I previously posted here somewhere on Nintendolife a post that showed the unused 'enemy' Stoke, but there seem to be more hidden stuff inside the code of Super Metroid.
Yeah, thank you for linking me to this site. It's really awesome. I spent hours at work reading about recovered content from the Super Mario platformers.
Yeah, thank you for linking me to this site. It's really awesome. I spent hours at work reading about recovered content from the Super Mario platformers.
...I'm quitting soon, in case you didn't know.
Surely you mean from REAL work and not NL?
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Yeah, thank you for linking me to this site. It's really awesome. I spent hours at work reading about recovered content from the Super Mario platformers.
Found using a Sprite Viewer on a ZSNES save state, this weird, alien-esque Pac-Man type thing can be seen amongst Mother Brain's graphics. Absolutely no idea what it was doing there, unless it was supposed to be a part of Mother Brain herself. Very creepy.
that's some cool stuff man. It's always interesting to see changes from earlier versions of a game, or I suppose anything really, compared to the final product.
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Topic: More stuff that was left out of Super Metroid
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