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Topic: SMB3 glitch

Posts 1 to 9 of 9

DrWofgang

For years I have been trying to recreate a glitch. In the World 8 section where you navigate Mario around in a dark world followed only by a spot light type thing. One time through, the entire world was in the light... No spot light, I saw the whole world, even after entering a level and either dying or completing it. the world remained "un-dark". This took place on the NES version. not an emulator or the All Stars. I was wondering if this ever happened to anyone else, and how I could make it happen again. Or if it was just some random thing my NES decided to do to screw with me for a lifetime.

DrWofgang

LaserdiscGal

Pics or it didn't happen.

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

DrWofgang

If I could relay that message to myself 20-ish years ago, I'd have a pic to share.

DrWofgang

LaserdiscGal

My guess was that the cartridge was glitched, it was super common for even the slightest speck of dust to glitch cartridge based games.

Edited on by LaserdiscGal

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

DrWofgang

I thought that may be the case. I was just holding out hope there might be some specific way to make it happen again.

DrWofgang

LaserdiscGal

Maybe look into getting a Model 2 NES and try cartridge tilting?

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

DrWofgang

I could give that a try. The strangest thing about the original glitch was there wasn't any sprite or background issues. It just seemed like it was all meant to be that way. The only thing I really remember about that specific run through, I was searching for a World 9. There was a huge rumor back then that there was a hidden world. I can't remember if Nintendo power started it. But I remember seeing a picture on a magazine or something with "World 9" on the game screen. All my friends and I searched like mad for it.

DrWofgang

KingMike

There is a World 9 in SMB3. It's the Warp Zone.

As to the original topic, I did use an emulator to play the game in order to observe the technical details of how the game is drawing that map in order to determine the likelihood of it happening or perhaps being a foggy memory. Are you sure you weren't thinking of the part with Bowser's Castle?
And it seems unlikely. The game is only actually drawing a 3x3 tile square area around Mario (and using sprites to turn that into a circle). The rest of the screen is replaced with blank tiles. Or maybe it initially fills the screen with blank tiles and only loads the map data for the area around Mario. Same effect.
(if it was using a palette effect, of using two palettes and making the dark areas an all-black palette, then a glitch would seem more likely to occur)

Edited on by KingMike

KingMike

DrWofgang

Certainly not thinking of Bowser's castle. I could see the entire path. Skulls, Level entries, a pipe or 2 from what I recall. To me it just looked like a run of the mill world map, only without the circle to illuminate Mario on his path. I've just always wondered if it was something specific I had done to make that happen. With all the secret things in that game which use odd ways to trigger their appearance (IE the white mushroom houses and especially coin ships), I just assumed I pulled off the right combination of something to make it happen, or it being a cartridge malfunction.

DrWofgang

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