Non-linear games! That's why I never took to LOZ very well. Where's the freakin' second dungeon?
I don't like it when you go through a very long cutscene, only to die afterward before the next save point. Then, you have to endure the cutscene all over again. That's why you should be able to save anytime.
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Go right from the starting point three or four screens, up one one or two, and left. It's for some reason always hard for me to remember. Of course, the third dungeon is easy to find, and I don't think you need to beat the second before getting to it.
@Adam.....Wii Fit, Mario Clock and Calculator, Vitality Sensor, Wii Bike Riding thing that is coming out. That is Non Games. Games that aren't games or based on games
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I hate 1,unskippable cutscenes that you have seen before, 2 (biggest ones) copy and paste games. Allow me to explain. If you have played the recent battle of giants:dragons game you know what I am talking about You start the game, go through the turorial of how to explore and fight and are told of four regions. You explore each one, then get out of realm 1 to go to realm 2 realm 2 has the EXACT SAME 4 regions, slightly altered but with the same models for everything they are just in new locations so basically to unlock the ending, you replay the same exact game 4 times. and before you ask, no the difficulty does not increase, no you cannot upgrade your dragon because you start from square 1 at the begining of each realm. I made it through 2 1/2 before I said screw this. Im trading it in tomorrow
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10. HD hermits. People who wish to keep gaming for themselves & despise the "expanded audience". 9. People who whine that Samurai Warriors 3, Monster Hunter 3 or any Wii exclusive that's not on the 360 &/or the PS3 8. SNK Playmore. There's just so much wrong with them today & I'm not talking about the old SNK. 7. Games that're $60 or more unless they're old & rare. 6. When 2-D fighting games have a lot of missing frames of animation. 5. DLC 4. Emulation issues in compilations 3. No auto-save 2. Digital Distribution 1. The current state of the "game industry"
Runner-up 1: When you have to be 18 or older to buy M-rated games Runner-up 2: Region locking Runner-up 3: When user-generated content is the main focus of a game
This list reminded me of another pet peeve: Warning the player every time he turns the game on that there is an Autosave feature. All right, we get it by now. We'll be very careful. How does this require a warning?
Sorry, but I can't think of 10, but I can give you three!
#3. Useless Unlockables/extras Most Noticeable Issues: Concept art, color-swapped clothes
#2. Lack of Originality Most Noticeable Issues: every FPS ( and their sequels), companies who program minigame fests.
#1. My "Own" Experience Most noticeable Issues: Mass Effect, the new Star Trek game that's coming out
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Topic: Your top ten pet peeves about games
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