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Topic: What is the thing you miss most about retro gaming & consoles?

Posts 41 to 60 of 112

Aviator

One game that doesn't hold you hand.

Guys, Nintendo has not got a single game that holds your hands.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

Joeynator3000

WaveBoy wrote:

Aviator wrote:

One game that doesn't hold you hand.

Guys, Nintendo has not got a single game that holds your hands.

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Nintendo games still aren't heavy on the hand holding, there may be a tiny bit of it in the beginning with Metroid Prime 3 or Mario Galaxy for example, but the rest onwards is anything but. I don't remember NSMBWii holding me by the hand, but i do remember it giving me bucket loads of 1-ups which will sadly seem normal in comparison to the amount of lives you'll be instantly getting in NSMB '2'. sigh*

unless they're talking about the....what do you call them again? The "You suck!" characters in the Galaxy games and Returns? xD
(seriously though I forget the name of that feature)

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Wheels2050

1 thing I really liked in SMG was how you were often 'shown' how do do stuff (beat enemies, solve puzzles) without having to be directly told. They'd put in something earlier in the level, with an admittedly obvious clue, and let you figure out what you were meant to to. That could then be applied later in the level in different/more difficult scenarios.

I really appreciated that as it was a way to introduce new concepts without some character pulling you aside and literally telling you exactly how to do things, like many other games would do.

I used to have a blog link here. I'll put it back up when the blog has something to read.

shingi_70

Don't nintendo games now in days have the if suck enough times we will help you feature. Not hand holding at all.

And it would make sense games aren't as hard as they become more mainstream.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

MrWezzle

I miss not having the internet. I realize that has nothing to do with the games themselves, but just the sheer LORE that got created out in the schoolyard or at a friend's house... I'd love to have that back. The secret whistles in SMB3, all of the absolutely crazy (and scary) stuff in the Mortal Kombat series... there were no definite answers. Even if some kid told you he got this secret or that secret to work, you didn't believe him until you'd seen it with your own eyes. Everything was a rumor, and it added such an incredible level of mystique to the entire medium.

MrWezzle

Ryno

I don't miss anything about the retro gaming and consoles since I collect them and have a backlog of NES, SNES, Genesis, and even a few PSX games as wide as the Ecto-Containment Unit that will keep me busy during this life. What I do miss is playing co-op with a friend though. I also miss summer vacation!

To blessed to be stressed.
80's music makes me feel fabulous.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

Ryno

MrWezzle wrote:

I miss not having the internet. I realize that has nothing to do with the games themselves, but just the sheer LORE that got created out in the schoolyard or at a friend's house... I'd love to have that back. The secret whistles in SMB3, all of the absolutely crazy (and scary) stuff in the Mortal Kombat series... there were no definite answers. Even if some kid told you he got this secret or that secret to work, you didn't believe him until you'd seen it with your own eyes. Everything was a rumor, and it added such an incredible level of mystique to the entire medium.

This is good point. Everything you knew was either from experiencing it yourself, hearing it from a friend, Nintendo Power, or calling the hint hotline. There was no Internet temptation.

To blessed to be stressed.
80's music makes me feel fabulous.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

SilverSeraph

Hi everyone,

Long time lurker, first time poster and I had to jump in this thread.

I miss a lot of things...

I miss being blown away by parallax scrolling. I’ll never forget the feeling I got the first time I played Super Castlevania 4 and saw a whopping 4 layers of parallax scrolling.

I miss looking forward to the next issue of EGM and Diehard Gamefan

I miss purely digital controls. If digital is a step up from analog for TV, then how can analog be a step up from digital for game controllers? It’s true you can have things like different walking speeds for a character when you apply different degrees of pressure on an analog stick, but those different walking speeds, etc, almost always translate into discrete, digital walking states for your character, be it Link, Mario, or Sly Cooper etc. In a game like Gran Turismo I still used the d pad for steering because it was way more dependable to move the car to the place on the track I needed to be. I could never make the car go straight with the analog stick. Anyone else know what a mean here?

I miss the Japanese-centric feel of the industry. I think this is why Nintendo is my favorite. They are the only hardware manufacturer and large scale game dev, with the possible exception of Capcom, that are still unapologetically Japanese. Sony has become mostly westernized as have Konomi and Square Enix and many other Japanese devs. It’s true you still have smaller devs like Vanillaware that still fill that niche, but for the most part it feels to me that video game culture is now dominated by the West with that has come the imperative for Hollywood-style “Cinematic Experiences” in the place of fun and simple core gameplay.

I guess what I miss the most is when the industry was a lot smaller and I think a lot of what we hate has happened to video games is a result of Sony entering the industry. For one thing, it wasn’t really an “industry” before the Playstation. It used to be that you never heard about a game company’s sales figures or any particular game’s “blockbuster budget”. By the end of the Playstation lifespan that all changed and today developers aim for the largest common denominator of mouth-breathing Wal Mart shoppers at the expense of people like us.

I’ll never forget the day I went to pick up Castlevania 3 at the local Toy’s R Us. I went in the morning at the store’s opening and I got the first copy from the store. That was before Gamestop or Babbage’s or midnight releases so it may have been the first copy sold in my entire county. I was surprised and blown away by the box art because I hadn’t seen it 3 months before on the internet. I felt like that game and games of that generation were made for me and I played them because they were fun, not because I felt some social mandate to grind my way to the top of some leaderboard or achievements ladder and show my friends the undefeatable massiveness of my epeen.

SilverSeraph

rolLTheDice

That no one whined about them not being retro enough.

rolLTheDice

Nintendo Network ID: LTD_2112

Chrono_Cross

Nintendo games don't hold your hand? Right, because the Super Guide in most of their recent games don't beat the level for you.

Riiiiiiiiiiight.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

JustAnotherUser

I miss the everything.
Difficulty.
Music.
Creativity. (Creating amazing experiences with so many limitations. Especial file size!)
NO TUTORIALS!
Lack of a skip level option.

Today if you can't beat a level you have the option to skip it or let something else beat it for you. (I'm looking at you super-guide...)

Edited on by JustAnotherUser

JustAnotherUser

shingi_70

Cmon man what does westernized even mean.

If it means highly cinematic, story focused, and pushing graphics than wasn't square westernized during the 16bit era.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

JustAnotherUser

@WaveBoy Yes they are optional. It's just the fact the option is there.
@Sony_70 It's hard to explain but I think he means emotional experience. But Square Enix have always pushed to get the best graphics possible on any system they are working on and they will always (most likely) choose the console that can deliver the best cinematic experience.

Edited on by JustAnotherUser

JustAnotherUser

shingi_70

Still just gets on my nerves that some how the industry has been westernized when western devs have only started working on console s full time this gen. How do you explain the push for tech that Japanese companies pushed for in the eariler gen as well focusing on fmv cutscenes to get better visuals and making a move like experience.

Though thats a conversation for another thread.

Probably the only rthing I miss about the past is more JRPGs, though I cant be too sad be haze its Japan's fault they were too inlet to have the genre succeed this gen.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

MrWezzle

SilverSeraph wrote:

Hi everyone,

Long time lurker, first time poster and I had to jump in this thread.

I miss a lot of things...

Man, your description of the Castlevania purchase gets me. Something I miss is not having any money. Maybe that sounds kind of crazy, but being a little kid (with no allowance or anything like that), I was lucky if I got one or two games a year. We didn't do rentals, either. I remember reading about Super Mario RPG in Nintendo Power for the first time and, despite having no idea that it would be completely different than any Mario game I'd ever played before, I looked forward to it with an insatiable anticipation for well over a year. I drew pictures, I read the same articles innumerable times, I studied the pictures so closely that I'd be sure I'd find details the article had left out. Game releases used to be so immediate. You'd get a tidbit here and there, yes, but so much of the game was a huge surprise, and you got to be the first person you knew to experience it. Seems like that's hard to come by these days. By the time I get my hands on a game now, I've usually seen half of it (or at least half of its unique offerings) from trailers and screenshots. Again, the internet has done something to the wonder I approach games with. I'd take it back if I could.

On a positive note, I beat Banjo-Kazooie for the first time the other day, and got to experience some of that joy I'm talking about, as I never completed it as a kid, and the game is now so old that nobody talks about it too much.

Dang, this thread has a dangerous potential for sadness.

MrWezzle

RevolverLink

catsrnice wrote:

I miss some of the creepy-looking primitive polygons (from Super Mario 64 and the like)

I definitely do not miss those days. Visually, the N64/PlayStation/Saturn era was gaming's awkward teenage phase.

Edited on by RevolverLink

The Revloggery

Switch Friend Code: SW-4605-3581-8608 | 3DS Friend Code: 4339-3392-1142 | Nintendo Network ID: RevolverLink

JohnPhilipSousa

misswliu81 wrote:

theblackdragon wrote:

misswliu81 wrote:

nintendo vs sega was quite fun actually- it may have been heavy handed, but the console wars back then was no where as competitive and dare i say it, catty and nasty as it is today.

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maybe it was different for you growing up, but IMO the only thing that's making it seem worse now is the fact that we've got it playing out all across the internet as opposed to just the schoolyard and the local playground. it was just as bad when i was a kid as it is now.

[/div]

true. i was lucky enough not to be subjected to such bullying and stuff like that over something like a console war.

It's worse now. I'm a Nintendo fan, and while the Microsoft's and the Sony's argue, they pick on the Nintendo's like me. Only people I know that are Nintendo's would be people whose parents don't let them play violent games, non-gamers that got a Wii a while back and can't afford smartphones, and rich kids whose parents buy them everything.

JohnPhilipSousa

3DS Friend Code: 3909-7508-7026 | Nintendo Network ID: JohnPhilipSousa

The_Fox

SuperSonic95 wrote:

misswliu81 wrote:

theblackdragon wrote:

misswliu81 wrote:

nintendo vs sega was quite fun actually- it may have been heavy handed, but the console wars back then was no where as competitive and dare i say it, catty and nasty as it is today.

[/div]

[/div]

[/div]

maybe it was different for you growing up, but IMO the only thing that's making it seem worse now is the fact that we've got it playing out all across the internet as opposed to just the schoolyard and the local playground. it was just as bad when i was a kid as it is now.

[/div]

[/div]

true. i was lucky enough not to be subjected to such bullying and stuff like that over something like a console war.

[/div]

It's worse now. I'm a Nintendo fan, and while the Microsoft's and the Sony's argue, they pick on the Nintendo's like me. Only people I know that are Nintendo's would be people whose parents don't let them play violent games, non-gamers that got a Wii a while back and can't afford smartphones, and rich kids whose parents buy them everything.

I'm guessing you're not old enough to make that judgement.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

Ryno

WaveBoy wrote:

Chrono_Cross wrote:

Nintendo games don't hold your hand? Right, because the Super Guide in most of their recent games don't beat the level for you.

Riiiiiiiiiiight.

And aren't those optional? I never once used the super guide in NSMBWii.
It's a nice option for those silly little soccer moms who love to sit around drinking wine while talking about 10 shades of grey.

Nintendo games nowadays hold your hand!
https://www.nintendolife.com/news/2012/07/white_tanooki_mario_...
Untitled

Back in the day we didn't have hand-holding. We would just throw on a Michael Jackson glove on our hand, take an honest look at the man in the mirror and beat it like a smooth criminal. Yeah, or something like that.... I'm 31 and getting old and my memory is is getting worse.

Edited on by Ryno

To blessed to be stressed.
80's music makes me feel fabulous.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

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