Showing 101 to 120 of 657
101. Posted: Sun 19th Sep 2010 21:20 BST
Secret of Evermore, Mega Man 5, Bucky O'Hare, Faxanadu, Chrono Trigger, Demon's Crest, Earthbound, ShadowRun, Lufia II, Illusion of Gaia, The Guardian Legend, Journey to Silius, Monster Party, and Donkey Kong 64.
Nintendo, stop being lazy.
“The revolution is not an apple that falls when it is ripe. You have to make it fall.” - "Some men are born mediocre, some men achieve mediocrity, and some men have mediocrity thrust upon them."
102. Posted: Sun 19th Sep 2010 23:26 BST
I was going to get puzzle games, but I got arcade games instead. Good move.
WHAT I WANTDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong ArcadeDonkey Kong Arcade
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103. Posted: Mon 20th Sep 2010 02:19 BST
This. A billion times this.
I don't think Hank done it this way.
Jesus is the only way.
It's OK for someone to have an opinion. This ain't the Soviet Union you know.
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104. Posted: Mon 20th Sep 2010 17:44 BST
Would it be possible to get the arcade version of Virtua Fighter 2?
105. Posted: Mon 20th Sep 2010 21:32 BST
Game Boy games.
original Game Boy games = 300 pointsSuper Game Boy and Game Boy Color games = 400 pointsGame Boy Color only games = 500 points
Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
I'm throwing my money at the screen but nothing happens!
106. Posted: Mon 20th Sep 2010 23:25 BST
Bass X0 wrote:
Game Boy games.original Game Boy games = 300 pointsSuper Game Boy and Game Boy Color games = 400 pointsGame Boy Color only games = 500 points
Game Boy games are much more advanced than NES games, so they'd be at least 600 pts.Super Game Boy 700ptsGame Boy Color 800ptsAnd Game Boy Advance are 32Bit, more than the 16bit SNES (800pts) but not as much as the 64bit N64 (1000pts), so 900pts would fit into Nintendo's logic.
107. Posted: Wed 22nd Sep 2010 00:51 BST
Power Blade, Shatterhand, Vice: Project Doom, Gun Nac, Ranger X, and Little Samson would be great.
108. Posted: Thu 23rd Sep 2010 04:00 BST
SNESSpace MegaforceSuper Earth Defense ForceEarthboundFF3Pocky and Rocky 1 and 2FF2Illusion of GaiaSoul BlazerSecret of EvermoreTerranigmaSeiken Densetsu 3
NESDouble Dragon 2JackalGun NacMega Man 5 and 6Guerilla WarCrystalisDragon Warrior 1, 2, 3, 4Bionic Commando
ArcadeKiller Instinct 2
Neo GeoSengoku 2Garou Mark of the WolvesLast ResortShock Troopers
N64DK64Snowboard Kids 1 and 2Excitebike 64Bomberman 64Blast CorpsJet Force Gemini
109. Posted: Thu 23rd Sep 2010 04:00 BST
Hello, Rarewarefan, welcome to NintendoLife.
Link to my work in progress The Lost Vikings walkthrough
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110. Posted: Fri 24th Sep 2010 06:53 BST
I'd love to see GBA games on the VC. That would be awesome. Some Metroid Fusion on my big screen.
Edited on Fri 24th September, 2010 @ 06:53 by SkullMan
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111. Posted: Fri 24th Sep 2010 13:44 BST
Game Boy games are much more advanced than NES games, so they'd be at least 600 pts.
I disagree still. 600 points for games designed for a handheld which only supports four colors? No way. Sure we may have got Link's Awakening on the GB which is easily its best game but everything else is worth 400 points at most taking into account the small screen size and lack of colors. Super Game Boy and Game Boy Color games are acceptable at 500 points. But no higher.
112. Posted: Fri 24th Sep 2010 13:48 BST
I was hoping we get some Dream Cast games, like JetSet Radio
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113. Posted: Fri 24th Sep 2010 13:52 BST
Not until the Wii 2. Can't be done right now.
114. Posted: Sat 25th Sep 2010 18:14 BST
The world cup had passed a few months ago, but I've been thinking about football games and wondered why (apart from "Soccer" (NES) - the worst football related game they could have released) none have been released outside of Japan - the country renowned for it's love of football(!) (compared to Europe at least).
I've got a few in mind that I'd like to see.
First, the obvious choice (in that it was published by Nintendo) - Super Soccer. (Speaking of which, what about Super Tennis as well? Or indeed the followups (maybe problematic with their Snickers bar sponsorship). I've never actually played any of them, so I don't have any thoughts other than I'd like to be given a chance to try them. Developed by HUMAN, who, as you may well know, spawned Goichi Suda. They also developed F1 Pole Position 64, Clock Tower and the Fire Pro Wrestling Series in Japan.-Next, Goal! on the NES - developed by TOSE (Starfy and Wii Dead Rising) and published by Jaleco (City Connection). Watch the video belo, and you will see the developers chose to add sound effects to the dribbling - baffling. I particularly remember being able to play as New York and other US domestic teams. Also, the developers commit the grave sin of conflating England with the United Kingdom by giving England the Union Flag.
The goal celebration animation was very rewarding at the time though (through my young eyes).-Next, a game I still own (but yet am unable to play) called Striker for the SNES. Americans may know it by it's longer title of "World Soccer '94: Road to Glory" and was developed by RAGE software and published by Elite systems. Both were small(ish) British companies, one is defunct and the other now concentrates on mobile phone games (specifically, conversions of classic games) which means this game will never appear on the Virtual console.Features include being able to fully customise EVERY player and EVERY team in the game - with admittedly few options cosmetically. Plus, you were able to play indoor football - brings back memories of me thundering volleyballs against the sports hall wall (naughtier boys would aim for the expensive and heavy looking lights above our heads). The game has a very memorable theme as well - at least, if like me, you grew up playing it.I'll let the video speak for the graphics.The theme song I mentioned can be heard in its entirety throughout this video, but if you fancy hearing it without the bleeps and pings of the interface, search "Striker SNES theme" and you should be able to find it.-
Next, an obscure, little known title I somehow forgot. International Superstar Soccer Deluxe (emboldened, because it's awesome) for the SNES. Brilliant, brilliant music and gameplay, I fell in love with this game - even if I was only given two days by my best friend to play it. I got ISS 64 eventually, but this was an awesome game all the same, and one I would love to see. It was published by Konami and developed by Konami for the SNES, Factor 5 for the Mega Drive and KCE Osaka for the PSone.I'd take International Superstar Soccer, but Deluxe, with its improvements would deserve to be on the Virtual console over the earlier version...-Finally, developed by Probe Entertainment (who became Acclaim Cheltenham before being dragged down with their parent company. Throwback games - a Canadian company acquired a lot of Acclaims rights on their bankrupcy, which may well include this game. Game rights are a b#tch when a company purchases them, but doesn't follow through with them, eh?) and published by Hudson Soft, is Virtual Soccer, again, for the SNES - a game not unlike Striker (above) in allowing you to fully customise a squad of Matt le Tissiers (circa 1990) and rampage through all your matches - assuming you had minimal skill. I think I remember it having quite a clean, pseudo-3D graphical style as well, but have a look at the video below and see for yourself.-Then there's Nintendo World Cup by Technos and Nintendo. I can't be bothered to talk about that one because it should surely have been released in PAL and NA by now...
Out of all these games, I only actually owned one of them. I'd like to play the others again, but may have to settle for going r3tro.
That being said, some of these games have NO business not appearing on the Virtual console.
Tell me what you think. Do you remember any of these games?
[OH! and ISS64/ISS2000, plz]
Edited on Sat 25th September, 2010 @ 20:25 by edhe
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115. Posted: Sat 25th Sep 2010 18:15 BST
@edhe - Super Soccer, yes!!! Awesome game.
116. Posted: Sat 25th Sep 2010 22:23 BST
And great music, they had themes for every country - even Wales!(Super Formation Soccer 94, which even with it's Snickers advertising was never released outside Japan, let alone the US). Germany's theme in particular ROCKED.
FYI, there were seven Super Formation Soccer titles released: Super (Formation) Soccer (I), Super Formation Soccer II, Super Formation Soccer '94, Super Formation Soccer '94 World Cup Final, Super Formation Soccer '95: della Serie A, Super Formation Soccer '96: World Club Edition (all on the SNES so far...) and finally J-League Dynamite Soccer 64. Out of all of these, only the first one - the Super Soccer we know and love was released outside Japan.
Surely Nintendo can let us have Super Soccer...
117. Posted: Sun 26th Sep 2010 22:15 BST
Super Mario World 2 - why are they holding it back? i have never actually played this game!
I beat it on the SNES and the GBA and would love to beat it on the Wii!
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118. Posted: Sun 26th Sep 2010 23:02 BST
What I want is Gradius Arcade, The King of Dragons Arcade and MSX games.
119. Posted: Sun 26th Sep 2010 23:17 BST
i could not agree more. why not? i'm guessing it has to do with the back compatibility on the DS (DS has a GBA slot, yeah?). "if you wanna play GBA games, buy Nintendo hardware!" kind of thing. but they'd def have some more money from me if they offered GBA games on the VC, tho.
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120. Posted: Mon 27th Sep 2010 03:19 BST
Super Tennis was created by Tokyo Shoseiki/Tonkin House, and I don't know if they have a more recent name. But the game was so overproduced you can still find sealed copies on ebay or amazon for $10-15.