't worthy, in which case, neither were PS2 or Xbox, AND for different reasons.

Didn't say that at all.

@Jazzer94
Well, the Wii version sold poorly, I admit, but that's just more or less reason why(not including GCN), and those reasons include that it was already on GCN and GCN was the audience they were appealing to at the time. The fact is that people only care about this Resident Evil remake, because it s on PS or Xbox, which shows how people let blind bias keep them from buying the game on Nintendo systems when it mattered more. At this point, the game is a cash in, and all the PS and Xbox "hardcore" fans are eating it up like it just came out yesterday. Hats off to Capcom, I guess.

Again, it's not all about sales. If that isn't clear by now, then this discussion went absolutely nowhere.

It is about sales.

CaviarMeths wrote:

Jazzer94 wrote:

It comes down to sales potential for the most part and Wii U has proved to be severely lacking in this area, and yes the fact that the GCN just about moved a 1.5 million each and Wii 0.3 million shows that given 3rd party sales on Wii U this would be a waste of time a resources.

300k units on the Wii U would be $15mil in revenue, assuming a $50 price tag. How much do you think Capcom is paying their programmers? Heck, they could make it eShop only and almost remove cost of distribution entirely.

It wouldn't do anywhere near the numbers on Wii U as it would on PS4, that's pretty obvious, but it would do enough to make money.

If we were talking about a new RE game on the Wii U, yeah, I agree it would be a bad idea, but this is just a quick-and-dirty HD port.

Probably not gonna be $50 (most likely $40 or less who knows) and will struggle to get to 100k on Wii U then there is factoring more costs then just paying programmers.

Edited on by Jazzer94

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SCRAPPER392

@Jazzer94

Jazzer94 wrote:

Wait you keep saying 720p so the Wii U isn't even worthy of the 8th gen remake now?

WTF is this, then? Also, I totally agree that sales matter, but that is factually not everything at play here. That is what you and alot of others are failing to understand.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Jazzer94

SCAR392 wrote:

@Jazzer94

Jazzer94 wrote:

Wait you keep saying 720p so the Wii U isn't even worthy of the 8th gen remake now?

WTF is this, then? Also, I totally agree that sales matter, but that is factually not everything at play here. That is what you and alot of others are failing to understand.

A question hence the question mark "?" as to why you assumed it would be in 720p when the 8th gen versions are in 1080p, was that so hard to understand? (oh look another question )

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Oragami

@Akazury If I was informed correctly, the Xbox 360 version of Revelations did just as poorly as the Wii U version. Now, the whole Xbox 360 fanbase is not yet on the Xbox One (in fact, only a small portion is), so poor sales from the series should end up being even poorer on the Xbox One. While the Wii U version sold poorly, at least the whole market is still there from the previous Resident Evil release (in fact, it may even be bigger as many Wii U owners also have a 3DS and got the game on that system). So no, Xbox One does not have guaranteed sales potential, and I even think it has less sales potential than a Wii U version.

(P.S. I'm not sure how Resident Evil 5 and 6 did on Xbox 360, I'm just using results from the latest game.)

Also, everything @CaviarMeths has said is spot-on.

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Jazzer94

Hernandez wrote:

Jazzer94 wrote:

Probably not gonna be $50 (most likely $40 or less who knows) and will struggle to get to 100k on Wii U then there is factoring more costs then just paying programmers.

They have the exact numbers, we don't. If they're not doing it, it's because there is no significant profit to be made. End of story.

Also, you're right. 300k is a bit ridiculous. 50k, like Deus Ex or Splinter Cell, would be a more realistic goal.

That would be what I've been saying so I'm not sure why you are quoting me.

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SCRAPPER392

Jazzer94 wrote:

SCAR392 wrote:

@Jazzer94

Jazzer94 wrote:

Wait you keep saying 720p so the Wii U isn't even worthy of the 8th gen remake now?

WTF is this, then? Also, I totally agree that sales matter, but that is factually not everything at play here. That is what you and alot of others are failing to understand.

A question hence the question mark "?" as to why you assumed it would be in 720p when the 8th gen versions are in 1080p, was that so hard to understand? (oh look another question )

We already know Wii U would already be able to run the game at 1080p if they really wanted it to, though, so your question was technically rhetorical. Now pair that with the fact that you think it is unable to sell, and that is why what you said didn't make sense. I was going off of the Xbox 360 and PS3 version.

Now the Wii U version won't sell at all, because there isn't one. That's awesome.

Qwest

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R_Champ

Capcom is desperately looking for ways to keep themselves afloat so any quick-buck schemes they can come up with are going to be what we'll be seeing for the next year or two. The Wii U in general isn't a quick-buck scheme in its entirety, it's a slow burner: don't expect to see very many more Capcom games on it until they go bankrupt/get bought out. Well, unless they get bought out by Sony or MS...then none I guess

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Oragami

Hernandez wrote:

Oragami wrote:

@Akazury If I was informed correctly, the Xbox 360 version of Revelations did just as poorly as the Wii U version.

You were informed incorrectly. The Xbox version sold more than twice the amount of the Wii U version... it's the PC version that sold like crap.

I still don't think those sales are high enough to debunk my previous argument. I still stand by what I said.

Edited on by Oragami

New PS4 owner
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My musical project Comet Tail made a couple of recordings.
https://www.youtube.com/watch?v=T0zUoWWO1v4
https://www.youtube.com/watch?v=2evBddvrm2U

GuSolarFlare

lol Capcom can live forever with quick cash-ins, for them to go bankrupt they must be in a situation where they can't publish remakes or Monster Hunter games anymore.

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kkslider5552000

R_Champ wrote:

Capcom is desperately looking for ways to keep themselves afloat so any quick-buck schemes they can come up with are going to be what we'll be seeing for the next year or two. The Wii U in general isn't a quick-buck scheme in its entirety, it's a slow burner: don't expect to see very many more Capcom games on it until they go bankrupt/get bought out. Well, unless they get bought out by Sony or MS...then none I guess

This is also accurate.

Of course I could argue that a quick-buck port would be appreciated on Wii U between the gaps of first party software, but if Arkham and Assassin's Creed don't matter on Wii U, I'm not sure this would exactly make a difference either.

Edited on by kkslider5552000

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MikeLove

Jazzer94 wrote:

SCAR392 wrote:

@Jazzer94

Jazzer94 wrote:

Wait you keep saying 720p so the Wii U isn't even worthy of the 8th gen remake now?

WTF is this, then? Also, I totally agree that sales matter, but that is factually not everything at play here. That is what you and alot of others are failing to understand.

A question hence the question mark "?" as to why you assumed it would be in 720p when the 8th gen versions are in 1080p, was that so hard to understand? (oh look another question )

Reading comprehension is defined as the level of understanding of a text/message. This understanding comes from the interaction between the words that are written and how they trigger knowledge outside the text/message.[1][2] Comprehension is a "creative, multifaceted process" dependent upon four language skills: phonology, syntax, semantics, and pragmatics.[3] Proficient reading depends on the ability to recognize words quickly and effortlessly.[4] It is also determined by an individual's cognitive development, which is "the construction of thought processes". Some people learn through education or instruction and others through direct experiences.[5]

There are specific traits that determine how successful an individual will comprehend text, including prior knowledge about the subject, well developed language, and the ability to make inferences. Having the skill to monitor comprehension is a factor: "Why is this important?" and "Do I need to read the entire text?" are examples. Lastly, is the ability to be self-correcting to solve comprehension problems as they arise.[6]

MikeLove

CaviarMeths

HD repacks of last-gen (2 gens old in this case) games never sell a lot of copies though. Devil May Cry HD included 3 games, retailed for $30, and sold 600k on the PS3 (by comparison, REmake for Wii actually did OK considering it literally gave you no reason at all to buy it if you already had it for Gamecube). But that doesn't really matter because they're so darn cheap to produce. They're so cheap that it doesn't matter how much they sell. Even 50k copies at $40 is most likely a modest profit.

Anyway, I have 0-4 on Gamecube and my Gamecube still works fine, so I guess I don't have any personal stake in this. I was one of those 80k who bought Revelations on Wii U, so maybe it just hurts my feelings that Capcom thinks I'm insignificant.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

faint

Nope. I bought it on the Cube and the Wii. Sony/Xbox only users should get a chance to play it too. Next to nothing new is being added to this version. I wouldn't mind getting a budget price version of 5 for the u tho.

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Chrono_Cross

SCAR392 wrote:

So we can agree that REmake 720p won't be on Wii U, because it was already on GCN and Wii?

It'll be in 1080p on Playstation 4. But, yes, we can agree that Resident Evil HD is not releasing on the Wii U due to a lack of a profit.

Edited on by Chrono_Cross

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Predicted profit.*

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You know
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And can you go a little faster?!

Rezalack

I was actually pretty ticked when I saw it wasn't for Wii U. I've been wanting to play it again recently and this would have been perfect.. now it's just another reason for me to get a xbone or ps4.

Rezalack

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kereke12

It still gets me that Capcom would miss out on Nintendo its like Nintendo has Cudies and Capcom doesn't want to touch them.

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kereke12

GuSolarFlare wrote:

lol Capcom can live forever with quick cash-ins, for them to go bankrupt they must be in a situation where they can't publish remakes or Monster Hunter games anymore.

Lol took the words right out of mouth.

LONG LIVE NINTENDO

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