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Topic: Bayonetta 2 DEMO

Posts 61 to 80 of 83

spizzamarozzi

We usually make a good deal of talk about layered difficulty, games that are easy to pick up and get into but hard to master etc.
So I'm actually surprised people are bashing this game based on a 10 minute demo.
A demo that is supposed to show how the game runs technically and its overall feel, it's not supposed to be a tutorial on the gameplay mechanics. The Bayo2 direct covers that in great detail already.
Beside, we should hate tutorials and games that spoonfeed us.
Plus I don't believe this is the kind of game where mashing buttons rewards you with a gold rating. I couldn't get gold just by mashing buttons - if you could, you are a force of nature.

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crimsoncavalier

Well I suck at this game. Beat the first two stages with bronze and stone, respectively, then got beat by the dragon summon. This game is not a button-smasher. Evading is a must, and timing the evasions are not simply done by blindly pressing the buttons, especially if you want to get Witch Time.

I'm definitely more excited for the real game now.

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Ash_Anne

I was disappointed by how short the demo was but I loved the gameplay. I will be picking this up! So glad we get both games. If I buy the digital copy of the game, will I still get the extra costumes?

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Action51

Nintenjoe64 wrote:

I preferred Mad World but the demo hasn't put me off Bayonetta 2.

There's a moment in the demo where Bayonetta faces the giant monster she's about to kill. That moment definitely made me think 'this is what games should be like'. It's definitely a welcome relief to play a game with no pretensions of realism.

Yes! That's why I play video games, I want that sense of imagination and awe...not some gritty backstory explaining how the aliens hacked our computer systems to lower defense grids and then your special unit were trained for such a contingency and armed with blah...blah...blah....

That's fine sometimes, but we've gotten so far away from that this generation and the last. Sometimes you just want a giant hellbeast to rise out of the ground and wreck S**T....just because it's awesome!

Action51

sinalefa

Played the demo again, and even after beating Bayonetta 1 two times (normal and hard) I can barely get a gold in this demo. And all of Bayo's combos are available in the demo, so the material is there if you want to put the time and skill to see a Pure Platinum rating.

I will comment in this thread, never being able to find it again.

jariw

sinalefa wrote:

Played the demo again, and even after beating Bayonetta 1 two times (normal and hard) I can barely get a gold in this demo. And all of Bayo's combos are available in the demo, so the material is there if you want to put the time and skill to see a Pure Platinum rating.

For those who got platinum (I haven't): is that a combination of taunting, combos and no damage? Are there some combos who gives higher scores than others?

jariw

sinalefa

@jariw

I know it gives you a better score if you can keep a long combo going than having two medium combos, for example. It also depends on how fast you beat the verse, along with the elements you mention. I am just not good enough to pull it off consistently.

I will comment in this thread, never being able to find it again.

TCGiceman595

CanisWolfred wrote:

@Pigeon - In other words, it's a bad demo, as expected. We'll have to wait and see if the actual game teaches, better, though I kinda doubt it will. That's not Platinum's way. Nor was that the way of Devil May Cry or God of War that came before it. What makes them great is that it offers as much depth as you're willing to put into it. It's kinda like playing a fighting game.

you need to play it before saying such things. Played it through many times and each time i got better and better until i was doing ridiculous combos and constantly saying wow this game is so good!! , visuals are stunning, gameplay is smooth, fighting is easy to pick up but hard to master. If you think its bad then feel free to go back to your shoot bang broken games

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Nintenjoe64

CanisWolfred wrote:

@Pigeon - In other words, it's a bad demo, as expected. We'll have to wait and see if the actual game teaches, better, though I kinda doubt it will. That's not Platinum's way. Nor was that the way of Devil May Cry or God of War that came before it. What makes them great is that it offers as much depth as you're willing to put into it. It's kinda like playing a fighting game.

I would say it's the best demo that has been on Wii U (except Rayman challenge app). It has a skippable tutorial that allows you to wait and practice each move it teaches you and the level on the demo is spectacular but fairly easy to get on with. It's a lifetime ahead of W101 in terms of playability and is definitely clearer and easier to control than something like Ninja Gaiden 3.

I only posted this to get my avatar as the forum's thumbnail.

CanisWolfred

Nintenjoe64 wrote:

I would say it's the best demo that has been on Wii U (except Rayman challenge app).

That's...not saying much considering how bad the demoes on the Wii U have been except for the Rayman Challenge App...

Nintenjoe64 wrote:

It has a skippable tutorial that allows you to wait and practice each move it teaches you

That I didn't know, and now I really question how many people here complained about the game yet didn't bother with the tutorial...

TCGiceman595 wrote:

you need to play it before saying such things. Played it through many times and each time i got better and better until i was doing ridiculous combos and constantly saying wow this game is so good!! , visuals are stunning, gameplay is smooth, fighting is easy to pick up but hard to master. If you think its bad then feel free to go back to your shoot bang broken games

I said "it was a bad demo", not "it was a bad game". Lots of games are difficult to do a demo for, especially ones with complex gameplay. I mean, as I said before, Platinum is terrible at teaching players - now that I know it has a tutorial, that pretty much confirms that Nintendo's been meddling, albeit probably for the better. A demo never did their games justice before, which was why I said it was "expected". However, it having a tutorial to practice the gameplay with might very well help to make it a good representation of the game, unlike...every other demo currently on the Wii U.

Edited on by CanisWolfred

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Ralizah

As mentioned, the demo starts with a tutorial that allows you to practice the controls as much as you want before moving ahead. I can't imagine what else people need to orient them... my only problem with the demo is that it feels so short.

Just played the demo twice. Got a Stone Award first time and Gold Award the second. This... was insanely fun. The framerate is SO smooth, the visuals are jaw-dropping, the action is brisk, and my god, those bosses are something else...

Edited on by Ralizah

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Nin10dad

THAT boss fight!!!

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PugHoofGaming

I'm working on some videos that should help those who are new to the world of Bayonetta. I'm hoping it'll encourage folk to pick up the game on release, because it really is one of the best games of this year.

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ogo79

zerk is automatically correct and i will side with him because hes my friend and i like him.
thats how i roll.
case over. zerk wins.

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

CanisWolfred

G0dlike wrote:

THAT boss fight!!!

Which one? There were 3 bosses in just the demo. XD

Actually, I liked how bosses made up a majority of the demo. Reminds me of older Treasure games, which is the best comparison an action game could hope for.

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unrandomsam

ogo79 wrote:

zerk is automatically correct and i will side with him because hes my friend and i like him.
thats how i roll.
case over. zerk wins.

Does zerk twerk ?

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ogo79

unrandomsam wrote:

ogo79 wrote:

zerk is automatically correct and i will side with him because hes my friend and i like him.
thats how i roll.
case over. zerk wins.

Does zerk twerk ?

does the hamburglar like hamburgers?

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

CanisWolfred

To be fair, if you just do what the tutorial tells you, it does end. It's only if you mess around does it work as a training thing. But considering it requires a button press to move on (and the "-" button at that), it's not that hard to figure out. And I will say that it helped - I haven't played Bayonetta since 2011, so I liked being able to practice. Spent at least 10min. in that tutorial until I got the moves straight and the timings down.

Edited on by CanisWolfred

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SCRAPPER392

It's kind of like the God of War series. If you think that's a button mashing game, then you're full of s***, and I'm not talking to anyone in particular, BTW. If you play God of War on the hardest difficulty, there's basically no way to mindlessly button mash your way through those games. This is pretty much the same type of game, except you don't equip things in God of War. You select your equipment on the fly(in GoW), instead of the selected equipment in this game that you choose beforehand.

The multiplayer mode will be fun, too, I bet. You're cooperating and competing at the same time, and they have that difficulty meter like Smash Bros.

Edited on by SCRAPPER392

Qwest

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CanisWolfred

Even the earlier God of Wars weren't that mashy on normal. Maybe earlier in, but from the middle boss fights on, you kinda had to know what you were doing. At least from what I remember.

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