Wii Virtual Console Forum

Topic: Monster World IV and Monster Land (Arcade) - May 10th!

Showing 41 to 60 of 78

AuthorMessage
Avatar

MadAussieBloke

41. Posted: Wed 16th May 2012 13:50 BST

If Sega made a new MW they would probably go the 3D world route like LOZ or something. It would work alright like that but I would rather have an even longer 2D adventure like MWIV maybe a Mario3DLand type gameplay wise.

Monster Hunter Top Gunner
MadOzBloke
Hunts his prey in room: MadOzWorld

WiiU ID: obviously my NL username...
3DS: 2148 - 8905 - 5204

AuthorMessage
Avatar

CanisWolfred

42. Posted: Wed 16th May 2012 14:18 BST

MadAussieBloke wrote:

If Sega made a new MW they would probably go the 3D world route like LOZ or something. It would work alright like that but I would rather have an even longer 2D adventure like MWIV maybe a Mario3DLand type gameplay wise.

I hope you're wrong on both counts. I hope deep in my heart that Sega has learned the grave mistakes of turning a 2D game into 3D. This isn't 1997 anymore.

Official Member of NL's Atlus Fan Club.
Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open.

"Uruffufu" - Wolfrun
Arooo~

AuthorMessage
Avatar

Gamma_128

43. Posted: Wed 16th May 2012 17:45 BST

Yeah, I can't really imagine this series working in 3D...

Gamma_128

AuthorMessage
Avatar

Bass_X0

44. Posted: Wed 16th May 2012 20:39 BST

Gamma_128 wrote:

Yeah, I can't really imagine this series working in 3D...

Even so, I'd like to see what Sega does with it.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

AuthorMessage
Avatar

CanisWolfred

45. Posted: Wed 16th May 2012 20:48 BST

Bass_X0 wrote:

Gamma_128 wrote:

Yeah, I can't really imagine this series working in 3D...

Even so, I'd like to see what Sega does with it.

I'd rather see Sega be smart for once myself, instead of screwing up the only chance we'll ever have at a sequel to this series, assuming a chance is even there. This isn't a series that they should take risks with. There's still plenty they can do with the current formula without having to invent an entirely new one. Shantae proved that.

Edited on Wed 16th May, 2012 @ 20:52 by CanisWolfred

Official Member of NL's Atlus Fan Club.
Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open.

"Uruffufu" - Wolfrun
Arooo~

AuthorMessage
Avatar

SKTTR

46. Posted: Wed 16th May 2012 21:20 BST

So how far is everyone in MWIV?
I've just opened the fourth gate in the temple.
The town turned crazy.
The Ice Pyramid was cool :P

I need to grind some money to buy the Legendary Armor and a better sword.

Unfortunately in this game you can't go back to earlier areas (maybe later?)

I think they should have made it more openworld like Wonder Boy III: The Dragon's Trap and Wonder Boy in Monster World.
I hope there aren't too many missable items.

Edited on Wed 16th May, 2012 @ 21:22 by SKTTR

scatterkid.weebly.com

AuthorMessage
Avatar

Gamma_128

47. Posted: Thu 17th May 2012 01:02 BST

I beat it today. I'll probably check out the arcade version of Wonder Boy in Monster Land soon.

Gamma_128

AuthorMessage
Avatar

Nintenbro

48. Posted: Thu 17th May 2012 01:39 BST

I don't know what it is, but I just don't see the appeal of sidescrolling RPG titles. I've watched some gameplay videos of the Wonder Boy titles, but I don't see what's so great about the series. Can somebody please explain why/how this series has accumulated such a gathering of followers? Is it just because of it's certain 8-bit retro charm, or is there more than meets the eye? Also, are there any puzzle aspects incorporated into the gameplay?

Edited on Thu 17th May, 2012 @ 01:40 by Nintenbro

Nintendo Bro
3DS FC: 3222-6658-7489

Currently waiting for Luigi's Mansion: Dark Moon & Castlevania: Lords of Shadow - Mirror of Fate

AuthorMessage
Avatar

Gamesake

49. Posted: Thu 17th May 2012 02:02 BST

Gamma_128 wrote:

I beat it today.

Same here.

SKTTR wrote:

I need to grind some money to buy the Legendary Armor and a better sword.

Thankfully, I found enough gold bars so I never had to grind for anything.

G4L wrote:

I don't know what it is, but I just don't see the appeal of sidescrolling RPG titles.

I guess everything is better with RPG elements, even side scrollers.

G4L wrote:

are there any puzzle aspects incorporated into the gameplay?

Monster World IV has puzzles. I got stuck on a few.

...in my pants.

AuthorMessage
Avatar

CanisWolfred

50. Posted: Thu 17th May 2012 02:06 BST

G4L wrote:

I don't know what it is, but I just don't see the appeal of sidescrolling RPG titles. I've watched some gameplay videos of the Wonder Boy titles, but I don't see what's so great about the series. Can somebody please explain why/how this series has accumulated such a gathering of followers? Is it just because of it's certain 8-bit retro charm, or is there more than meets the eye? Also, are there any puzzle aspects incorporated into the gameplay?

The series gets better with the game, I'll tell ya that. I take it you haven't seen MWIV yet?

Official Member of NL's Atlus Fan Club.
Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open.

"Uruffufu" - Wolfrun
Arooo~

AuthorMessage
Avatar

SKTTR

51. Posted: Fri 18th May 2012 15:20 BST

Beat Monster World IV today.
Missed the Legendary Armor.
Found unbelievable 148/150 Tear Drops.

Now travelling to Monster Land.

scatterkid.weebly.com

AuthorMessage
Avatar

Gamma_128

52. Posted: Fri 18th May 2012 17:17 BST

Wonder Boy in Monster Land is so hard. I can't get past Snow Kong.

Gamma_128

AuthorMessage
Avatar

SKTTR

53. Posted: Fri 18th May 2012 17:36 BST

Monster Land,
Made it to the final stage where all your continues reset back to zero and you can't add any more.
Game Over. Start from scratch.
The game seems harder, faster, and shorter than the Master System version.

scatterkid.weebly.com

AuthorMessage
Avatar

Nintenbro

54. Posted: Sat 19th May 2012 01:05 BST

So SKTTR, which version would you recommend more highly?

Edited on Sat 19th May, 2012 @ 01:05 by Nintenbro

Nintendo Bro
3DS FC: 3222-6658-7489

Currently waiting for Luigi's Mansion: Dark Moon & Castlevania: Lords of Shadow - Mirror of Fate

AuthorMessage
Avatar

MetalMario

55. Posted: Sat 19th May 2012 03:44 BST

Does anyone know if the stories to the Monster World games go together? Like if I play Monster World IV will I be supremely confused if I didn't play the others?

Mario is my homeboy! It matters not how you play. What matters...is how you fall.[00:49] PhoenixSage doesn't understand what's so hot about Metal's momFor friend codes, check my backloggery.VGM Bronze Medal - 37 Points
My Backloggery

Nintendo Network ID: MetalMario64

AuthorMessage
Avatar

Gamma_128

56. Posted: Sat 19th May 2012 15:39 BST

Not really. The plots are pretty simplistic. You could easily play Monster World IV on its own. Only Wonder Boy III: The Dragon's Trap is a direct continuation of a previous game (and even then the story's pretty basic).

Gamma_128

AuthorMessage
Avatar

SKTTR

57. Posted: Sat 19th May 2012 16:20 BST

From what I've seen so far,

Wonder Boy in Monster Land is the prequel to Wonder Boy III: The Dragon's Trap.

And Wonder Boy in Monster World is the prequel to Monster World IV, hence the references in some of the books and the Japanese name Monster World III.

And the Wonder Boy III: Monster Lair could be a sequel to the original Wonder Boy, as it shares more similarities than all the others.

For me they're connected in pairs of two, but in a loose way. I mean, you don't need to play any of them in a specific order.

Edited on Sat 19th May, 2012 @ 16:25 by SKTTR

scatterkid.weebly.com

AuthorMessage
Avatar

Bassman_Q

58. Posted: Sat 19th May 2012 18:44 BST

Thanks to all those who responded, but I'm still pretty confused. I think I will FOR SURE buy MWIV, and after I buy that, I'll have 600 points left over. I don't know whether I should try one of the earlier Wonder Boy games before I try MWIV, and which one it should be. Which one from the series is the best to get into as a newcomer, and what version of that is the best? Thanks in advance. :)

Currently obsessed with Fire Emblem: Awakening

3DS FC: COMING SOON
Wii Friend Code (Showcase): 5828 1840 9740 9987
WarioWare DIY FC: 3309 7315 6534
Goldeneye 007 (Wii): 0457 2025 5629

Flipnote Hatena (Haven't been on in over 2 years, btw!)
DIY Wikihouse Page
The Qwikloggery

AuthorMessage
Avatar

CanisWolfred

59. Posted: Sat 19th May 2012 18:52 BST

Dragon's Curse is the one you should get.

Official Member of NL's Atlus Fan Club.
Avid Fan of Anime, JRPGs, Webcomics, and Wolves
My Den - My door is always open.

"Uruffufu" - Wolfrun
Arooo~

AuthorMessage
Avatar

SKTTR

60. Posted: Sun 20th May 2012 02:23 BST

Mickeymac wrote:

Dragon's Curse is the one you should get.

He should get Wonder Boy III: The Dragon's Trap. It's the original, it's 100pts cheaper and it has two soundtracks.
Content, controls and graphics are pretty much the same.

For 500pts even the Master System versions of Wonder Boy and Wonder Boy in Monster Land are good, but the arcade versions are better. Especially Monster Lair. It's missing a few stages in the Mega Drive version.
Anyway here's the chronological list.

1. Wonder Boy (Arcade & MS) - Clone: Adventure Island (NES)
2. Monster World (JP) - Wonder Boy in Monster Land (Arcade & MS)
3. Wonder Boy III - Monster Lair (Arcade & MD) - Clone: Monster Lair (TG)
4. Monster World II (JP) Wonder Boy III: The Dragon's Trap (MS) - Clone: Dragon's Curse (TG)
5. Monster World III (JP) Wonder Boy in Monster World (MD) - Clone: The Dynastic Hero (TG)
6. Monster World IV (JP) (MD)

Edited on Sun 20th May, 2012 @ 02:33 by SKTTR

scatterkid.weebly.com