301RancidVomit86Wed 28th Nov 2012 WaveBoy wrote: mega wrote: @Electricmastro Sadly they have. I wish it was still all about SNES and Genesis. ;( It's too bad we never saw Nintendo's NEXT 2D 'Sprite based' 32/64 bit platformer. the 16 bit to 32 bit Sprite based transition happened ONLY on the PS1(saturn counts too i guess) The N64 was basically 3D graphics only.....Talk about variety. yawn* We saw the big 16-32 bit SpriteLeap on the PS1 with titles such as Rayman(most impressive imo!), Mega Man 8, Mega Man X4-X6, Tomba! Street Fighter Alpha series, Darkstalkers ect ect. I'm so glad i owned both consoles during that generation, because just owning the N64 would of been heavily dissapointing....I couldn't stand the system outside most of the Nintendo exclusives....Even then at that point, i would of rather just stuck with the NES + SNES. The Saturn has to count cause all those 2D fighters looked and played better on Saturn. Saturn was possibly the best system ever made for 2D but I still feel we never really got to fully see its 3D abilities. Damn Sega with that whole wonky multiple processors idea. Battle.net - Dayman Steam - RancidVomit86 Let's Go Buffalo!