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Topic: Are we paying for Nintendo's f-up?

Posts 41 to 60 of 70

unrandomsam

Ryu_Niiyama wrote:

unrandomsam wrote:

Not always - The Super Famicom came with two controllers as standard like it should have.

Sony and MS is different you are not wasting some of the best features without loads of extra controllers. (4 Wiimotes and 4 Pro Controllers costs more than the console).

Was that only for certain regions? I got an SNES for my 9th birthday and it came with one controller. I still have that system...the controller is toast from too much street fighter though.

Just Japan maybe even just at the beginning I don't know. (My PAL one didn't).

Edited on by unrandomsam

“30fps Is Not a Good Artistic Decision, It's a Failure”
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cwong15

The Wii remote is a fully loaded piece of electronics. Notice there are no generic aftermarket knockoffs. The thing has got wireless communications, internal memory storage, a speaker, rumble, 3 axis accelerometers, 3 axis gyroscopes and a camera built into that little package. I doubt the cost will go very low because of its innate cost. By contrast, attachments like the nunchuck and classic controller pro are pretty cheap because they have almost no electronics in them.

Edited on by cwong15

cwong15

skywake

The thing is accessories are the one thing that can't go down in price over time. With software the actual manufacturing and distribution bit is a small fraction of the cost consumers pay. So as time goes by it can eventually get to a point where, especially for digital copies, they could theoretically afford to give it to you for nothing. With the console itself a lot of the cost of the machine is in the processor and memory which are items which rapidly get cheaper as time goes on. Eventually it gets to the point where the costs are largely in the materials.

With accessories? It's purely a materials and distribution thing. Most of the costs are in things that don't get cheaper over time. It's hard to find any modern wireless controller in production for less than around $30AU. And there's basically nothing in the controllers of this-gen that wasn't already in last-gen's controllers. So that's why WiiMotes and 360 controllers aren't $5 each new.

Edited on by skywake

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

LzWinky

And the point of this complaint is...what exactly?

Current games: Everything on Switch

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DefHalan

WaLzgi wrote:

And the point of this complaint is...what exactly?

I believe he thinks Nintendo is charging to much for their products and thinks Nintendo is doing that because of the Wii U doing poorly, ignoring the fact that the prices have not changed since before the Wii U released or when Nintendo was making profit.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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unrandomsam

There is no reason other than the standard sell accessories at a huge markup that has always existed. e.g an Xbone Controller costs about $15 to make (Parts + Manufacturing).

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

KryptoniteKrunch

You should not be paying that much for Wiimotes now. I guess Amazon U.K.prices are a lot higher because I can buy a Wiimote for $15-$20 on Amazon U.S. In addition, I bought my U Pro Controller for $40.

KryptoniteKrunch

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LzWinky

The second-hand market is a thing I guess

Current games: Everything on Switch

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Aluwolf

Ryu_Niiyama wrote:

Aluwolf wrote:

Everyone's so defensive, he is absolutely right. Nintendo has had massive massive stock issues. Amiibo stock issues, adapter stock issues.Majoras mask limited edition stock issues. Tons of older games are out of print despite there not being nearly enough new games to keep one entertained. Controllers going on 10 years old are still 40 dollars.without a nunchuck.

Age has nothing to do with it. The dual shock 3 is 55 bucks (USD) now. I just bought one last week to replace an old controller. That is the standard price of an accessory. It isn't like a game that can be reviewed poorly or have over saturated the market such that retailers (not the publishers usually) drop the prices. Agreed on the amiibo stock issues but if they had over produced they would have had warehouses full of WFT or villager.

Stil cheaper than walking into a store and buying a wii remote and nunchuck. Standard non sale price is 60 bucks. last gen tech for 60 dollars. I know someone is goijng to be that guy and mention how cheap they got it, but that is not the MSRP. If you go into a typical store, that is how much you will pay. You can get it cheaper used someone will probably say in reply to this. Well guess what, that has nothing to do with what I said. I was specifically talking about Nintendos choice to MSRP a complete controller for 60 dollars.

This is the same price as a dual shock 4.

Edited on by Aluwolf

Cing is proof that the good die young.

SCRAPPER392

Nope. Wii remote + controllers have been around since 2010 for $40, before Wii U was even a thing, The Pro controller is an added cost, but there's also a high chance people already have the other controllers from before.

As far as software goes, Nintendo only has control over how much they charge and distribute their own 1st party games. 3rd parties control their own pricing, with retailers being more involved with the physical copies.

Qwest

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skywake

unrandomsam wrote:

There is no reason other than the standard sell accessories at a huge markup that has always existed. e.g an Xbone Controller costs about $15 to make (Parts + Manufacturing).

There's definitely a decent profit margin but I call BS on this. If they were that cheap to produce then the fairly generic, wired PC controllers wouldn't be $20-35AU new. And the controllers we're "complaining" about here are wireless controllers with rumble and quite a few of them with a rechargeable battery. No way they could ever sell them for under $20.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

SCRAPPER392

Ya, I'd say Nintendo is making like $10 per Pro Controller and probably even less (like $5) for Wii remotes and nunchucks. Most of the cost is going into production and distribution.

Besides, I still have 2 of my nunchucks from Wii launch in 2006. I can't complain that they work after 8 years. That'd be like complaining that my GCN remotes from 2001 need a $20 adapter to work for Super Smash Bros. on Wii U. Even the Wii Fit Meter for $20 was a worthwhile buy, because I already have the Balance Board and it got me Wii Fit U for free. Nintendo has been the most lenient with controllers on the Wii U than any other game console out there.

Anyone who was already playing Wii, already has controllers for Wii U. The only controller people couldn't have possibly had before Wii U, was the Pro controller.

Edited on by SCRAPPER392

Qwest

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shaneoh

SCAR392 wrote:

Ya, I'd say Nintendo is making like $10 per Pro Controller and probably even less (like $5) for Wii remotes and nunchucks. Most of the cost is going into production and distribution.

Ignoring the basic buttons and bluetooth to connect to the console, there is the motion plus gyroscope (I'd assume it would cost more than the original wiimote gyro), accelerometer, infrared sensor, rumble and a speaker. That's a lot of components stuck into a single controller

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R_Champ

Certain things Nintendo definitely needs to address with pricing (the Wii U Pro is one of them...) but overall I don't feel like I'm being punished, especially since I'm pretty good at shopping around. Punishment for me is more along the lines of $60 for a 10-hour game with no replay, no backwards compatibiltiy (even though the controller friggin' identical), or paying to play online...I already pay way too much for mediocre internet in the US, I'm certainly not paying $ony or M$ for a service other companies choose to absorb for the sake of sales on other systems...comanies aren't rabidly flocking to Steam because of the monthly service charges .

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Octane

A few years in the Wii's lifespan, and the Wii itself was about $88 from a production perspective. I highly doubt that the Wii Remote, after all these years costs so much to produce, that Nintendo only makes $5 per Wii Remote. Its components; accelerometer, infrared sensor, etc. all sound fancy, but they don't even cost a dollar. A Wii Remote shouldn't cost more than $10/15 to produce.

That being said, if you take care of your controller, they'll last you a lifetime. So you won't hear me complaining.

Edited on by Octane

Octane

skywake

Octane wrote:

A few years in the Wii's lifespan, and the Wii itself was about $88 from a production perspective. I highly doubt that the Wii Remote, after all these years costs so much to produce, that Nintendo only makes $5 per Wii Remote

The difference being that the components that made the Wii the cost as much as it did originally dropped dramatically in price over time. The key components of a WiiMote were cheap when the Wii was new and are basically identical to what makes up a Pro Controller or XBOne controller. The reason the WiiMote doesn't cost $5 now new is the same reason that the Wii dropped in price from $380AU to $100AU and then stopped rather than continuing to drop to $50 or $30. It's the same reason why a 4TB HDD costs $190, 2TB costs $100, 1TB costs $67, 500GB costs $60 and nobody stocks smaller ones new. Because there's a price floor.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Octane

skywake wrote:

Octane wrote:

A few years in the Wii's lifespan, and the Wii itself was about $88 from a production perspective. I highly doubt that the Wii Remote, after all these years costs so much to produce, that Nintendo only makes $5 per Wii Remote

The difference being that the components that made the Wii the cost as much as it did originally dropped dramatically in price over time. The key components of a WiiMote were cheap when the Wii was new and are basically identical to what makes up a Pro Controller or XBOne controller. The reason the WiiMote doesn't cost $5 now new is the same reason that the Wii dropped in price from $380AU to $100AU and then stopped rather than continuing to drop to $50 or $30. It's the same reason why a 4TB HDD costs $190, 2TB costs $100, 1TB costs $67, 500GB costs $60 and nobody stocks smaller ones new. Because there's a price floor.

Not really. The components of a Wii Remote get cheaper over time as well; I doubt that Nintendo would use the same accelerometer in twenty years from now, because more accurate accelerometers will be available for the same price the original accelerometer was. I understand there's a price floor, but my point was that a Wii Remote doesn't cost €45 to make (a Wii Remote sold by Nintendo costs €50), and that they don't only make a €5 (or $5) profit per Wii Remote.

The reason why the Wii dropped in price, and why the Wii Remote remained (about) the same, is that a cheaper Wii sells more consoles, whereas cheaper Wii Remotes don't sell more consoles. I'm sure they can afford to drop the price of a Wii Remote, but it wouldn't make a huge difference.

Edited on by Octane

Octane

CaviarMeths

Octane wrote:

The reason why the Wii dropped in price, and why the Wii Remote remained (about) the same, is that a cheaper Wii sells more consoles, whereas cheaper Wii Remotes don't sells more consoles. I'm sure they can afford to drop the price of a Wii Remote, but it wouldn't make a huge difference.

Exactly. Most consumers don't look at total cost. They look at entry price.

If tomorrow Nintendo announced a price drop of a new Deluxe Wii U to $240, but quietly raised the price of the Pro Controller to $80 and Wii Remotes to $60, they would sell more consoles and probably more accessories too.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

LzWinky

Heck, that's what Sony tried to do with Vita...and still failed somehow.

Current games: Everything on Switch

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