All you say is no? You don't support your statement with facts of any kind? Then your opinion is now false and rejected. A post without reason deserves feedback without reason.
Anyone who thinks that an opinion about a game can be supported by facts is a person who has an opinion that is false. Opinions about the quality of something as subjective as art/ entertainment can be supported by interpretations, not facts.
If they don't have a reason, then why do they have an opinion?
Edit: Also, interpretations can include facts. Let's say someone plays a really glitchy game, is it not a fact that the game is glitchy if it glitches on multiple occasions?
It's not a fact, because people have different standards. If someone played a lot of glitchy games all the time, he might think that the glitchy game you spoke of is pretty normal.
Why do people point to their wrists when asking for the time, but don't point to their crotch when they ask where the bathroom is?
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It's quite possibly my favorite game of 2012.
If only the NintendoLife community (including myself) didn't dock it to no end following E3 2012. However, it could have been showcased a lot differently.
Well to be fair this is all we had to go on:
..........
and now we know it as this:
Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"
I agree with Alpha in the way that you should at least have a reason as simple as "The gameplay sucks." Saying just "Yes" or "No" is less substantial to people who read it.
For food, you can say "it tastes bad" but that's a bit different. How so? Well... I can't say, but there definitely is a difference.
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@Emaan - To answer your original question, I think that Nintendo Land was an excellent launch game to show-off the Wii U. It contained pleasing visuals, and a variety of attractions. Some attractions are simple yet addictive and fun (Mario Chase, Sweet Day, Ghost Mansion) while other ones are more complex and surprisingly deep (Battle Quest, Pikmin Adventure, Metroid Blast). The later levels and stamps often require a good amount of skill to beat and earn as well. The attractions also provide a show case for many of the GamePad's capabilities and yet don't feel gimmicky. To sum up, I enjoyed Ninty Land.
@Somepeople, by all means. Feel free to make a thread in General Discussion to rant about the importance of clarifying ones's opinion.
I agree @Ideal_Hero, with everything you pretty much said. I love how in depth each attraction is. It really outdoes its slapped on label of being a typical mini-game compiliation.
I foresee what you'll do there.
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I agree @Ideal_Hero, with everything you pretty much said. I love how in depth each attraction is. It really outdoes its slapped on label of being a typical mini-game compiliation.
I know! Many of the games were so much deeper and better than I expected. My overall favorite attraction may be Pikmin Adventure.
If someone plainly said yes, I guarantee no one would be making this big of a deal of that.
If someone asks for an opinion on their work, and the only two responses are "I loved it" and "I hated it" who are you going to ask first for more feedback?
Yes, I realize this is different.
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If someone plainly said yes, I guarantee no one would be making this big of a deal of that.
If someone asks for an opinion on their work, and the only two responses are "I loved it" and "I hated it" who are you going to ask first for more feedback?
Yes, I realize this is different.
The one I relate to. I have no problem with different opinions.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
^Either you're freaking lying or plainly ignoring the idea of improvement.
You can ask both, but if you can only ask one, I'm pretty sure anyone would ask the one who didn't like the game, so they can improve on their work. All you'll get from the first person is assurance of quality, whereas the second person can tell you what's wrong with what you did and how to improve it.
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I never developed the game so positive or negative feedback is completely irrelevant to me.
I enjoyed the game and want to discuss with other people who enjoyed it as well. I'm sorry I don't want to argue at every corner like you. And even if I did reply to someone who dislikes a game I don't, I'd never go on and on asking them why they disliked it and throw a tantrum in the process. Most of the time, you can't persuade someone's opinion.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
I never developed the game so positive or negative feedback is completely irrelevant to me.
I enjoyed the game and want to discuss with other people who enjoyed it as well. I'm sorry I don't want to argue at every corner like you. And even if I did reply to someone who dislikes a game I don't, I'd never go on and on asking them why they disliked it and throw a tantrum in the process. Most of the time, you can't persuade someone's opinion.
If this is aimed at me, I didn't throw a tantrum. I simply asked questions. Also, I was interested to see why they don't agree. I'm fine with everyone having their own opinions, but when they don't really clarify it, it makes the person seem like a troll, or they just decided to hate the game's very existence for no reason.
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Topic: Can we say now Nintendo Land was a good launch title?
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