Retro Forum

Topic: What is the thing you miss most about retro gaming & consoles?

Showing 41 to 60 of 124

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catsrnice

41. Posted:

I miss some of the creepy-looking primitive polygons (from Super Mario 64 and the like)

catsrnice

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WaveyChristmas

42. Posted:

bezerker99 wrote:

Chrono_Cross wrote:

I hate how games take away the learning curve of the experience. I miss figuring out what every button does and the old school trial and error process.

Nowadays, every game tells where to go, what to use and how to use it, with in depth instructions all over your television screen.

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^ THIS. I came here to say exactly that. I miss games NOT holding your hand. Also, I miss the days when First Person Shooters weren't even a thought.

Doesn't this apply to big name Titles on the PS3 & XBOX 360? Most of the Wii games I've exeperienced don't exactly have this problem.

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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MAB

43. Posted:

@wavesta yes the large percentage on PS360 greatly outweigh the small percentage on the Wii ;)

I miss cheesy FMV sequences :)

MAB

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Aviator

44. Posted:

WaveBoy wrote:

bezerker99 wrote:

Chrono_Cross wrote:

I hate how games take away the learning curve of the experience. I miss figuring out what every button does and the old school trial and error process.

Nowadays, every game tells where to go, what to use and how to use it, with in depth instructions all over your television screen.

[/div]

[/div]

^ THIS. I came here to say exactly that. I miss games NOT holding your hand. Also, I miss the days when First Person Shooters weren't even a thought.

[/div]

Doesn't this apply to big name Titles on the PS3 & XBOX 360? Most of the Wii games I've exeperienced don't exactly have this problem.

Such as?

In a way exhausting
we're problem solving
Drink 'til she's attractive
We're PARTYNAUSEOUS
Talking 'bout diplomatic
I brought my plastic
Making that peace attractive
We're PARTYNAUSEOUS
PSN: naviator_9

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WaveyChristmas

45. Posted:

Aviator wrote:

WaveBoy wrote:

bezerker99 wrote:

Chrono_Cross wrote:

I hate how games take away the learning curve of the experience. I miss figuring out what every button does and the old school trial and error process.

Nowadays, every game tells where to go, what to use and how to use it, with in depth instructions all over your television screen.

[/div]

[/div]

[/div]

^ THIS. I came here to say exactly that. I miss games NOT holding your hand. Also, I miss the days when First Person Shooters weren't even a thought.

[/div]

[/div]

Doesn't this apply to big name Titles on the PS3 & XBOX 360? Most of the Wii games I've exeperienced don't exactly have this problem.

[/div]

Such as?

Castlevania: The Adventure ReBirth, that's the only answer you'll ever need. :p

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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Aviator

46. Posted:

One game that doesn't hold you hand.

Guys, Nintendo has not got a single game that holds your hands.

In a way exhausting
we're problem solving
Drink 'til she's attractive
We're PARTYNAUSEOUS
Talking 'bout diplomatic
I brought my plastic
Making that peace attractive
We're PARTYNAUSEOUS
PSN: naviator_9

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WaveyChristmas

47. Posted:

MadAussieBloke wrote:

@wavesta yes the large percentage on PS360 greatly outweigh the small percentage on the Wii ;)

I miss cheesy FMV sequences :)

Resident Evil 1 on the PSX had the best! :p Man, i miss that old school RE main menu intro. Classic stuff. lol

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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WaveyChristmas

48. Posted:

Aviator wrote:

One game that doesn't hold you hand.

Guys, Nintendo has not got a single game that holds your hands.

[/div]

Nintendo games still aren't heavy on the hand holding, there may be a tiny bit of it in the beginning with Metroid Prime 3 or Mario Galaxy for example, but the rest onwards is anything but. I don't remember NSMBWii holding me by the hand, but i do remember it giving me bucket loads of 1-ups which will sadly seem normal in comparison to the amount of lives you'll be instantly getting in NSMB '2'. sigh*

Edited on by WaveyChristmas

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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Xiao_Pai

49. Posted:

WaveBoy wrote:

Aviator wrote:

One game that doesn't hold you hand.

Guys, Nintendo has not got a single game that holds your hands.

[/div]

[/div]

Nintendo games still aren't heavy on the hand holding, there may be a tiny bit of it in the beginning with Metroid Prime 3 or Mario Galaxy for example, but the rest onwards is anything but. I don't remember NSMBWii holding me by the hand, but i do remember it giving me bucket loads of 1-ups which will sadly seem normal in comparison to the amount of lives you'll be instantly getting in NSMB '2'. sigh*

unless they're talking about the....what do you call them again? The "You suck!" characters in the Galaxy games and Returns? xD
(seriously though I forget the name of that feature)

I love Erica (Strike Witches), Eureka (Eureka Seven), and Tenma (School Rumble), stay away from them. xD
Update: Also love Yukari and Mizore from Rosario + Vampire.
Another Update: Also Yuuki...from School Rumble...
Yet Another Update: Also Amber and Xiao Pai from Rune Factory 4.

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Wheels2050

50. Posted:

1 thing I really liked in SMG was how you were often 'shown' how do do stuff (beat enemies, solve puzzles) without having to be directly told. They'd put in something earlier in the level, with an admittedly obvious clue, and let you figure out what you were meant to to. That could then be applied later in the level in different/more difficult scenarios.

I really appreciated that as it was a way to introduce new concepts without some character pulling you aside and literally telling you exactly how to do things, like many other games would do.

I used to have a blog link here. I'll put it back up when the blog has something to read.

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shingi_70

51. Posted:

Don't nintendo games now in days have the if suck enough times we will help you feature. Not hand holding at all.

And it would make sense games aren't as hard as they become more mainstream.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

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MrWezzle

52. Posted:

I miss not having the internet. I realize that has nothing to do with the games themselves, but just the sheer LORE that got created out in the schoolyard or at a friend's house... I'd love to have that back. The secret whistles in SMB3, all of the absolutely crazy (and scary) stuff in the Mortal Kombat series... there were no definite answers. Even if some kid told you he got this secret or that secret to work, you didn't believe him until you'd seen it with your own eyes. Everything was a rumor, and it added such an incredible level of mystique to the entire medium.

MrWezzle

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Ryno

53. Posted:

I don't miss anything about the retro gaming and consoles since I collect them and have a backlog of NES, SNES, Genesis, and even a few PSX games as wide as the Ecto-Containment Unit that will keep me busy during this life. What I do miss is playing co-op with a friend though. I also miss summer vacation!

To blessed to be stressed.
80's music makes me feel fabulous.
I miss Japanese games, the good stuff... Games that are imaginative, have good and unique gameplay, a great soundtrack, and replay value.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

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Ryno

54. Posted:

MrWezzle wrote:

I miss not having the internet. I realize that has nothing to do with the games themselves, but just the sheer LORE that got created out in the schoolyard or at a friend's house... I'd love to have that back. The secret whistles in SMB3, all of the absolutely crazy (and scary) stuff in the Mortal Kombat series... there were no definite answers. Even if some kid told you he got this secret or that secret to work, you didn't believe him until you'd seen it with your own eyes. Everything was a rumor, and it added such an incredible level of mystique to the entire medium.

This is good point. Everything you knew was either from experiencing it yourself, hearing it from a friend, Nintendo Power, or calling the hint hotline. There was no Internet temptation.

To blessed to be stressed.
80's music makes me feel fabulous.
I miss Japanese games, the good stuff... Games that are imaginative, have good and unique gameplay, a great soundtrack, and replay value.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

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WaveyChristmas

55. Posted:

Ryno wrote:

I don't miss anything about the retro gaming and consoles since I collect them and have a backlog of NES, SNES, Genesis, and even a few PSX games as wide as the Ecto-Containment Unit that will keep me busy during this life. What I do miss is playing co-op with a friend though. I also miss summer vacation!

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[/div]

I absolutely miss the late 80's(Wish i could of experienced the earlier to mid 80's at a decent age for me to remember though) and early 'early' 90's(as in before 93') that came 'with' the NES & SNES. Big suprise! :p The Fashion, Music, Commercials, Movies, Cartoons, Toys and of course Nintendo were off the charts-awesome. The NES may of ruled our childhoods with the gaming scene, but that was just one factor out of the many other amazing things that blasted out of that brilliant time period. B-)

I'm grateful that there was no internet during those times, back then we were too busy making fort jungles, just using our imagination in general to make things far more interesting and fun. And board games were still the norm which doesn't exactly seem like the case nowadays.. Like you i don't miss retro gaming because i'm still experiencing and living it up. The downside though is that i'm not 5-6 years old( no responsibilites, not a care in the world. Where taking trips to McDonalds actually felt magical, going to Chuck E Cheese or to the toy store ect ect seemed like extremely exciting unforgettable events.

There's also nothing like watching a movie through the eyes of a 7 year old child as Tom Savini once said. You get older and your perception when watching films becomes a bit altered, perhaps jaded, and the magic and wonder is kind of gone considering we've been exposed to so much crap based on what goes behind the scenes, the internet, just getting olde and wiser in general ect ect p ) When you're a kid it just seems all too real and the ability to actually get scared beyond belief by watching films such as The Excorsist(for ex) at the age of 7 might not always apply to when you're '27' :p It's rare in this day and age for a horror movie to scare me. Ju-On/The Grudge was probably the last.

and the larger downside is that it's 2012, the era in no way compares. In fact, i loathe it greatly for so many reasons..The flipside I'd say is YouTube because i can watch all of my favorite retro commercials, video's, 'anything' which is just wonderful. And Nintendo is still kicking a** and taking names hehe.

Edited on by WaveyChristmas

Currently Playing: Kirby's Dreamland 2!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
80s FANATIC & King of NES Tekkidome!

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SilverSeraph

56. Posted:

Hi everyone,

Long time lurker, first time poster and I had to jump in this thread.

I miss a lot of things...

I miss being blown away by parallax scrolling. I’ll never forget the feeling I got the first time I played Super Castlevania 4 and saw a whopping 4 layers of parallax scrolling.

I miss looking forward to the next issue of EGM and Diehard Gamefan

I miss purely digital controls. If digital is a step up from analog for TV, then how can analog be a step up from digital for game controllers? It’s true you can have things like different walking speeds for a character when you apply different degrees of pressure on an analog stick, but those different walking speeds, etc, almost always translate into discrete, digital walking states for your character, be it Link, Mario, or Sly Cooper etc. In a game like Gran Turismo I still used the d pad for steering because it was way more dependable to move the car to the place on the track I needed to be. I could never make the car go straight with the analog stick. Anyone else know what a mean here?

I miss the Japanese-centric feel of the industry. I think this is why Nintendo is my favorite. They are the only hardware manufacturer and large scale game dev, with the possible exception of Capcom, that are still unapologetically Japanese. Sony has become mostly westernized as have Konomi and Square Enix and many other Japanese devs. It’s true you still have smaller devs like Vanillaware that still fill that niche, but for the most part it feels to me that video game culture is now dominated by the West with that has come the imperative for Hollywood-style “Cinematic Experiences” in the place of fun and simple core gameplay.

I guess what I miss the most is when the industry was a lot smaller and I think a lot of what we hate has happened to video games is a result of Sony entering the industry. For one thing, it wasn’t really an “industry” before the Playstation. It used to be that you never heard about a game company’s sales figures or any particular game’s “blockbuster budget”. By the end of the Playstation lifespan that all changed and today developers aim for the largest common denominator of mouth-breathing Wal Mart shoppers at the expense of people like us.

I’ll never forget the day I went to pick up Castlevania 3 at the local Toy’s R Us. I went in the morning at the store’s opening and I got the first copy from the store. That was before Gamestop or Babbage’s or midnight releases so it may have been the first copy sold in my entire county. I was surprised and blown away by the box art because I hadn’t seen it 3 months before on the internet. I felt like that game and games of that generation were made for me and I played them because they were fun, not because I felt some social mandate to grind my way to the top of some leaderboard or achievements ladder and show my friends the undefeatable massiveness of my epeen.

SilverSeraph

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eviLaTtenDant

57. Posted:

That no one whined about them not being retro enough.

Number 2? Says who? >=o]

Nintendo Network ID: LTD_2112

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Chrono_Cross

58. Posted:

Nintendo games don't hold your hand? Right, because the Super Guide in most of their recent games don't beat the level for you.

Riiiiiiiiiiight.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

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JustAnotherUser

59. Posted:

I miss the everything.
Difficulty.
Music.
Creativity. (Creating amazing experiences with so many limitations. Especial file size!)
NO TUTORIALS!
Lack of a skip level option.

Today if you can't beat a level you have the option to skip it or let something else beat it for you. (I'm looking at you super-guide...)

Edited on by JustAnotherUser

JustAnotherUser

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shingi_70

60. Posted:

Cmon man what does westernized even mean.

If it means highly cinematic, story focused, and pushing graphics than wasn't square westernized during the 16bit era.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70