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Topic: Demand Final Fantasy XV on the Wii U

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MAB

I already have the best FF games on the Wii VC anyway

Untitled

MAB

LzWinky

Aviator wrote:

DarkwingLz wrote:

If it's like FFXIII, they can keep it on the other systems...

That means we're getting another great game.

Yay!

Enjoy your eight hours of A -> B STORY A -> B STORY A -> STORY?

Current games: Everything on Switch

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CaviarMeths

DarkwingLz wrote:

Aviator wrote:

DarkwingLz wrote:

If it's like FFXIII, they can keep it on the other systems...

That means we're getting another great game.

Yay!

Enjoy your eight hours of A -> B STORY A -> B STORY A -> STORY?

It's weird, as a teenager, I thought that the PS1 was the best generation of FF games. As I get older though, the more I get drawn to the SNES generation. FFIV-VI on GBA is where it's at.

It's pretty clear which is the worst generation though.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Magikarp3

CaviarMeths wrote:

Jollykarp wrote:

10 year anniversary of FFVI

Heh. 90s was 20 years ago, amigo.

Whoops! Don't mind me, I just teach maths to primary students XD

Also @Morpheel I'm counting down the days until Theatrhythm Curtain Call gets announced for a western release.

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64supermario

kkslider5552000 wrote:

I dunno, considering SE's obsession with having the best technical graphics humanly possible, it would be one of the few gameplay already shown next gen titles that I actually think would need significant work to port it well to Wii U. And even if it did fail, it would still mean more people playing Final Fantasy, which is a bad idea to me because anyone who has any respect for the genre or their own intelligence should be playing basically any JRPG series that isn't Final Fantasy after XIII.

I'm personally more interested in the next Sleeping Dogs or for SE to apologize to both Deus Ex and Nintendo fans for actively trying to sabotage the updated Human Revolution game for no good reason like stupid stupid stupid stupid stupid morons who are stupid.

Actually I've been thinking about that for awhile....if they love making their game look as pretty as possible why didn't they make a FF game for the Gamecube. I could be wrong, but wasn't the Gamecube the most powerful system out of the three when it came out?

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CaviarMeths

64supermario wrote:

Actually I've been thinking about that for awhile....if they love making their game look as pretty as possible why didn't they make a FF game for the Gamecube. I could be wrong, but wasn't the Gamecube the most powerful system out of the three when it came out?

The reason that Squaresoft ditched Nintendo in the first place was Nintendo's refusal to switch to CD-ROM for the N64, which had much more storage space and were much cheaper to produce than traditional cartridges. The Gamecube continued the trend of inferior proprietary storage for Nintendo, which certainly didn't win them back any business partners.

The Gamecube was indeed the powerhouse of Gen. VI though.

They did give the Gamecube a FF spin-off though. Final Fantasy Crystal Chronicles sold 1.5 million copies, which actually wasn't horrible for a 3rd party game on the 'cube.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Oragami

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

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https://www.youtube.com/watch?v=T0zUoWWO1v4
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shingi_70

Was the power gap between the sixth generation systems even that big. You also have to take into consideration that going for mini disc didn't help the Wii U and effecticly bottlenecked a lot of the power differences.

WAT!

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CanisWolfred

DarkwingLz wrote:

Aviator wrote:

DarkwingLz wrote:

If it's like FFXIII, they can keep it on the other systems...

That means we're getting another great game.

Yay!

Enjoy your eight hours of A -> B STORY A -> B STORY A -> STORY?

Because That's totally not how 99% of RPGs work!

Edited on by CanisWolfred

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Jaz007

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

You think Skyrim could have on the Wii? I really don't think that would be possible. Anything is most certainly not possible within a single generation.

Jaz007

CanisWolfred

@64SuperMario

The Gamecube had discs that couldn't support the grand scale a Mainline Final Fantasy game would require without significant sacrifices, or two disks (which for some reason they were adverse to at the time, I don't know why, other people did it on the GCN and they did it in the PSOne era...).

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

Also note that almost all of those games were inferior to their more powerful counterparts!

Edited on by CanisWolfred

I am the Wolf...Red
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Jazzer94

shingi_70 wrote:

Was the power gap between the sixth generation systems even that big. You also have to take into consideration that going for mini disc didn't help the GameCube and effectively bottlenecked a lot of the power differences.

Yeah it was annoying cause quite a few 3rd party games had compressed cutscenes to save space that looked visibly worse then other platforms if Nintendo had used standard DVDs the GCN would have been basically perfect.

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Oragami

Jaz007 wrote:

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

You think Skyrim could have on the Wii? I really don't think that would be possible. Anything is most certainly not possible within a single generation.

Skyrim originated as a PC game. I don't think PC games could run on the Wii, but many PS3 games could and did run on the Wii , such as Call of Duty.

CanisWolfred wrote:

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

Also note that almost all of those games were inferior to their more powerful counterparts!

First off, I don't care about graphics at all. If they have to sacrifice graphics to port it to the Wii U, I would be fine with that. Second, The PS2 version of Resident Evil 4 and the N64 version of Resident Evil 2 both had features the originals didn't, and in many ways were the better versions.

Edited on by Oragami

New PS4 owner
Yeah, guitars are cool.

My musical project Comet Tail made a couple of recordings.
https://www.youtube.com/watch?v=T0zUoWWO1v4
https://www.youtube.com/watch?v=2evBddvrm2U

Eel

CanisWolfred wrote:

DarkwingLz wrote:

Aviator wrote:

DarkwingLz wrote:

If it's like FFXIII, they can keep it on the other systems...

That means we're getting another great game.

Yay!

Enjoy your eight hours of A -> B STORY A -> B STORY A -> STORY?

Because That's totally not how 99% of RPGs work!

Don't you miss the old times wen it was...
A -> B STORY A -> B GRIND FOR SEVEN HOURS A -> B STORY
?

Bloop.

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Jaz007

Oragami wrote:

Jaz007 wrote:

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

You think Skyrim could have on the Wii? I really don't think that would be possible. Anything is most certainly not possible within a single generation.

Skyrim originated as a PC game. I don't think PC games could run on the Wii, but many PS3 games could and did run on the Wii , such as Call of Duty.

It could run on PS3, but not Wii, saying it originated on PC sounds like backing out of the fact that there are games that would never have a chance of running on Wii to me. It proves that PS3 could run games that Wii could not, whether they originate on PC or PS3 doesn't matter because the fact that anything within a singe generation is not possible remains.

Jaz007

CanisWolfred

Oragami wrote:

First off, I don't care about graphics at all. If they have to sacrifice graphics to port it to the Wii U, I would be fine with that. Second, The PS2 version of Resident Evil 4 and the N64 version of Resident Evil 2 both had features the originals didn't, and in many ways were the better versions.

Resident Evil 4 had glitches and slowdown, which a lot of people would consider bad enough to make the new additions not worth it.

Personally, I wouldn't touch a scaled down port of a game if I don't have to. And in this case, I definitely don't have to.

Edited on by CanisWolfred

I am the Wolf...Red
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Oragami

Jaz007 wrote:

Oragami wrote:

Jaz007 wrote:

Oragami wrote:

For everyone saying that porting FFXV to the Wii U is impossible due to system limitations, I remind you that Resident Evil 4 was ported to the PS2 even though it was developed as a GameCube game, and the GameCube had more impressive hardware than the PS2. Similarly, Resident Evil 2 was ported to the N64, a cartridge based system, from the PlayStation, a disc based system. The N64 version was on a single cartridge, while the PlayStation version required 2 discs. Anything is possible within a single generation of consoles.

You think Skyrim could have on the Wii? I really don't think that would be possible. Anything is most certainly not possible within a single generation.

Skyrim originated as a PC game. I don't think PC games could run on the Wii, but many PS3 games could and did run on the Wii , such as Call of Duty.

It could run on PS3, but not Wii, saying it originated on PC sounds like backing out of the fact that there are games that would never have a chance of running on Wii to me. It proves that PS3 could run games that Wii could not, whether they originate on PC or PS3 doesn't matter because the fact that anything within a singe generation is not possible remains.

Okay, but I believe any game DEVELOPED on the PS3, not simply ported to it, could be ported to the Wii, and I believe that anything DEVELOPED on the PS4 or Xbox One could be ported to the Wii U.

CanisWolfred wrote:

Oragami wrote:

First off, I don't care about graphics at all. If they have to sacrifice graphics to port it to the Wii U, I would be fine with that. Second, The PS2 version of Resident Evil 4 and the N64 version of Resident Evil 2 both had features the originals didn't, and in many ways were the better versions.

Resident Evil 4 had glitches and slowdown, which a lot of people would consider bad enough to make the new additions not worth it.

Personally, I wouldn't touch a scaled down port of a game if I don't have to. And in this case, I definitely don't have to.

Really? Because I would much rather have access to a slightly worse version of a game than not have access to it at all. Resident Evil 4 on the PS2 may have had some glitches and slowdown, but it was still very fun, and people enjoyed it. Another, more modern example is the console versions of Skyrim. They were littered with glitches and slowdown, but people loved those conversions because they were accessible and fun. I wouldn't mind a slightly glitch version of FFXV, so long as I got to play it.

New PS4 owner
Yeah, guitars are cool.

My musical project Comet Tail made a couple of recordings.
https://www.youtube.com/watch?v=T0zUoWWO1v4
https://www.youtube.com/watch?v=2evBddvrm2U

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