Retro Forum

Topic: Super Mario Sunshine Discussion

Showing 101 to 111 of 111

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Chrono_Cross

Chrono_Cross

101. Posted:

Emaan wrote:

GamecubeMan wrote:

I thought Pinata Village's Levels were brutal, especially the level were you have to save the mayor without FLUDD! D:

That was awful. I forgot how frustrating this game was. :p

(I still love it)

That's what makes it such a wonderful game, though. No 3D Mario has such a rewarding difficulty.

Edited on by Chrono_Cross

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MasterWario

MasterWario

102. Posted:

GamecubeMan wrote:

I didnt even know Noki Bay Exsisted until two years into the game (I was young) lol.
Anyway, welcome to NintendoLife MasterWario. Loving the Bogmire avatar, you dont see too many people on NL with that unique avatar :)

Well thanks!

GamecubeMan wrote:

I thought Pinata Village's Levels were brutal, especially the level were you have to save the mayor without FLUDD! D:

I remember trying to spin jump from the center pool to clean off enough goop to jump to FLUDD, rather than take the underside route. I think I got it after a long time. :)

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Emaan

Emaan

103. Posted:

/me throws Gamecube controller.

I agree on it being rewarding. Albeit, very antagonizing to my self esteem. :p

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GamecubeMan

GamecubeMan

104. Posted:

CactusJackson wrote:

Emaan wrote:

GamecubeMan wrote:

I thought Pinata Village's Levels were brutal, especially the level were you have to save the mayor without FLUDD! D:

That was awful. I forgot how frustrating this game was. :p

(I still love it)

That's what makes it such a wonderful game, though. No 3D Mario has such a rewarding difficulty.

I agree, I hated how galaxy was way too easy to 100% it had some challenges but with persistence you would end up beating the game way too quickly :/

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Emaan

Emaan

105. Posted:

I'll admit it, Super Mario Galaxy gave me a few frustrations, like the purple coin challenges and comets.

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CM30

CM30

106. Posted:

To be honest, I always hated that poison river level you could only get to by bringing Yoshi to the island in Delfino Plaza. That always caused me more difficulty than most of the other hard levels in Sunshine.

Also, I don't think Galaxy 1 and 2 were easier. The Perfect Run and some Green Stars really outdid anything in 64 or Sunshine difficulty wise.

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Emaan

Emaan

107. Posted:

CM30 wrote:

To be honest, I always hated that poison river level you could only get to by bringing Yoshi to the island in Delfino Plaza. That always caused me more difficulty than most of the other hard levels in Sunshine.

I still haven't beaten that level. :O

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
✰ Not around as much as I used to be ✰

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CM30

CM30

108. Posted:

Emaan wrote:

CM30 wrote:

To be honest, I always hated that poison river level you could only get to by bringing Yoshi to the island in Delfino Plaza. That always caused me more difficulty than most of the other hard levels in Sunshine.

I still haven't beaten that level. :O

How far did you get? The storm drain/poison river bit with the lillypads, or the Yoshi boat ride?

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bezerker99

bezerker99

109. Posted:

Sunshine actually was the beginning of the downfall for nintendo.

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Emaan

Emaan

110. Posted:

CM30 wrote:

How far did you get? The storm drain/poison river bit with the lillypads, or the Yoshi boat ride?

Oh I got there with Yoshi (painfully so) >:0

Its the river part with the lillypads. :O

I believe in make believe~
[20:48] Emaan dances the pikpik emaan;
[20:48] Sensei_PikPik does the pikpik emaan
The Emaaloggery
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GamecubeMan

GamecubeMan

111. Posted:

To add to the pain, when you actually got there, you have to collect 8 red coins :3 I actually beat that, mostly because I've been playing Sunshine for years. PS @Zerk Super Mario Sunshine is pretty much the Zelda 2 to the Mario Series :3

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