I don't need a continuation. I don't need anything that make sense. I need 2D Metroid Gameplay.
If they don't want to do it, I wish they would pass it off to the devs of the 2D Castlevania series.
While I enjoy the 3D version, I just love the 2D gameplay so much better. Fusion being my favorite Metroid Title.
Yes, it should be. The timeline, like with Zelda, is just limiting now. There's no reason Metroid Prime should be happening in the past and Other M further in the future. Just start with a clean slate, keep all of the gameplay and narrative elements; chozo, different suits, designs, phazon, metroids, etc (and none of the narrative from Other M) and it'll be great.
Think about it; if Dragons aren't extinct in Dragon Age then Metroids should be contemporary in Metroid.
The Federation could have more Metroid DNA hidden away somewhere.
So Metroid could have the same plot as the RE games? No thanks. All this space pirate stuff is just too basic. It's like the whole 'princess is in another castle' level of story telling.
Ideally Metroid could have some optional Mass Effect conversations in orbit or in towns with the wild metroidvania areas down on planets to explore. Something to make me care about the federation, alien races, or space pirates (whereas now I just don't).
So Metroid could have the same plot as the RE games? No thanks. All this space pirate stuff is just too basic. It's like the whole 'princess is in another castle' level of story telling.
Not if they stop killing off the Metroids every game.
Ideally Metroid could have some optional Mass Effect conversations in orbit or in towns with the wild metroidvania areas down on planets to explore. Something to make me care about the federation, alien races, or space pirates (whereas now I just don't).
You're not supposed to interact with other people, Metroid games are about isolation.
@Haru17: The timeline really isn't the issue. The Prime games are just completely detached from the actual story, so the writers just retconned it and and put the games in the most logical place. In the main canon, Metroids are still present and remain as an important aspect of the series, as a destructive Bioweapon. They've just become more rare when people realize how much of an asset they are. Wiping the slate before Fusion can be made would ruin the potential of having a very compelling story. Even if all of the Metroids are gone, the DNA for them is still in Samus. The Federation wants her for destroying the BSL and for the Metroid DNA and the Space Pirates want her for the Metroid DNA. If the X-Parasite still exists, then Metroids need to continue to exist to prevent the X-Parasite from thriving. I don't know how willing Nintendo is to write a story covering all of these aspects, but the potential is there and should be used.
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So Metroid could have the same plot as the RE games? No thanks. All this space pirate stuff is just too basic. It's like the whole 'princess is in another castle' level of story telling.
Not if they stop killing off the Metroids every game.
Ideally Metroid could have some optional Mass Effect conversations in orbit or in towns with the wild metroidvania areas down on planets to explore. Something to make me care about the federation, alien races, or space pirates (whereas now I just don't).
You're not supposed to interact with other people, Metroid games are about isolation.
No it's not, you silly person. If Samus was alone the games would be a lot easier, but she's anything but. There's enemies; creatures, humanoids, things everywhere. In a modern console game these kinds of things need to be explained in some sense. The Prime trilogy did this quite well with the whole phazon plot and the scan entries.
And there should be some sort of reason for me to care about the world, setting, and characters, otherwise why do we want a Metroid game and not a Castlevania one or generic metroidvania shooter #674?
Stop being a Miyamoto, his purist vein of thinking stopped being relevant at the turn of the century.
@Haru17: The timeline really isn't the issue. The Prime games are just completely detached from the actual story, so the writers just retconned it and and put the games in the most logical place. In the main canon, Metroids are still present and remain as an important aspect of the series, as a destructive Bioweapon. They've just become more rare when people realize how much of an asset they are. Wiping the slate before Fusion can be made would ruin the potential of having a very compelling story. Even if all of the Metroids are gone, the DNA for them is still in Samus. The Federation wants her for destroying the BSL and for the Metroid DNA and the Space Pirates want her for the Metroid DNA. If the X-Parasite still exists, then Metroids need to continue to exist to prevent the X-Parasite from thriving. I don't know how willing Nintendo is to write a story covering all of these aspects, but the potential is there and should be used.
They're not, so why do we need the same canon hanging around like so many loose ends? I can't see these elements adding to the story of the new games so why bother with the old continuity? It's just convoluted and serves little purpose.
Nah, no need, in my opinion. Other M was definitely a fumble, but it doesn't need to be the catalyst to rebooting the whole series. Nintendo can just pick up and keep going. Pretend it never if happened, if that's what they want, or just roll with it. They can continue on from Fusion, Metroid Prime 3, or whatever. They could even continue from Other M, if they thought there was something worth salvaging in that story thread.
Take the X-Men film series. When everything else was getting rebooted, Fox chose to just keep going after the disaster of X-Men 3. It took a while. X-Men Origins was garbage too. But they found their footing again, and Days of Future Past last year was a fantastic movie.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
Well, I can't see Nintendo going any further than Fusion when it comes down to extending the storyline. Though, if Nintendo were to go for a more story driven Metroid installment (a la Other M), I would be all for a reboot. (Only if Nintendo did it right, of course.)
An even more mature Metroid franchise would be fantastic.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
No it's not, you silly person. If Samus was alone the games would be a lot easier, but she's anything but. There's enemies; creatures, humanoids, things everywhere. In a modern console game these kinds of things need to be explained in some sense. The Prime trilogy did this quite well with the whole phazon plot and the scan entries.
And there should be some sort of reason for me to care about the world, setting, and characters, otherwise why do we want a Metroid game and not a Castlevania one or generic metroidvania shooter #674?
Stop being a Miyamoto, his purist vein of thinking stopped being relevant at the turn of the century.
You're misunderstanding what I mean by "alone". I'm not saying the game shouldn't have a story by any means, just that there should be little to no dialogue. Metroid is about exploring isolated planets full of hostile wildlife and even more hostile Space Pirates. I agree that Prime handled the story very well, except for 3 which went too far with the dialogue. You had a real sense of world building in those games without it detracting from the sense of isolation.
They're not, so why do we need the same canon hanging around like so many loose ends? I can't see these elements adding to the story of the new games so why bother with the old continuity? It's just convoluted and serves little purpose.
What's so convoluted about it? Sounds pretty simple to me.
As for what purpose it could serve, having the Federation as another enemy faction adds more depth to the storyline, because then they can go into detail about the organization's corruption and the Metroids' role in the universe.
It doesn't need a reboot, though I'm really, really tired of people acting like the Prime series was some kind of masterpiece (they're some of my least favorite games in the Metroid library). I think the mainissue is that anything post-Fusion is going to have Samus going directly against the Galactic Federation, which while interesting, would probably be a departure from the normal design of the series.
On the other hand, if you consider that Samus is essentially part Metroid now, it could make for some really interesting plot twists to see the different ways that can be explored.
It doesn't need a reboot, though I'm really, really tired of people acting like the Prime series was some kind of masterpiece (they're some of my least favorite games in the Metroid library).
What a complex and nuanced critique? People like different things than you? The diversity of opinion? Get over it and get on with your life? 3D games with higher production values are going to appeal to a different audience than 2D arcade-y ones. People like me prefer 3D navigation and puzzles (though the combat could do with some added complexity in the next entry).
What's so convoluted about it? Sounds pretty simple to me.
The whole thing where every new game is some sort of prequel, the fact that metroids are extinct in the contemporary Metroid universe, and needing a timeline to understand the metaplot. That's what's convoluted.
No it's not, you silly person. If Samus was alone the games would be a lot easier, but she's anything but. There's enemies; creatures, humanoids, things everywhere. In a modern console game these kinds of things need to be explained in some sense. The Prime trilogy did this quite well with the whole phazon plot and the scan entries.
And there should be some sort of reason for me to care about the world, setting, and characters, otherwise why do we want a Metroid game and not a Castlevania one or generic metroidvania shooter #674?
Stop being a Miyamoto, his purist vein of thinking stopped being relevant at the turn of the century.
You're misunderstanding what I mean by "alone". I'm not saying the game shouldn't have a story by any means, just that there should be little to no dialogue. Metroid is about exploring isolated planets full of hostile wildlife and even more hostile Space Pirates. I agree that Prime handled the story very well, except for 3 which went too far with the dialogue. You had a real sense of world building in those games without it detracting from the sense of isolation.
3 did nothing wrong narratively. There was barely even any dialogue in that game. You only spoke to a handful of bounty hunter bosses and some AIs. There was a little more dialogue on Norion (still not much), which served to set up the plot and prove that there was some sort of civilization in this universe (instead of just a bunch of alien monsters). But the game still had that foreboding sense of discovery and isolation, especially in the phazon areas. Seeing those other hunters and then seeing them slowly corrupted and killed off added a lot of unease to the plot, which in turn added to the feeling of isolation.
What I would love to hear is Samus' internal monologue (her thoughts) while exploring in the next Prime game. That could add a lot of grounding and develop her character in that world if done well. Her character could really use some (any) development in-game.
No. Reboots are a terrible idea 9 times out of 10. Waste of time. They can just make a game that takes between or after X game and it will be a seperate thing with some references to past games and Samus will beat the guy and save the place. YAY.
Otherwise, why bother, just make a new Metroid game.
I think games franchises having timelines can be both a blessing and a curse. On one hand it can be cool to see how things progress/ get affected/ change over the course of the series' entries, and on the other it'll eventually get to the point where developers can't figure out where in the timeline future games are able to fit (Zelda).
Metroid had a fairly coherent timeline; with M1/ZM, Return of Samus, Super, and Fusion happening after one another. Then the Prime games simply took place between M1/ZM and Return of Samus. But when Other M came into the picture it screwed up the timeline; erasing the Prime games from existance, and making events from Fusion seem redundant and way too coincidental.
Not to mention with the previous games, you never really needed to play them in order to understand what was going on; except for Other M, which pretty much assumes you both played Super Metroid and read the Metroid manga. It leaves newcomers in the dark about everything.
TL;DR No, the timeline's fine as it is. Just retcon Other M out of existence.
The whole thing where every new game is some sort of prequel, the fact that metroids are extinct in the contemporary Metroid universe, and needing a timeline to understand the metaplot. That's what's convoluted.
That has little to do with a post Fusion game. A new game doesn't have to reference every single thing that happened previously, just whatever's relevant to the current storyline. What you're complaining about is more a fault of past games than a problem for future games.
3 did nothing wrong narratively. There was barely even any dialogue in that game. You only spoke to a handful of bounty hunter bosses and some AIs. There was a little more dialogue on Norion (still not much), which served to set up the plot and prove that there was some sort of civilization in this universe (instead of just a bunch of alien monsters). But the game still had that foreboding sense of discovery and isolation, especially in the phazon areas. Seeing those other hunters and then seeing them slowly corrupted and killed off added a lot of unease to the plot, which in turn added to the feeling of isolation.
There were only a handful of cutscenes, but you were in constant contact with the Federation and they were constantly telling you what to do. That completely breaks the feeling of isolation. On top of that, the storyline lacked the subtlety that 1 and 2 had, pretty much the entire plot was shoved in your face, leaving very little to discover in the scans outside of backstory which was mostly irrelevant to current events. The Leviathan Seeds did little to make up for all of this, they were too short lived to recreate the feeling of isolation that the rest of the game took away.
An even more mature Metroid franchise would be fantastic.
I would love to see it go full circle and get a real white-knuckle Metroid thriller like Jim Cameron's Aliens. Plenty of action, plenty of horror, plenty of atmosphere.
Not very likely though.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
But when Other M came into the picture it screwed up the timeline; erasing the Prime games from existance, and making events from Fusion seem redundant and way too coincidental.
How did it erase the Prime events from existence, exactly?
Also, I personally thought it was a great way of introducing Adam into the game-canon. Since Fusion really did expect you to read the manga to know how who and how important to Samus he was.
Maybe it was a little over the top with how it portrayed Samus, but it really fits perfectly into the (already simple) timeline and doesn't affect any other game, as far as I can tell.
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Topic: Do you think the Metroid series should be rebooted?
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