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Topic: Captain Toad: Treasure Tracker - OT

Posts 81 to 100 of 446

JoeyTS

I can't wait to see a mario kart level

UPDATE: Bowser just ate some cake and it was yummy

RickyWill

I really like the game because it takes a simple idea, makes it more broad, and adds variety to it. Heck, and any game that makes full use of the Gamepad is awesome in my book.

However, most of the audio in the game will consist of
Untitled

Edited on by RickyWill

RickyWill

Datasun_7

This game looks even nicer than 3D World even though its probably running in the same engine. More polish and. Smaller eenvironments I suppose

Proud Samus main for ssb4!
Hyped for Capt. Toad, Yoshis woolly world, Mario maker and splatoon in the first half of 2015
Wii U, 3DS and PS4 owner

3DS Friend Code: 2595-1379-1446 | Nintendo Network ID: Datasun_7

DPad

Not enough can be said for Nintendo games in HD. They're so beautiful that they instantly make me smile & just feel happy. Its good stuff. I've had The Last of Us & Assassin's Creed III gathering dust for what feels like forever now. Nintendo games are the reason why. No other company can make games that fill me with joy...other than Insomniac with Ratchet & Clank, but that's another story. Lol

With that said, CT:TT's visuals are constantly surprising me & continuously reinforcing my WiiU purchase. I'm no graphics whore, but when just looking at a game can make me immediately happy, the only word that can describe that is magic.

I command the following plan, obtain green stars & stamps!
MOST ANTICIPATED WiiU GAMES:
1. Captain Toad: Treasure Tracker
2. The Legend of Zelda U
3. Sonic BOOM
4. Mario Vs. Donkey Kong
5. Splatoon

Captain_Toad

Tumble? That's not an ability, that's an unfortunate event for a person!

@DPad You're looking forward to my game more than zelda? XD ok you're my honorary second in command.

Was Mariobro4. No, I'm not taking off my backpack...it's important.

Switch Friend Code: SW-1530-1570-5053 | 3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

jariw

Captain_Toad wrote:

Tumble? That's not an ability, that's an unfortunate event for a person!

And the game makers are creating a game where your unfortunate events are a method to attack enemies.

jariw

UGXwolf

@Octane Not what I meant. Road can't jump because of his heavy equipment, so it makes sense. I'm just saying that limiting his movement limits what you can do with him. While it's not impossible to make a full retail-sized game of of this concept, it is extremely difficult to make it that long and keep it varied enough, given the size of the levels. Restricting movement also restricts the developer's options in level design, so we'll just have to wait and see what the team rolls out. Then well be able to determine whether it's worth the price. (Not that I wouldn't get this, anyways.)

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

Shirma_Akayaku

I expect a Rainbow Road level in this game.

Wi-Fi Game List:
Xenoblade Chronicles X
Splatoon
Super Smash Bros. Wii U & 3DS + All DLC
Mario Kart 8 + All DLC
Mario Golf: World Tour + All DLC
Mario Kart 7
Luigi's Mansion: Dark Moon

Wii U & 3DS Game Wish List:...

3DS Friend Code: 3737-9553-9610 | Nintendo Network ID: Toadette75

Mickey

Okay, even though I still like to call this "Captain Toad's Stupid Adventure" (remember, I'm the funniest & cleverest writer who ever lived), I'm actually kinda excited for this one. XD

Formerly MickeyTheGreat and MickMick. Now I'm Mickey again!

The Mousekeloggery

Nintendo Network ID: MickeyTheGreat

dumedum

Captain Toad Amiibo revealed!

Untitled

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

Shirma_Akayaku

@dumedum
Source please? :3

Wi-Fi Game List:
Xenoblade Chronicles X
Splatoon
Super Smash Bros. Wii U & 3DS + All DLC
Mario Kart 8 + All DLC
Mario Golf: World Tour + All DLC
Mario Kart 7
Luigi's Mansion: Dark Moon

Wii U & 3DS Game Wish List:...

3DS Friend Code: 3737-9553-9610 | Nintendo Network ID: Toadette75

Octane

UGXwolf wrote:

@Octane Not what I meant. Road can't jump because of his heavy equipment, so it makes sense. I'm just saying that limiting his movement limits what you can do with him. While it's not impossible to make a full retail-sized game of of this concept, it is extremely difficult to make it that long and keep it varied enough, given the size of the levels. Restricting movement also restricts the developer's options in level design, so we'll just have to wait and see what the team rolls out. Then well be able to determine whether it's worth the price. (Not that I wouldn't get this, anyways.)

I see. We've seen Toad going in a first person shooter level, that was completely different from the other levels. I think the game relies more on creative thinking, GamePad control, and different style of gameplay to keep some levels unique. I have no doubt that they'll find ways to keep every level fresh and unique.

Edited on by Octane

Octane

UGXwolf

Octane wrote:

UGXwolf wrote:

@Octane Not what I meant. Road can't jump because of his heavy equipment, so it makes sense. I'm just saying that limiting his movement limits what you can do with him. While it's not impossible to make a full retail-sized game of of this concept, it is extremely difficult to make it that long and keep it varied enough, given the size of the levels. Restricting movement also restricts the developer's options in level design, so we'll just have to wait and see what the team rolls out. Then well be able to determine whether it's worth the price. (Not that I wouldn't get this, anyways.)

I see. We've seen Toad going in a first person shooter level, that was completely different from the other levels. I think the game relies more on creative thinking, GamePad control, and different style of gameplay to keep some levels unique. I have no doubt that they'll find ways to keep every level fresh and unique.

I'm aware. In fact, I've been saying that for a while. I agree the team CAN make something out of this that's worth $60, the question is if they will and only the final product will tell for sure. Until then, I can sit here hoping for a $40 title because I'd like to have SOME money left for Christmas shoping.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

DPad

All this talk about the price...I'm just thankful its getting a physical release honestly. Lol I do agree though. If it isn't a "full" game, it needs to be $30-$40. I'd prefer $30. I'm most comfortable paying $30 or less on a game. I'm a bargain hunter.

I command the following plan, obtain green stars & stamps!
MOST ANTICIPATED WiiU GAMES:
1. Captain Toad: Treasure Tracker
2. The Legend of Zelda U
3. Sonic BOOM
4. Mario Vs. Donkey Kong
5. Splatoon

Octane

UGXwolf wrote:

Octane wrote:

UGXwolf wrote:

@Octane Not what I meant. Road can't jump because of his heavy equipment, so it makes sense. I'm just saying that limiting his movement limits what you can do with him. While it's not impossible to make a full retail-sized game of of this concept, it is extremely difficult to make it that long and keep it varied enough, given the size of the levels. Restricting movement also restricts the developer's options in level design, so we'll just have to wait and see what the team rolls out. Then well be able to determine whether it's worth the price. (Not that I wouldn't get this, anyways.)

I see. We've seen Toad going in a first person shooter level, that was completely different from the other levels. I think the game relies more on creative thinking, GamePad control, and different style of gameplay to keep some levels unique. I have no doubt that they'll find ways to keep every level fresh and unique.

I'm aware. In fact, I've been saying that for a while. I agree the team CAN make something out of this that's worth $60, the question is if they will and only the final product will tell for sure. Until then, I can sit here hoping for a $40 title because I'd like to have SOME money left for Christmas shoping.

Well, about the price.. Even though I do think that they can turn it into a $60 game, I think it'll be cheaper. I don't think it will be a ''huge'' game either. Like the first Pikmin, something you could finish within a day. Besides, I haven't seen a lot of $30/$40 games for the Wii U, some smaller games would be welcomed.

Edited on by Octane

Octane

Captain_Toad

But..but...tumbling....is....not..a..skill. It's like saying that one of your skills is going to the bathroom. You.....can't....do...that. In all seriousness though, All of those abilities that have been shown off reminds me of toki-tori or something like that. It gives off that charm. Heh, cant wait for the guys at Nintendo to show off dat price.

Was Mariobro4. No, I'm not taking off my backpack...it's important.

Switch Friend Code: SW-1530-1570-5053 | 3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

Sean_Aaron

Captain_Toad wrote:

But..but...tumbling....is....not..a..skill. It's like saying that one of your skills is going to the bathroom. You.....can't....do...that. In all seriousness though, All of those abilities that have been shown off reminds me of toki-tori or something like that. It gives off that charm. Heh, cant wait for the guys at Nintendo to show off dat price.

"Tumbling" in the acrobatic sense IS a skill! Let's wait and see how it's put into practice;-)

@dumedum That figure is a must-buy for me - Captain Toad in Smash Bros as a playable character would be great!

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

DPad

That figure looked shopped. Its real? O.o
Captain Toad would be a better playable character than regular Toad for sure. But how could they explain him jumping in Smash & not his own game? Springy shoes? Lol

I command the following plan, obtain green stars & stamps!
MOST ANTICIPATED WiiU GAMES:
1. Captain Toad: Treasure Tracker
2. The Legend of Zelda U
3. Sonic BOOM
4. Mario Vs. Donkey Kong
5. Splatoon

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