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Topic: Do you think that it's possible that the SUDA 51 team would make a port of Lollipop Chainsaw on the Wii U?

Posts 41 to 59 of 59

skywake

BenAV wrote:

skywake wrote:

MrNiceGuy wrote:

skywake wrote:

Plus even though I haven't played New SMB U yet I'm pretty damn sure 3D Land is a better game.

You'd be wrong, 3d Land is rather disappointing..

So you mean I'm wrong and New SMB U is better than 3D Land? Sweet. Must mean New SMB U is all kinds of awesome

Well, for a modern 2D Mario game, New Super Mario Bros. U is pretty good (mostly thanks to Challenge mode).
Of course it doesn't even come close to 3D Land though.

I knew this already.... but how do you beat a troll?

turtlelink wrote:

Kid Icarus really is overrated.

It isn't, it was really good. I had a lot of fun with the campaign and then went on to play the deathmatches online and nothing much else for a good month. That said apparently 3D Land is worse than New SMB U and OoT3D was a crappy cash in not worth enjoying. So clearly I have no idea what I'm talking about... because I disagree on all of these...

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kkslider5552000

are people still angry that the controls for Uprising are different? Ok, good to know. Or not cause that's a weak complaint.

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skywake

On topic.... we're talking about a game where the global sales were <1mill on two platforms at the end of their life. This is not an Arkham City (~8mill) or even a Mass Effect 3 (~4mill) this isn't even a Rayman Origins (2mill). Why would they port it now? Take the number interested and remove the people who won't buy it again... then take into account the Wii U's current install base.

This doesn't make sense.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Bankai

skywake wrote:

On topic.... we're talking about a game where the global sales were <1mill on two platforms at the end of their life. This is not an Arkham City (~8mill) or even a Mass Effect 3 (~4mill) this isn't even a Rayman Origins (2mill). Why would they port it now? Take the number interested and remove the people who won't buy it again... then take into account the Wii U's current install base.

This doesn't make sense.

No More Heroes was a commercial failure on the Wii and was ported to the PS3.

Lollipop Chainsaw was actually, by Suda's standards, a hit, and I recall Warner Brothers being happy with its performance.

rayword45

I know No More Heroes was a failure in Japan, but are you sure it was a total failure? The European publisher seemed satisfied with the sales, and it was definitely successful enough to warrant a sequel. Plus Heroes Paradise actually did worse by individual console.

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Bankai

rayword45 wrote:

I know No More Heroes was a failure in Japan, but are you sure it was a total failure? The European publisher seemed satisfied with the sales, and it was definitely successful enough to warrant a sequel. Plus Heroes Paradise actually did worse by individual console.

Lollipop Chainsaw sold about 3/4s as many games as the entire No More Heroes franchise (5 games if you include the Japan-only 360 release of Heroes Paradise).

Being "happy" with sales doesn't require a game to hit a million. You're happy with your sales when you end up with a respectable profit margin.

rayword45

Which is what the European publishers must have done. While the sales don't seem that great (0.52m total according to VGChartz) if the publishers are satisfied I see no reason to consider it a failure.

Lollipop Chainsaw definitely blew the sales of NMH out of the water, but I don't think that makes it a failure by default. I wouldn't consider the SNES a failure despite getting around half the sales of the Wii.

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Bankai

rayword45 wrote:

Which is what the European publishers must have done. While the sales don't seem that great (0.52m total according to VGChartz) if the publishers are satisfied I see no reason to consider it a failure.

Lollipop Chainsaw definitely blew the sales of NMH out of the water, but I don't think that makes it a failure by default. I wouldn't consider the SNES a failure despite getting around half the sales of the Wii.

It was a failure in the sense of what Skywake and I are talking about - raw numbers shifted.

The only Suda game from memory that was a disaster from the point of view that it didn't meet publisher expectation was Shadows of the Damned - EA threw a lot of money at that game and it crashed.

Hokori

skywake wrote:

I knew this already.... but how do you beat a troll?

You have to have a bigger sense of pride and a better option of yourself, then they do of thereselves...mwahahaha >:} let the darkness flow

Digitaloggery
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Chrono_Cross

Hokori wrote:

skywake wrote:

I knew this already.... but how do you beat a troll?

You have to have a bigger sense of pride and a better option of yourself, then they do of thereselves...mwahahaha >:} let the darkness flow

At least we know you have neither of those "traits".

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RR529

I just realized @HarmoKnight changed his name. What's it from?

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skywake

WhiteKnight wrote:

No More Heroes was a commercial failure on the Wii and was ported to the PS3.

Lollipop Chainsaw was actually, by Suda's standards, a hit, and I recall Warner Brothers being happy with its performance.

I'm not saying it wasn't successful by their standards I'm just wondering whether it was successful enough to justify porting it to a platform as new as the Wii U. It kinda makes some sense to take a failure on the Wii (a console not known for "hardcore" games) and move it to the PS3 (which had a decent install base and a different audience). It's a bit different than taking a game that was marginally successful on platforms with a large install bases and porting it to something with a fraction of that install base.

I think that by the time the Wii U has a large enough install base to make it worth their while the interest in the game would have all but disappeared.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Hokori

RR529 wrote:

I just realized @HarmoKnight changed his name. What's it from?

Technically from FMAB, my name changed to my favorite character Pride, he is seriously awesome and I like dark demonic characters, but I can't change my avatar on an iPad but I may use my dads computer soon

Digitaloggery
3DS FC: Otaku1
WiiU: 013017970991
Nintendo of Japan
niconico community is full of kawaii!
Must finish my backlagg or at least get close this year
W...

Bankai

skywake wrote:

WhiteKnight wrote:

No More Heroes was a commercial failure on the Wii and was ported to the PS3.

Lollipop Chainsaw was actually, by Suda's standards, a hit, and I recall Warner Brothers being happy with its performance.

I'm not saying it wasn't successful by their standards I'm just wondering whether it was successful enough to justify porting it to a platform as new as the Wii U. It kinda makes some sense to have to have a failure on the Wii (a console not known for "hardcore" games) and move it to the PS3 (which had a decent install base and a different audience). It's a bit different than taking a game that was marginally successful on platforms with a large install bases and porting it to something with a fraction of that install base.

I think that by the time the Wii U has a large enough install base to make it worth their while the interest in the game would have all but disappeared.

It's possible to make the argument that while Lollipop Chainsaw might not have done enough to "stand out" on the PS3 and Xbox 360, it would have a better change finding an audience on the Wii U as there's not as many games - it's the standard reason to release any game at launch.

Then again, even if Grasshopper was to ink a deal to port to the Wii U, it would be at least six months to a year before it was released at retail. The Wii U could have taken off by then. Or they could release as a download-only game and enjoy high margins even if relatively few people buy it.

Eel

...
All I know about this game is that a paid cosplayer dressed as the main character in a convention was considered too risqué and asked to leave the place.

Judging from the name I think it has to do with lollipops and chainsaws. How's it?

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Bankai

Morphtroid wrote:

...
All I know about this game is that a paid cosplayer dressed as the main character in a convention was considered too risqué and asked to leave the place.

Which was highly amusing, since the costume is literally nothing more than a cheerleader's costume. So, um, American schools are pretty messed up as they all have cheerleaders, right?

Judging from the name I think it has to do with lollipops and chainsaws. How's it?

It's a postmodernist grindhouse game. Think Tarantino/ Rodriguez films, but playable.

Eel

WhiteKnight wrote:

It's a postmodernist grindhouse game. Think Tarantino/ Rodriguez films, but playable.

And suddenly, my mind went all red.
I think I saw the game for sale at a blockbuster the other day, I'll try to check it.

Bloop.

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PhoenixUltra

lolipop and shadow of the damned, hell yea.

Edited on by PhoenixUltra

Wii U future of gaming.

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the_shpydar

WhiteKnight wrote:

Morphtroid wrote:

...
All I know about this game is that a paid cosplayer dressed as the main character in a convention was considered too risqué and asked to leave the place.

Which was highly amusing, since the costume is literally nothing more than a cheerleader's costume. So, um, American schools are pretty messed up as they all have cheerleaders, right?

Why do you think male teachers keep getting arrested?

Also, this thread reminded me that i still need to pick up this game. It's been on my "i MUST buy that damn game!" list for a while now.

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