Showing 1 to 20 of 24
1. Posted: Sun 21st Jun 2009 22:50 BST
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2. Posted: Mon 22nd Jun 2009 01:29 BST
I never really paid that much attention, but it does make sense.
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3. Posted: Mon 22nd Jun 2009 01:31 BST
Wow. Cool. Now I don't feel bad for all times I killed Mario.
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4. Posted: Mon 22nd Jun 2009 01:37 BST
I went to the link and it said this picture has been moved or deleted.
5. Posted: Mon 22nd Jun 2009 01:37 BST
woah didnt see that coming
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6. Posted: Mon 22nd Jun 2009 01:48 BST
Well it's just fans over-analyzing, but even if it's true, that doesn't stop it from being one of the best games ever, right?
7. Posted: Mon 22nd Jun 2009 15:43 BST
The link still works fine for me...
8. Posted: Mon 22nd Jun 2009 15:46 BST
I thought that was common knowledge.
9. Posted: Mon 22nd Jun 2009 15:47 BST
well it looks like ur wrong again
10. Posted: Mon 22nd Jun 2009 15:48 BST
Who cares. I downloaded it and its awesome.
Why can't Metroid crawl?
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11. Posted: Mon 22nd Jun 2009 15:48 BST
it was... all a play? you mean it wasn't real? D:
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12. Posted: Mon 22nd Jun 2009 15:51 BST
Well, of course it doesn't change anything. Just interesting that I played it so many times and somehow managed to never piece it together. It all seems so obvious in hindsight, though.
13. Posted: Mon 22nd Jun 2009 16:04 BST
AlexSays wrote:I thought that was common knowledge.well it looks like ur wrong again
It's always nice to have fans follow me around the site.
Just for the sake of countering a pointless remark though, not only do you not have an instance of me being wrong before, but four to five people on a gaming site do not accurately reflect what one would consider widely accepted as "common knowledge".
It's okay though, I'm welcoming you to try again.
14. Posted: Mon 22nd Jun 2009 16:06 BST
That's a cool concept, and they do something similar to that in Paper Mario.
It's the little things like this that makes SMB3 my favorite game.
15. Posted: Mon 22nd Jun 2009 16:13 BST
The opening screen is the opening of a curtain and and at the end of every level Mario goes "off-stage." So unless you close your eyes every time you power on and every time you finish a level, there's nothing subtle about it. I thought it was common knowledge, too.
It's a nice theme. I always liked the little touches like the shadows on the backdrops and the way the floating platforms were bolted to the wall.
Edited on Mon 22nd June, 2009 @ 16:14 by Adam
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To the bear arcades again.
16. Posted: Mon 22nd Jun 2009 16:14 BST
did i completly miss the joke or is that just not funny
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17. Posted: Mon 22nd Jun 2009 16:17 BST
Yes, you missed the joke.
But that might just be because there is no joke.
18. Posted: Mon 22nd Jun 2009 16:28 BST
Huh... not sure why I never noticed just how much they went with a stage theme for the art direction (I was somewhat aware of it, but never really gave it any thought). It's true that shadows on the sky don't make any sense outside of this stage theme, likewise with the bolted-on blocks. It also helps to make the end-of-level screen much more reasonable if you take all of this into account. Now I'll have to play through it again soon to watch for imagery and visual decisions that support this idea.
I'm thinking now about the way the boss battle screen fades to black after you grab the rod, then slowly lightens up again with the royal backdrop, with clouds in the middle. That would make perfect sense on the stage as a wonderful way to make the transition -- fade the stage after the boss battle with just a spotlight on Mario, re-arrange the set and backdrop in the dark to produce the King's chamber, and, while this is happening, pass some clouds by vertically, spotlit as well, to give the illusion of Mario falling into the next scene.
Fantastic! This has actually awakened a new appreciation in me for this game, which I would have thought unlikely given how I already regard it as the pinnacle of platforming (sorry, SMW fans).
Edited on Mon 22nd June, 2009 @ 16:30 by warioswoods
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19. Posted: Mon 22nd Jun 2009 18:51 BST
I noticed, but I didn't know most people didn't. I can kind of imagine why though. It's just.... Mario.
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20. Posted: Mon 22nd Jun 2009 18:59 BST
People talk about SMB2 being a play, yet no one even says anything about Mario Party 2 or Paper Mario: The Thousand Year Door.