Wii Virtual Console Forum

Topic: Goldeneye 64

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scottier

1. Posted:

is there even a chance this N64 game will make it to the VC?

scottier

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Omega

2. Posted:

No. According to an article on this website 5 years ago.

Edited on by Omega

Ωɱɛɡɑ

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vio

3. Posted:

Nope, not going to happen. It would have a long time ago if it was going to.

vio

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Tasuki

4. Posted:

Nope. My suggestion get the Wii GoldenEye remake. Its probably the closest you are going to get the the N64 version on a Wii.

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SparkOfSpirit

5. Posted:

Go play the Perfect Dark remake on the 360. PD was the better game anyway. ;P

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
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vio

6. Posted:

The OP probably doesn't own a 360. This is NINTENDOlife after all.

vio

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bezerker99

7. Posted:

Ah, GE007. Such a great game. I still have my copy but if I didn't, I would go to eBay and get ASAP. The remake on Wii is more akin to Call of Duty than the N64 original.

Edited on by bezerker99

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Bass_X0

8. Posted:

Couldn't Rare remove the Goldeneye license and reskin the game so that it plays the same but looks completely different? No Goldeneye references at all.

People like the game for how it plays more so than it being a Goldeneye game, right?

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

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DudeSean

9. Posted:

Honestly, this whole Rare being owned by Microsoft thing really grinds my gears. Nintendo owned 49% of the company, leaving the creators of Rare, Chris and Tim Stamper, the majority owners. That was very nice of Nintendo. Of course, as any nice person knows, there will be people who will take advantage of your kindness. Microsoft bought Chris and Tim Stamper's 51% of the company and Nintendo sold their percent afterwards. Which, I don't blame them. Obviously they can't have close ties with a company that has the competition as a majority owner. But Chris and Tim Stamper sold out. Who could say no to a deal like that, though? Microsoft spent $375 million total buying Rare. How has it benefited them at all? When Rare could be releasing their entire backlog on the Wii / Wii U's virtual console. Rare has been a big part of Nintendo since the NES days. Microsoft is really hurting Nintendo by owning Rare and they know that. I think that's just terrible.

Edited on by DudeSean

DudeSean

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Bass_X0

10. Posted:

Rare went bad anyway. The people at Rare who made the SNES and N64 games so great left the company and the Rare we see today would be the Rare Nintendo would get if Microsoft didn't own them.

So instead of Nuts & Bolts on XBOX 360, we would have had Nuts & Bolts on Wii instead.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

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DudeSean

11. Posted:

It drives me insane that people say that. There are still PLENTY of people are Rare TODAY that have been there since Rare was making NES GAMES. The majority of the people who worked on Goldeneye and Perfect Dark left to go do their own thing, yes, but those people joined Rare right before those games were made. I've done my research. I know what I'm talking about.

DudeSean wrote:

So... I've been checking out the staff for Rare throughout it's history, and so far I've found 25 people that are still working for Rare / Microsoft Game Studios that was working at Rare when they were with Nintendo (starting from the NES to the N64 days). This is also the majority of the people that have worked on each game during Nintendo's time with Rare. Based on my research, I'd estimate that out of all the people at Rare who worked on games back when they were with Nintendo 70% of them are still there, 20% left to work at other companies and 10% no longer work in the video game industry.

If anyone would like I can even list off the names of the 25 that I have found so far, as well as the year that they started working at Rare.
David Wise (1989), Chris Sutherland (1994), Brendan Gunn (1994), Mark Betteridge (1989), Steve Mayles (1994), Mark Stevenson (1994), Chris Peil (1994), Robin Beanland (1994), Gregg Mayles (1990), Dean Smith (1995), Chris Tilston (1994), Pete Cox (1994), Ken Lobb (1994), Paul Machacek (1991), Simon Farmer (1990), Keri Gunn (1995), Trevor Attwood (1995), Steven Hurst (1995), Leigh Loveday (1995), Mark Edmonds (1997), Duncan Botwood (1997), Paul Mikell (1995), George Andreas (1996), Kieran Connell (1998) and Ed Bryan (1998).
I could have kept going, but I'm getting tired and I think I can get my point across with these 25.

Martin Hollis left to form zoonami. It doesn't look like anyone else from Rare left with him.

Stephen Ellis, David Doak, Karl Hilton and Graeme Norgate left to form Free Radical. That's four people.

So, now, can we finally stop saying that "everybody's gone"?

My research was done by checking the credit listings on mobygames.com.
Not all of these people are listed as working for Rare, but they have worked with Rare since the nes-n64 days and continue to work with Rare now.

http://www.nintendolife.com/forums/wii-u/nintendo_trying_to_a...

And no, if Rare were still with Nintendo, there would not be a Nuts & Bolts on Wii. Rare wanted to make an actual Banjo & Kazooie game, but Microsoft wanted them to do something like Nuts & Bolts instead. So, if Rare were with Nintendo, they would have made a new Banjo Kazooie game, probably even a few by now, and Nintendo would've helped them with it, like Nintendo helped them with a plethora of games.

Please, PLEASE, don't talk about something unless you know what you're talking about.

DudeSean

Nintendo Network ID: DudeSean

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Tasuki

12. Posted:

Yes MS is hurting Nintendo and they know it. But in all fairness Nintendo could have bought the Stamper Brothers half before they sold it MS but for whatever reason they didnt.

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Tasuki

13. Posted:

Bass_X0 wrote:

Couldn't Rare remove the Goldeneye license and reskin the game so that it plays the same but looks completely different? No Goldeneye references at all.

People like the game for how it plays more so than it being a Goldeneye game, right?

I think for most people its a little bit of both. Its actually a movie based game that plays good for a change.

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DudeSean

14. Posted:

Tasuki wrote:

Yes MS is hurting Nintendo and they know it. But in all fairness Nintendo could have bought the Stamper Brothers half before they sold it MS but for whatever reason they didnt.

Nintendo isn't who's being hurt by this. It's the Nintendo fans. Microsoft paid a large amount of money to Nintendo in order to get Rare. Meanwhile, the fans are missing out on all the old Rare games that partially made Nintendo who they were. Nintendo doesn't need any of the money from Rare's old games, but I'm sure there are plenty of people out there who would love to buy all of Rare's old games again.

As for Nintendo buying the Stampers brothers' 51% first, 1. I'm pretty sure it was done in secret. 2. Nintendo cannot compete with Microsoft when it comes to money. Why do you think xbox and playstation get more exclusives than Nintendo does? Xbox and playstation have their rich daddies to get money from. They're just a couple of rich kids that have no idea what it's like to earn a buck. "Sony, is it okay if I sell every playstation 3 console at a loss?" "Sure, playstation. I'll take care of it."

Edited on by DudeSean

DudeSean

Nintendo Network ID: DudeSean

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Tasuki

15. Posted:

DudeSean wrote:

Meanwhile, the fans are missing out on all the old Rare games that partially made Nintendo who they were.

Not really Nintendo was well established before Rare came into the picture.

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DudeSean

16. Posted:

Tasuki wrote:

DudeSean wrote:

Meanwhile, the fans are missing out on all the old Rare games that partially made Nintendo who they were.

Not really Nintendo was well established before Rare came into the picture.

You do know that Rare has been making games for Nintendo systems since the NES, right? How much further back do they need to go?

Edited on by DudeSean

DudeSean

Nintendo Network ID: DudeSean

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Tasuki

17. Posted:

DudeSean wrote:

Tasuki wrote:

DudeSean wrote:

Meanwhile, the fans are missing out on all the old Rare games that partially made Nintendo who they were.

Not really Nintendo was well established before Rare came into the picture.

You do know that Rare has been making games for Nintendo systems since the NES, right? How much further back do they need to go?

I hardly think that RC Pro Am and Battletoads help established Nintendo. They were good games but yeaaah Nintendo has been an established company for 100+ years.

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DudeSean

18. Posted:

I am trying really hard not to be upset with you right now.

I NEVER said that Rare helped establish Nintendo. But if you're going to say that Rare's contributions to Nintendo's systems had no part in defining Nintendo during the NES-N64 era, then you clearly weren't around for it.

Here's a list of games made by Rare that I think are a noteworthy contribution to Nintendo's VIDEO GAME history. Since, apparently, the fact that we're talking about the virtual console (which, last I checked was only for VIDEO GAMES) isn't enough to let some people know that we're only talking about Nintendo's VIDEO GAME history here, and not their playing cards and love hotels.

  • Marble Madness (NES)
  • Battletoads (NES, Gameboy, Super Nintendo) / Battletoads & Double Dragon
  • Donkey Kong Country
  • Killer Instinct
  • Goldeneye 007
  • Banjo-Kazooie
  • Donkey Kong 64
  • Conker's Bad Fur Day
  • Perfect Dark

If you really think that any of the games that are bold had nothing to do with selling Nintendo systems, I think you're sadly mistaken.

Also, I liked Wizards & Warriors (1&2) and Starfox Adventures.

DudeSean

Nintendo Network ID: DudeSean

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Tasuki

19. Posted:

DudeSean wrote:

I NEVER said that Rare helped establish Nintendo. But if you're going to say that Rare's contributions to Nintendo's systems had no part in defining Nintendo during the NES-N64 era, then you clearly weren't around for it.

And I quote.......

DudeSean wrote:

Meanwhile, the fans are missing out on all the old Rare games that partially made Nintendo who they were.

Yeah so dont tell me thats not what you said. I do agree that the GoldenEye, Donkey Country did move systems, I beg to differ that RC Pro Am moved systems. Or Wizard and Warriors or Starfox Adventures. Thats like saying because of Sunsoft's Batman game that helped made Nintendo who there were. What made Nintendo who they were were games like Zelda, Mario, Castlevania and Megaman. Honestly besides retro players how many people can you say even remember RC Pro AM or Wizard and Warriors. Hell I betcha no one even knows that Fabio was on the cover on the second one. Yes Rare's games did contribute to the N64 but I would hardly say they helped made Nintendo who they are. And btw Battletoads did come out on Genesis and Banjo Kazooie has come out on the Xbox as well so did Perfect Dark so did those help make Sega and MS who they are?

And as a matter of fact I was around it in fact I grew up in it. So just because I dont have some stupid blog or game forum of my own doesnt mean that I dont know what I am talking about. Quite honestly I am getting sick of your high and might attitude around here and if you cant admit that you are wrong well than I guess you will just have to get upset at me.

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DudeSean

20. Posted:

It's a clear and simple fact that Rare and Nintendo had a good relationship with some good games. For you to deny that is ignorant.

DudeSean

Nintendo Network ID: DudeSean