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Topic: 3Ds cannibalizing on Wii U sale?

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kyuubikid213

41. Posted:

A 3D GamePad would essentially be useless. Most of the time, people will use the GamePad screen similar to how the touchscreen on the DS was used--as a map, or easy item access, etc. Making it 3D isn't innovative in any way. That's like saying your cell phone is better than someone else's because you put a gold sticker on it.

And why are ports alarming? Yeah, it isn't the companies IPs coming out or new titles, but the Wii was literally unable to run the popular Multiplatform titles.

Points? What? We don't keep score based on arguments won...or in your case, poorly explained.

If you can explain EXACTLY WHY 3D on the Wii U would improve sales when there is a large number of people who rarely use the feature on the 3DS, then I'll agree whole-heartedly. Until then, 3D on the Wii U isn't exactly a step forward or a step back.

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kyuubikid213

42. Posted:

Stereoman wrote:

Why cant we at least play local multiplayer on 4x gamepads?

The Wii U is already using its power to display everything on the TV screen, send an image to the GamePad, and do everything else to make the games look and play well (decent AI, textures, graphics, etc.). Nintendo has already said that the framerate would take a hit with TWO gamepads. FOUR gamepads will most likely result in major slowdowns rendering the game unplayable. Besides, the way you're talking about multiplayer via gamepad makes it seem as though you may as well be playing locally with your 3DSes.

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WingedSnagret

43. Posted:

I personally find the 3D aspect of 3DS to be gimmicky at best. While it is nice, I rarely use it since the effect makes it hard to focus. Not to mention it zaps the battery. I got the system for the games themselves not for the 3D, but that's just me.

Now onto the subject at hand. I don't think 3D on the gamepad would have been a good idea for the same reasons as 3DS, plus what other here have already said (such as slowed down rendering, blurring textures, ect). Again, I just find 3D to be a nice extra component, not the focal point of the systems themselves.

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AddADashOfSalt

44. Posted:

If you think Nintendo should make scratch free screen(Which I'm 99% sure they've tried to do that) and 3D on a touchscreen(which I'm 100% sure they've tried), plus enhance the GamePad so you could use it as a DS anywhere and play with 4 other people anytime, and keep the graphics half-decent while actually playing the game without lagging or freezing up with four other people, AND add 3D, and keep it so it's roughly the same size as what it is now, Nintendo would need another few YEARS to develop the technology just to do that, maybe more! By then, the Wii would be completely dead, the next Xbox and PS would already be out, and they would have lost their lead.

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moomoo

45. Posted:

I don't see how 3DS is going to cannibalize on sales outside of where it is super popular (i.e. Japan), and even then they're catering to different audiences over there. People in Japan seem to really highly value portable gaming, so if anything they just don't care about the WiiU in the first place because it isn't portable.

More importantly, however, is that 3D in general just doesn't seem to matter to people. All of my friends, all of my family, and every other person I've talked with on the subject has stated something along the lines of how it doesn't add much to games they play or movies they watch. Some of them even prefer it to be off. Heck, Nintendo doesn't even seem to care to advertise that the 3DS even does 3D anymore, simply because people just don't care about it. It's a novelty that isn't really used to a point where the general public appreciates it, and even them a good amount of people don't want it in the first place.

The selling points of the 3DS and the WiiU are first and foremost their game libraries. Since they are very different, I don't see one really cannibalizing the other.

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DarkLloyd

46. Posted:

i play in 3D for a little bit but want to actually focus on the game instead of looking for popout effects so i turn it off, it works in movies because i dont have to think about what im looking at , it isnt all that unless you design every game to make features in the game "pop out at you" as some call it, i mean just look at *new super mario bros 2 the back ground just extended backwards and blurried out i dont see that much of it compared to some other 3ds games i mean im trying to stare at the screen not have the screen stare at me lol

good job on mildly successfully getting a rise out of some people though :P

Edited on by DarkLloyd

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OptometristLime

47. Posted:

I'm going to get flak for this but, I find it hilarious that people go out and buy a 3DS and then complain about the 3D. Like it's some unexpected design flaw or something. Spoiler: I love the 3D effect, so I am biased towards it.

Turning the 3D off is fine by me, I'm sure most people turn it on with each new game just to see if it's worthwhile or not.

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DarkLloyd

48. Posted:

thelastlemming wrote:

I'm going to get flak for this but, I find it hilarious that people go out and buy a 3DS and then complain about the 3D. Like it's some unexpected design flaw or something. Spoiler: I love the 3D effect, so I am biased towards it.

Turning the 3D off is fine by me, I'm sure most people turn it on with each new game just to see if it's worthwhile or not.

exactly how i do it each time with the 3D sir

Edited on by DarkLloyd

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kkslider5552000

49. Posted:

thelastlemming wrote:

I'm going to get flak for this but, I find it hilarious that people go out and buy a 3DS and then complain about the 3D. Like it's some unexpected design flaw or something. Spoiler: I love the 3D effect, so I am biased towards it.

Turning the 3D off is fine by me, I'm sure most people turn it on with each new game just to see if it's worthwhile or not.

Oh agreed. The ability to turn 3D on or off was one of Nintendo's best moves by far.

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OptometristLime

50. Posted:

BlackFira wrote:

exactly how i do it each time with the 3D sir

If it seemed like I was targeting you, sorry that was not my intent.
Like I said, it makes sense that the 3D effect won't be enjoyed equally by everyone, so a little experimentation seems best.

Edited on by OptometristLime

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Obviously you guys have been watching too much Anime. Maybe Link will photosythesis, too?.

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DarkLloyd

51. Posted:

thelastlemming wrote:

BlackFira wrote:

exactly how i do it each time with the 3D sir

If it seemed like I was targeting you, sorry that was not my intent.
Like I said, it makes sense that the 3D effect won't be enjoyed equally by everyone, so a little experimentation seems best.

no need to be sorry lol :P i was simply agreeing with your last sentence about 3D i always turn it on with each new game i get to see if its something i can see my self playing the whole way through with it

Edited on by DarkLloyd

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LittleKing

52. Posted:

3D isn't practical or necessary. There would be two ways to implement it; one would be through the TV itself, requiring us all to buy 3D TVs, and the other is through the Gamepad. What does the Gamepad display 95% of the time? Menus. So, your choices are these: have everyone spend hundreds of dollars on 3D TVs and more for 3D games, or have everyone pay fifty bucks more, minimum, for the system to get lovely 3D Menus on its Gamepad. I'm not partial to forcing everyone into buying 3D TVs myself, and don't think it would go over well. So, we'll choose the other option.

Nintendo, y u no have 3D menus on Gamepad!?!

Edited on by LittleKing

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DarkLloyd

53. Posted:

Metabble_King wrote:

3D isn't practical or necessary. There would be two ways to implement it; one would be through the TV itself, requiring us all to buy 3D TVs, and the other is through the Gamepad. What does the Gamepad display 95% of the time? Menus. So, your choices are these: have everyone spend hundreds of dollars on 3D TVs and more for 3D games, or have everyone pay fifty bucks more, minimum, for the system to get lovely 3D Menus on their Gamepads. I'm not partial to forcing everyone into buying 3D TVs myself, and don't think it would go over well. So, we'll choose the other option.

Nintendo, y u no have 3D menus on Gamepad!?!

yeah though few years ago i started buying 3d blu-ray combo movie packs but dont have a 3dtv yet because prices are still skyhigh, my 32 inch sony hdtv bought for me on christmas i might add was just 500 dollars so i figured since i was playing on the tube for a few years when hdtv was just hitting the scene i figured why not do the same till 3dtv comes out cheaper priced the glasses thing dont bother me that much but i suspect id have to wait even longer for glassless models

so my 3d movie copies are pratically sitting there in mint condition lol

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Stereoman

54. Posted:

kyuubikid213 wrote:

A 3D GamePad would essentially be useless. Most of the time, people will use the GamePad screen similar to how the touchscreen on the DS was used--as a map, or easy item access, etc. Making it 3D isn't innovative in any way.

U are making contradictory statements in ur reasoning kyuubikid.
innovative hardware + lazy developer means still crappy software.
Ofc a 3d screen for a glorified inventory screen would be a waste.
But imagine playing assasins creed 3 on your stereo 3d gamepad! Ploughing through enemys with ur axes in 3d would surely be thrilling and additional imagine meanwhile ur girlfriend which watches a silly episode of sex and the city on the big screen. Thats really the next step of entertainment in your living room!
The old slogan " now you play with power" would be finally true.
U people should start to think out of the box. All the tech is already there, you just need a brave company to embrace it fully.

Ps: i surely would buy such unique AC3 again even if there is no trilogy on horizon solely because that edition would be truely a unique selling point.

Stereoman

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kyuubikid213

55. Posted:

Stereoman wrote:

But imagine playing assasins creed 3 on your stereo 3d gamepad! Ploughing through enemys with ur axes in 3d would surely be thrilling and additional imagine meanwhile ur girlfriend which watches a silly episode of sex and the city on the big screen. Thats really the next step of entertainment in your living room!
The old slogan " now you play with power" would be finally true.
U people should start to think out of the box. All the tech is already there, you just need a brave company to embrace it fully.

Ps: i surely would buy such unique AC3 again even if there is no trilogy on horizon solely because that edition would be truely a unique selling point.

If the whole purpose of the 3D gamepad was to enhance the games when you play them on the GamePad, why not just develop the game for the 3DS? Surely you don't want to buy a $300 home console simply to play the $60 games on the controller alone?

By the way, when I get my Wii U, I will embrace playing solely on the GamePad, but I would rather be playing on the actual TV. Why would Nintendo have a 3D GamePad just to enhance games on the controller and then have you go back to 2D on the TV? They made the 3DS. If you want Assassin's Creed III in 3D, contact Nintendo and see if you can convince them to strike a deal with Ubisoft.

Just...don't worry about 3D on the Wii U. The 3DS isn't hurting the Wii U because they are catering to two different markets. One caters to the handheld market while the other to the home console market. Iwata said 3D is possible on the Wii U, but it wouldn't be the dominating feature of the system. If you want 3D, play your 3DS. If you want a different experience or different games, play the Wii U.

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SomeBitTripFan

56. Posted:

I think the 3ds is doing much to HELP Wii U sales. It is the best handheld on the market and cam attract people to Nintendo games. Saying that the Wii U is being negatively effected by the 3ds is like saying Vita is destroying PS3 sales and that the DS hurt the Wii's sales. It's like saying handhelds are a burden to ALL CONSOLES.

Edited on by SomeBitTripFan

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moomoo

57. Posted:

Stereoman wrote:

kyuubikid213 wrote:

A 3D GamePad would essentially be useless. Most of the time, people will use the GamePad screen similar to how the touchscreen on the DS was used--as a map, or easy item access, etc. Making it 3D isn't innovative in any way.

Ofc a 3d screen for a glorified inventory screen would be a waste.
But imagine playing assasins creed 3 on your stereo 3d gamepad! Ploughing through enemys with ur axes in 3d would surely be thrilling and additional imagine meanwhile ur girlfriend which watches a silly episode of sex and the city on the big screen. Thats really the next step of entertainment in your living room!
The old slogan " now you play with power" would be finally true.
U people should start to think out of the box. All the tech is already there, you just need a brave company to embrace it fully.

Ps: i surely would buy such unique AC3 again even if there is no trilogy on horizon solely because that edition would be truely a unique selling point.

You've got to realize that the majority of people are A) Indifferent to 3D and the benefits it brings to gaming or B) Dislike 3D. As cool of a selling point as 3D is, it isn't going to get anyone to buy a game. It's nice to have, and actually very cheap to put in (when compared to the rest of the costs to make the game). The thing is, when the amount of people buying games because of them being 3D is incredibly close to zero, the amount of publishers/developers actually willing to put it in their games is so minor.

Also, it's kind of hard to justify Nintendo adding a large amount of money to manufacturing costs on their gamepad when so few people would care about the 3D effect on the gamepad. It's makes much better business sense to not implement the feature and not have such a huge price rise in their device then to have it and charge more for a feature very few people want anyway.

To be frank, if the WiiU had stereostopic 3D implemented in its controller, it would be worse for NIntendo.

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Stereoman

58. Posted:

WhiteKnight wrote:

One of the most exciting features of the EB World Expo game recently held in Sydney was the opportunity to go hands on with the Nintendo Wii U.

...

And, considering the games aren’t visually much more appealing than the existing HD consoles (though Mario in HD is a sight to behold), there’s also not much of an initial “wow” factor when playing this console for the first time, which is somewhat disappointing. The Wii offered the promise of a new way to play. The PS3 and Xbox 360 offered HD visuals for the first time. The Vita brought the PS3 HD experience to a handheld for the first time, and the 3DS offered the excitement of glasses-free 3D.

These all made playing those consoles for the first time something spectacular. The Wii U by contrast feels a bit like a “nice to have” – that wow factor just isn’t there when you realise that you’re playing the same games as before, with a couple of minor functions thrown to the touch screen. Not a single game on display, with the exception of the Nintendo Land minigames (which are also too limited for any long-term appeal) did anything that blew me away by offering a genuinely new experience.

Local multiplayer is this console’s real strength to shine, and Nintendo Land did show this off nicely, but local multiplayer is a dying art and of minimal mass market interest. Of course, it’s the software that counts with console releases, and Nintendo does have a good launch line up. I've got great hopes that the Wii U will answer the critics of the Wii, that it failed to deliver on its promise; the Wii U has already delivered everything it is promising from the outset. And indeed despite coming away underwhelmed (especially compared to the raw excitement I felt after going hands on the 3DS for the first time), I did go and preorder a Wii U after the event. I just worry that anyone going in to the Wii U expecting the same joy and wonder they experienced with the original Wii may just find this console a little lacking in genuine innovation.

i hope whiteknight doesnt mind quoting him from a different thread :P

That's exactly what i meant by cannibalizing the WiiU.
The 3ds had the magic from the first time on and still has it. It's just awesome to see link riding his horse in stereoscopic view.
But then with the WiiU ? It was allright, but just not that good to go straight out and buy that thing for day one. Ok its strength is local multiplayer ? Well that u can do with the 3ds aswell. But with a richer and more immersive experience. So WiiUs ace in its sleeve is then Miiverse ? Lad di da they said 3Ds will eventually updated with Miiverse as well. Hmm so gamepad failed to impress , online service is as of now nearly nonexistent. Whats left ? OH RIGHT IT CAN boast HD graphics. How awesome is that ?! OH wait we have 2012 and not 2005. Damn that novelty of Hd more feels like a pastelty, isn't it ?
Oh there is one thing left the virtual console. Its virtuuuaaaal consoleeee , huzzay. So the new exciting thing is now to rebuy 500 bucks of Wiiware titles resculpted for the WiiUs gamepad ? Really ? Again having software on one single hardware that's worth a fortune with the awesome future prospect of needing to buy all VC titles anew when the hardware fails ? Oh thats truly your next gen experience cant wait to burn more money as it seems everyone has too much money at any given time.
Oh and having such crippled chat ability isnt making the prospect any better. Remember how they put a microphone on DS which was used only in 0,00001% of its games? Sure why not put a micro on WiiU which will sit there as a decorative purpose.

Edited on by Stereoman

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willobee

59. Posted:

I just wanna know what "pastelty" supposedly means.

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AddADashOfSalt

60. Posted:

Look, no one's forcing you to buy the system. They never said the 3DS will be updated with MiiVerse. THere was a concept trailer that showed the MiiVerse forum on a Smartphone, so it suggested it could be on the 3DS. The GamePad failed to impress you. I'm impressed, and so are many, many people. Did you know you can transfer your WiiWare games to the Wii U? Finally, that microphone. Without the mic, what's the point of video chat?

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