Retro Forum

Topic: Super Mario Bros. 3....was all a play?

Showing 1 to 20 of 24

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RJay

1. Posted:

http://i42.tinypic.com/2ls865v.jpg

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The_Fox

2. Posted:

I never really paid that much attention, but it does make sense.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

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metakirbyknight

3. Posted:

Wow. Cool. Now I don't feel bad for all times I killed Mario.

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Proud Homebrewer.

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mariofan5000

4. Posted:

I went to the link and it said this picture has been moved or deleted.

mariofan5000

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Cryptonic

5. Posted:

woah didnt see that coming

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TwilightV

6. Posted:

Well it's just fans over-analyzing, but even if it's true, that doesn't stop it from being one of the best games ever, right?

TwilightV

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The_Fox

7. Posted:

mariofan5000 wrote:

I went to the link and it said this picture has been moved or deleted.

The link still works fine for me...

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

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AlexSays

8. Posted:

I thought that was common knowledge.

AlexSays

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irken004

9. Posted:

AlexSays wrote:

I thought that was common knowledge.

well it looks like ur wrong again

Backloggery

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IAmNotWill

10. Posted:

Who cares. I downloaded it and its awesome.

Why can't Metroid crawl?
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theblackdragon

11. Posted:

it was... all a play? you mean it wasn't real? D:

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The_Fox

12. Posted:

TwilightV wrote:

Well it's just fans over-analyzing, but even if it's true, that doesn't stop it from being one of the best games ever, right?

Well, of course it doesn't change anything. Just interesting that I played it so many times and somehow managed to never piece it together. It all seems so obvious in hindsight, though.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

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AlexSays

13. Posted:

irken004 wrote:

AlexSays wrote:

I thought that was common knowledge.

well it looks like ur wrong again

It's always nice to have fans follow me around the site.

Just for the sake of countering a pointless remark though, not only do you not have an instance of me being wrong before, but four to five people on a gaming site do not accurately reflect what one would consider widely accepted as "common knowledge".

It's okay though, I'm welcoming you to try again.

AlexSays

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TanookiMike

14. Posted:

That's a cool concept, and they do something similar to that in Paper Mario.

It's the little things like this that makes SMB3 my favorite game. ;)

TanookiMike

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Adam

15. Posted:

The opening screen is the opening of a curtain and and at the end of every level Mario goes "off-stage." So unless you close your eyes every time you power on and every time you finish a level, there's nothing subtle about it. I thought it was common knowledge, too.

It's a nice theme. I always liked the little touches like the shadows on the backdrops and the way the floating platforms were bolted to the wall.

Edited on by Adam

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mathewsinc

16. Posted:

did i completly miss the joke or is that just not funny

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Adam

17. Posted:

Yes, you missed the joke.

But that might just be because there is no joke.

Come on, friends,
To the bear arcades again.

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warioswoods

18. Posted:

Huh... not sure why I never noticed just how much they went with a stage theme for the art direction (I was somewhat aware of it, but never really gave it any thought). It's true that shadows on the sky don't make any sense outside of this stage theme, likewise with the bolted-on blocks. It also helps to make the end-of-level screen much more reasonable if you take all of this into account. Now I'll have to play through it again soon to watch for imagery and visual decisions that support this idea.

I'm thinking now about the way the boss battle screen fades to black after you grab the rod, then slowly lightens up again with the royal backdrop, with clouds in the middle. That would make perfect sense on the stage as a wonderful way to make the transition -- fade the stage after the boss battle with just a spotlight on Mario, re-arrange the set and backdrop in the dark to produce the King's chamber, and, while this is happening, pass some clouds by vertically, spotlit as well, to give the illusion of Mario falling into the next scene.

Fantastic! This has actually awakened a new appreciation in me for this game, which I would have thought unlikely given how I already regard it as the pinnacle of platforming (sorry, SMW fans).

Edited on by warioswoods

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Maxime

19. Posted:

I noticed, but I didn't know most people didn't. I can kind of imagine why though. It's just.... Mario.

Don't let my location fool you. I'm Québécois, not Canadian.

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Hyperstar96

20. Posted:

People talk about SMB2 being a play, yet no one even says anything about Mario Party 2 or Paper Mario: The Thousand Year Door.

Hyperstar96