Retro Forum

Topic: Super Mario Advance vs Super Mario All Stars?

Showing 1 to 20 of 20

AuthorMessage
Avatar

LinktotheFuture

1. Posted:

I was wondering if everyone here prefers the updated graphics and sound of Super Mario All Stars, or the updates graphics and game changes of the Super Mario Advance series? Both are great, so I am guessing it will depend if you prefer playing on your TV or playing on a handheld. I am curious on what people think.

The chickens are restless.
3DS Friend Code: 1547-5282-6926

AuthorMessage
Avatar

The_Fox

2. Posted:

Well, there isn't much of a difference, but I'd have to pick All-Stars.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

AuthorMessage
Avatar

The_Ink_Pit_Ox

3. Posted:

I've always assumed the SMA series is mostly based on All-Stars (which I never had).

Friend code: 5370-0444-3461
Animal Crossing City Folk Code: 3053-5977-0373

AuthorMessage
Avatar

SmaMan

4. Posted:

Pssshh! All Stars all the way! Sure there's voice samples and the graphics have a little bit of a face-lift, but those barely make up for the way the music got raped!
Example: Vanilla Dome in SMA 2 Super Mario World.

Edited on by SmaMan

3DS FC: 0688-5773-0158

Twitter: SmaMan

AuthorMessage
Avatar

LinktotheFuture

5. Posted:

I was playing the Super Mario Advance that has Super Mario 2, and the boss from world 3 was totally new, a giant birdo robot tank. It was very cool. Also the giant shyguys and vegetables are very cool. At least for Mario 2, Super Mario Advance is the winner for me.

The chickens are restless.
3DS Friend Code: 1547-5282-6926

AuthorMessage
Avatar

Metang

6. Posted:

All Stars, hands down.

Images speak louder than words.
YouTube: TheLegendaryPirate
Email: e.123.omega.0@gmail.com

AuthorMessage
Avatar

FATEM

7. Posted:

All Stars. It's just better somehow as well as the added convenience of all the games on one cartridge.

No-one can hear Bohemian Rhapsody without singing along.
DSiWare Friend Codes:
MvsDK:MMA-524212537307 UNO!-3953-7295-2611
Suujin Taisen Number Battles-034586240750 Dragon Quest Wars-0732-4886-6231
Bomberman:Blitz-163443150466

AuthorMessage
Avatar

warioswoods

8. Posted:

It depends on the specific game; first off, there seems to be some confusion in the discussion, for Super Mario World was not really part of All Stars, it just included the updated versions of the NES games (although they did release All Stars + SMW on one cartridge for a while, still keeping their names distinct however). SMW and Yoshi's Island were arguably better on the SNES, but that's because they started as SNES games.

The updated NES games, however, were better in the Advance series, and that would be only Mario 2 and Mario 3. Mario 2 had new bosses, huge enemies, and other little additions that made it great fun to replay; Mario 3 had the eReader levels, if you were fortunate enough to have all the equipment to load them, which were, if you ask me, the best new 2D Mario levels in many, many years (better than the entire NSMB).

There were 32 new eReader levels total, by the way, but only half made it out of Japan. I have all 32, and here's a video of me playing through one of the great Japan-only levels.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -Lakitu 64
Join us in the epic Nintendo Life Wii Music Thread

AuthorMessage
Avatar

LinktotheFuture

9. Posted:

@wariowoods How do you load the eReader levels? How that level was crazy. I really want to get all the eReader levels.

Edited on by LinktotheFuture

The chickens are restless.
3DS Friend Code: 1547-5282-6926

AuthorMessage
Avatar

The_Ink_Pit_Ox

10. Posted:

@WarioWoods: That was awesome! I wish I'd gotten an e-Reader. SMW coins, turnips from SMB2, and two fortress monsters. Oh well, SMA4 is all new to me (I never get past the water world in SMB3).

Friend code: 5370-0444-3461
Animal Crossing City Folk Code: 3053-5977-0373

AuthorMessage
Avatar

warioswoods

11. Posted:

The eReader levels were actually contained in the tiny dotcodes on each card that you scan. To load eReader levels, you unfortunately need: the eReader, 2 GBAs, and a link cable. You put SMA4 in one GBA, the eReader in the second, link them, and then slide the level card through the one with the eReader when the game prompts you to do so. After loading a level and beating it once, it will be saved in your SMA4 save file, so you won't need the card or reader anymore to play it. The other issue is that the Japanese cards are not compatible with the US or EU game cartridge, so you'd need the J game if you wanted to play every level.

However, there is an easier route through emulation. CaitSith, a guru of all things eReader, re-encoded all the Japanese level cards to be compatible with the US game, and posted them on his site as raw files (intending for others to physically print them out using high-resolution printers and high quality paper, then scan them in the manual way -- a difficult process). Using those and the NO$GBA emulator's full eReader and linking capabilities, I was able to transfer all 32 levels to one save game file for SMA4, which can then be used with the ROM in any emulator to play all the levels, or you can even use it with a GBA flashcart, if you have one, for the full experience (which is what I did). I believe I was the first to create a single save file containing all the levels (even the Japan-only ones), and I did it several years ago when the NO$GBA emulator first caught up with all the necessary eReader capabilities to make it work properly.

Anyhow, I could post a link to my save file containing all the levels, but I'd be concerned about forum rules, etc. Technically it's not a ROM, since it's just a save file that would still require you to get the ROM on your own in order to use it, but I'd rather let a moderator clear it before posting.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -Lakitu 64
Join us in the epic Nintendo Life Wii Music Thread

AuthorMessage
Avatar

jayo

12. Posted:

SmaMan wrote:

Pssshh! All Stars all the way! Sure there's voice samples and the graphics have a little bit of a face-lift, but those barely make up for the way the music got raped!
Example: Vanilla Dome in SMA 2 Super Mario World.

Ha! Are you kidding?! GBA all the way! The voice samples, graphics tweaks, and more flexibility with saving, they more than make up for the music! And personally, I rather like how the music sounds on the GBA version! Really, the GBA versions are large improvements, such that I can't bear to play the originals again!

jayo

AuthorMessage
Avatar

TKOWL

13. Posted:

the sound chip on the gba one is REALLY TERRIBLE

Backloggery | Art Blog

Nintendo Network ID: Ryanknight-TKOWL | Twitter: TKOWL

AuthorMessage
Avatar

jayo

14. Posted:

Actually, the sound chip does a pretty good job of reproducing the SNES sounds on the GBA speaker!

jayo

AuthorMessage
Avatar

Rensch

15. Posted:

There aren't any significant changes. I'd say All-Stars because it has everything for a cheap price, especially if you can find the version with Super Mario World on it.

Friend code 3DS: 4210-4747-2358

AuthorMessage
Avatar

NotEnoughGolds

16. Posted:

jayo wrote:

SmaMan wrote:

Pssshh! All Stars all the way! Sure there's voice samples and the graphics have a little bit of a face-lift, but those barely make up for the way the music got raped!
Example: Vanilla Dome in SMA 2 Super Mario World.

Ha! Are you kidding?! GBA all the way! The voice samples, graphics tweaks, and more flexibility with saving, they more than make up for the music! And personally, I rather like how the music sounds on the GBA version! Really, the GBA versions are large improvements, such that I can't bear to play the originals again!

The voice samples in Super Mario Advance (Super Mario Bros. 2) are so bad that I lose interest in the first 10 minutes every time I fire it up.

NotEnoughGolds

AuthorMessage
Avatar

jayo

17. Posted:

Rensch wrote:

There aren't any significant changes. I'd say All-Stars because it has everything for a cheap price, especially if you can find the version with Super Mario World on it.

I'd say the GBA version, since in it you can save the game anywhere, not just after you beat a fortress or ghost house. It's really frustrating to make it up to a castle and lose your last life and have to go all the way through a couple of stages again!

jayo

AuthorMessage
Avatar

WanderFan91

18. Posted:

Super Mario All-Stars is better, imo, than Advance.

AKA StarBoy91
Ah, irony
Wanderloggery | StarBlog
Massive retro gamer with a heart <3
Big Wander Over Yonder fan
Also a fan of Gravity and all things 16-bit
23 and proud =)
To each their own

AuthorMessage
Avatar

WanderFan91

19. Posted:

ryanknight717 wrote:

the sound chip on the gba one is REALLY TERRIBLE

You noticed that, too? I was literally brokenhearted when I found out sometime in 2008/2009 when I found out the GBA sound samples were crap compared to the powerful SNES sound samples. Thank Breath of Fire 1 for that. :(

AKA StarBoy91
Ah, irony
Wanderloggery | StarBlog
Massive retro gamer with a heart <3
Big Wander Over Yonder fan
Also a fan of Gravity and all things 16-bit
23 and proud =)
To each their own

AuthorMessage
Avatar

jayo

20. Posted:

Well, I think the GBA does a really good job of recreating the SNES sounds on those small speakers! I think the SNES sound samples are crap compared to those of the GBA!

jayo