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Topic: Did Nintendo make Mario 3D world look rubbish because...

Posts 41 to 55 of 55

skywake

@CanisWolfred @Morphtorok
It's quite obvious really. The E3 trailer was all "not-Galaxy + Cats" when people were expecting Galaxy and crazy lasers etc. The new trailer then throws a goomba at us as we're walking away with its double cherries, Bowser in a hot-rod, Lavas and jazzy musics. Personally I watched the first trailer thinking it was ok for Mario and probably worth getting but after the second I was throwing money at the screen.

This apparent change in approach promoted the OP to conclude that it was some grand conspiracy to make Sonic look better. Presumably to improve sales for the Sonics which is in competition with the Marios. The big hole in that theory, other than being crazy ridiculous, is that Sonic Lost World isn't out yet. So if anything they made everyone more hyped about Mario over Sonic just before Sonic is out. Stealing Sonic's thunder in the important period for that game after Wind Waker but before 3D World.

Edited on by skywake

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

BlackStar9000

the ONLY reason we dont have a new Fully fleshed out 3d Mario game is because Nintendo is obviously not ready for it, HD gaming is taking them a LONG time to implement, just look at how long pikman 3 took, they say that they finally have the rhythm down so once the big titles start coming they should flow. they are outsourcing to more 3rd party and 2nd party devs to create titles and expanding there core office as well as reaching out to indies and western developers, we probably wont see much next year as games take a long while to develop, (indies and kickstarters included) but 2015 is looking to be an epic year of gaming all around.

BlackStar9000

SCRAPPER392

I agree that the 2nd trailer was definitely better. I don't think it's trying to steal Sonic's "thunder" or anything though. I think it's a good thing they're(Mario and Sonic) in the same games alot. Nintendo wants Sega to do well on their systems.

Let's not forget that a Lost World stage is in Smash Bros.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

kkslider5552000

Even as the harshest critic of recent Mario titles here, I have no idea how 3D World was ever rubbish. Unless you think every Mario title after Galaxy 2 is rubbish (which I would disagree with but not exactly be annoyed at that opinion).

Edited on by kkslider5552000

Non-binary, demiguy, making LPs, still alive

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OptometristLime

skywake wrote:

What makes you think this isn't a fully fleshed out 3D Mario?

Yea TBH there is no way they can in essence waste the resources it takes to make a Mario title, on something less than stellar.
Citing the NSMB games would not count as a rebuttal, I'm pretty sure they just open a can of recycled ideas... okay I'm beating a dead horse.

Edited on by OptometristLime

You are what you eat from your head to your feet.

SCRAPPER392

I actually didn't like Galaxy 2, like, at all. It seemed bland compared to the first Galaxy game, and I didn't like the Mario ship. I never thought 3D World game was rubbish. The first trailer and gameplay were sort on the soft side, but that just made me think it would be a game for kids, and that's fine with me.

Now it looks like there's some crazy stuff going on in a graphical world and apparently everyone is at least somewhat intrigued if they weren't already.

EDIT: Maybe not everybody, but whatever... The 2nd trailer was definitely better.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

skywake

SCAR392 wrote:

I don't think it's trying to steal Sonic's "thunder" or anything though.

Not trying but it is inadvertently. Put it this way, imagine you're going into Christmas intending on getting a Wii U and a couple of games for your kid. Your kid likes platformers and is hyped about the Wii U but you have a budget and only really want to pick up one for them. So you look on the shelf in early December:

  • New Super Mario Bros U
  • Rayman Legends
  • Sonic Lost World
  • Super Mario 3D World

If Sonic had had some clear air around launch maybe the kid would have been spending their time talking about Sonic. Now that 3D World has had that awesome trailer maybe the hype leans towards it instead. It might not seem like much but multiply that over 10s of 1000s of people and it starts to add up.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

SCRAPPER392

@skywakr
I guess that makes sense. I wouldn't worry about it too much, though. I think more people like Mario(I do), but I still think Sonic will do fairly well. They're already getting paid for exclusiveness to Wii U, and I'm sure Sega has done their best to make people want the game. That should be good enough for Sega.

I heard that Sonic Racing on Wii U did the best out of the Xbox 360 and PS3, so that's probably why they agreed to such a deal.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

MAB

WaveBoy wrote:

MadAussieBloke wrote:

I see a good game chockablock and filled to the brim with awesome gameplay. The same can be said for Sonic Lost World... The PSBOX wishes they had real games like this

They've got Knack....Oh man, they're totaly knacked.

And that other one you need binoculars to see the character... You know the game that could have been on a Commodore 64

MAB

skywake

SCAR392 wrote:

I guess that makes sense. I wouldn't worry about it too much, though. I think more people like Mario(I do), but I still think Sonic will do fairly well.

Why would I be worried? I don't have shares in Sega or Nintendo. Was just pointing out that these two games are in direct competition to each other and Sega's game isn't out yet. So if anything the reverse of what the OP is saying is true. Nintendo releasing an awesome trailer will hurt Sonic's sales by making people more interested in Marios.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

CThrash13

Sonic will still have a few weeks of sales before 3D World and some of the third-party titles are released. Sure, 3D World will outsell it during the holiday season. But Sonic will still do very well those few weeks, and it will still sell pretty well throughout the holidays too. I'm not going to get it until at least 2014 because I'm not a huge Sonic fan, but it's going to perform just fine.

CThrash13

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kkslider5552000

If Super Mario 3D World doesn't do well, neither does the console as a whole.

I think it's just one of those trailers where they assumed "3D Mario with co-op and Peach!" was enough while forgetting that they actively made their E3 as unexciting as possible. Kinda reminds me of Spirit Tracks where no one cared about that game until the story trailer came out.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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JetForceSetGrind

taffy wrote:

BanjoThreeie wrote:

Untitled

Untitled

This thread is bad and you should feel bad.

I was being sarcastic or did you think I was serious about the diesel oil as well?

tl;dr

JetForceSetGrind

adamkop

Wow some people really need to go back and read carefully things that they see. It's not really that hard.
It's not that developing a new game cheaper and easier than making a remake/upscale. There is a difference between a port with upgrades, like the Wind Waker, and a complete remake that a 3D Land (sequel) to 3D World.
Wind Waker started as a console game. It was really revolutionary in terms of technical achievements and some of them are still pretty amazing (layering of the waves on the beach, fake multiple-source lighting and multi-plane shadows). WiiU version is basically an upscale, which could be easily done with tesselation/meshsmoothing and some adjustments. It wasn't a matter of rebuilding assets, only of improving them.
3D Land is a different story though, as it's made with completely different gameplay in mind. It is much smaller in terms of level design and scale, has less complex gameplay mechanics and most likely wouldn't utilise constant multiplayer.
The biggest problem with making a game go from 3DS to WiiU in its current state is time. At launch the console was doing fine, so if the 3D Land sequel was in the works, Nintendo would have to do a complete rebuild of the game in just a few months. With the quality of the assets, mapping, lighting and demo stability, it looks nothing like an upscaled port.
Resident Evil Revelations is a pretty good example for showing how ports work in the gaming industry right now. The 3DS game was a technological achievement and when it got rereleased on big consoles, some elements of the MT Framework were actually missing. If Nintendo used the same engine as it did with the 3D Land, the game would most likely have big problems with those graphics. So far it seems that the engine is different though, and that would be problematic for the time frame between WiiU's sales problems and demo showing.
Anyway, look at Nintendo's lineup. Even if the console sold well, what would it have to take on christmas releases? DKCR probably wouldn't be finished anyway, MK8 is set for next year, same for Smash and X.

adamkop

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