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Topic: Anyone notice how dull the aesthetics in NSMB are?

Posts 21 to 40 of 87

NinChocolate

Well just look at Mario Maker and the two presentations it demo'd with. Shows a pretty big consistency in design

NinChocolate

8BitSamurai

WiiULoveSquid wrote:

Well just look at Mario Maker and the two presentations it demo'd with. Shows a pretty big consistency in design

I wouldn't be surprised if that's the tool they used to make the NSMB games

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FlaygletheBagel

TromboneGamer wrote:

FlaygletheBagel wrote:

TromboneGamer wrote:

The Mario bros. games are supposed to appeal to kids. Keeping things simple with a bit of color makes things far easier to take in. Super Mario World is an absolutely brilliant game, but it's "psychedelic" visuals for lack of a better word, massive variety of enemy types, and at times steep difficulty level are a lot for kids to handle.

I don't know. I played SMB, SMB2, SMB3, AND SMW as a kid and had no problem with the visuals or the difficulty level of any of them.

That's good to hear. Personally I had a hard time in the latter levels of SMW when I first played it.

Understandably so mate! And I wasn't implying that I was immune to game difficulty as a kid either. I had to ask my Dad to help me on SM64, and even then we still never got all 120 stars. (it didn't help that my younger brother unknowingly erased my save data when I got to around star number 114). But the difficulty of those games never seemed to turn me away from wanting to play them. I think it's certainly possible to create games with a challenging difficulty and non-plasticky art style, and still have it appeal to kids and adults everywhere. I don't think it should have to be one or the other.

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Bolt_Strike

Not really, I'm too busy noticing how dull the game as a whole is. They're cheap cash in games, that's why the game looks so dull. They're just making a generic 2D Mario game so they can make a quick buck.

Edited on by Bolt_Strike

Bolt_Strike

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K964

To be fair, the polygonal animated HD backgrounds in 'U are a step in the right direction, and I don't see how the "3D" sub series' in game art style is anywhere near as plasticky as the "New" series.

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TheMisterManGuy

I personaly think the whole Mario art style needs a makeover. Nintendo should hire the character designer of WarioWare and Rhythm Heaven. The character designs in Game and Wario and Rhythm Heaven Fever feel perfect for Nintendo's style to me.

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Ralizah

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

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Joeynator3000

Ralizah wrote:

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

I don't get it either, I actually loved the visuals in that game. I wouldn't the best looking, but yeah.

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8BitSamurai

Ralizah wrote:

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

Oh no, that's right, I criticized a 3DS game. Should know better 'round here...

Untitled
This game just looks cheap to me. The art is some of the cheapest looking I've seen in a Nintendo game to date, it just looks forgettable and bland to me, especially after numerous Zelda games with great artwork. Even the cel-shaded visuals of the DS games had much more character IMO. But then again, bland and forgettable is something I've come to expect from the 3DS at this point. If I never hear "3D" or "FPS" again, it'll be much too soon.

Anybody know a good place to lay low now that I've bashed ALBW?

Edited on by 8BitSamurai

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Ralizah

8BitSamurai wrote:

Ralizah wrote:

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

Oh no, that's right, I criticized a 3DS game. Should know better 'round here...

Untitled
This game just looks cheap to me. The art is some of the cheapest looking I've seen in a Nintendo game to date, it just looks forgettable and bland to me, especially after numerous Zelda games with great artwork. Even the cel-shaded visuals of the DS games had much more character IMO. But then again, bland and forgettable is something I've come to expect from the 3DS at this point. If I never hear "3D" or "FPS" again, it'll be much too soon.

Anybody know a good place to lay low now that I've bashed ALBW?

It's one thing to not like the visual style of a game, for whatever reason. But to compare a very obviously well-produced game like ALBW to a flash game is asinine beyond belief.

It also should be mentioned that, even though those screenshots don't look bad, the game looks 100x better in motion on the 3DS. Especially with the 3D turned on. Although, judging by your comments about the system, I'm going to go ahead and assume you haven't played it on one. Why all the animosity toward the 3DS, anyhow?

Edited on by Ralizah

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unrandomsam

I am not bothered what it looks like just what they choose to do with the level design.

NSMBU should have been more like NSLU (But full length levels). The problem is not that they cannot make good levels but they choose not to.

Star Coins was a change for the worst as was having too many powerups. (Star Coins has to allow redoing levels which spoils things).

Tropical Freeze I think they made too easy. (I think it is easier and it is not just that playing the last one made me improve). They should have forced the -K levels. (Then they could just presume those techniques were perfected from then on).

I didn't like Epic Yarn. Really liked Warioware : The Shake Dimension. Quite liked Return to Dreamland. I think Yoshi's Wooly World is going to be not really what I want. (But I am open to geting it if it has a similar difficulty to the first Yoshi's Island or the DS one).

Edited on by unrandomsam

“30fps Is Not a Good Artistic Decision, It's a Failure”
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Inkling

8BitSamurai wrote:

WiiULoveSquid wrote:

Well just look at Mario Maker and the two presentations it demo'd with. Shows a pretty big consistency in design

I wouldn't be surprised if that's the tool they used to make the NSMB games

It is, but simplified.

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8BitSamurai

Ralizah wrote:

8BitSamurai wrote:

Ralizah wrote:

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

Oh no, that's right, I criticized a 3DS game. Should know better 'round here...

Untitled
This game just looks cheap to me. The art is some of the cheapest looking I've seen in a Nintendo game to date, it just looks forgettable and bland to me, especially after numerous Zelda games with great artwork. Even the cel-shaded visuals of the DS games had much more character IMO. But then again, bland and forgettable is something I've come to expect from the 3DS at this point. If I never hear "3D" or "FPS" again, it'll be much too soon.

Anybody know a good place to lay low now that I've bashed ALBW?

It's one thing to not like the visual style of a game, for whatever reason. But to compare a very obviously well-produced game like ALBW to a flash game is asinine beyond belief.

It also should be mentioned that, even though those screenshots don't look bad, the game looks 100x better in motion on the 3DS. Especially with the 3D turned on. Although, judging by your comments about the system, I'm going to go ahead and assume you haven't played it on one. Why all the animosity toward the 3DS, anyhow?

The only aspect in which I thought ALBW and a flash game were comparable was the art style. At no point did I say the game itself was not well-produced. Only that its art-style looked cheap to me.

Any reason you felt the need to call my post out as "asinine beyond belief" the first second I said something bad about the game?

Edited on by 8BitSamurai

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Ralizah

8BitSamurai wrote:

Ralizah wrote:

8BitSamurai wrote:

Ralizah wrote:

8BitSamurai wrote:

ALBW is one of the cheapest looking Nintendo games I've ever seen though. If someone told me it was a flash game, I probably would have believed them.

I'm really at a loss about how to respond to a comment like this. Are you trying to be clever or something? Have you never played the game? It runs at 60 FPS. It makes some of the best use of 3D on the system. Every inch of the game is detailed and well-designed. It's one of the best-looking games on the system.

Oh no, that's right, I criticized a 3DS game. Should know better 'round here...

Untitled
This game just looks cheap to me. The art is some of the cheapest looking I've seen in a Nintendo game to date, it just looks forgettable and bland to me, especially after numerous Zelda games with great artwork. Even the cel-shaded visuals of the DS games had much more character IMO. But then again, bland and forgettable is something I've come to expect from the 3DS at this point. If I never hear "3D" or "FPS" again, it'll be much too soon.

Anybody know a good place to lay low now that I've bashed ALBW?

It's one thing to not like the visual style of a game, for whatever reason. But to compare a very obviously well-produced game like ALBW to a flash game is asinine beyond belief.

It also should be mentioned that, even though those screenshots don't look bad, the game looks 100x better in motion on the 3DS. Especially with the 3D turned on. Although, judging by your comments about the system, I'm going to go ahead and assume you haven't played it on one. Why all the animosity toward the 3DS, anyhow?

The only aspect in which I thought ALBW and a flash game were comparable was the art style. At no point did I say the game itself was not well-produced. Only that its art-style looked cheap to me.

Any reason you felt the need to call my post out as "asinine beyond belief" the first second I said something bad about the game?

I dislike hyperbole, I suppose. And saying it looks like a flash game is an obviously foolish, hyperbolic statement.

Edited on by Ralizah

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unrandomsam

There are flash games that look like that. (Some of the best indie games of recent times were originally flash games).

My problems with ALBW is there nothing at all to the bosses or the dungeons. The only bit with any challenge was the tower with the green armour. (I didn't find any armour upgrade until the last dungeon.)

Edited on by unrandomsam

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

Chrono_Cross

I dislike hyperbole, I suppose. And saying it looks like a flash game is an obviously foolish, hyperbolic statement.

It's his opinion.

It's funny how Nintendo fans hide behind the opinion shield until another opinion soars in and counters it. It's all a fantasy land full of smiles until someone disagrees. From there on out it's just an argument full of profanity and superiority. It's sad, honestly, as if someone cannot dislike something you enjoy.

Edited on by Chrono_Cross

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MAB

Untitled

Alright, that's enough hurtful opinions for now... Everyone is contributing to Mario's manic depression

MAB

ClockworkMario

Ugh, A Link Between Worlds. I quite liked the gameplay, no complaints there but, man, the graphics! The graphics insulted my eyeballs so hard they filed an assault charge. Everything has such a half-arsed, plasticky feel to it that isn't in any way pleasant to look at. True, they don't have the horsepower of Wii U or Wii to work with, but they could've still pulled off a nice looking game. Heck, Nintendo did that with the two DS games! Instead we got laziness that can only be compared to NSMB-series.
Untitled
Maybe they were trying to pay homage to ALTtP (never played that one) but failed severely.

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