Some guy in a dungeon told me to walk into the waterfall. I did, and this woman told me to pay her to talk. I rupee grinded, only to discover that 10 rupees wasn't enough. I was like "WHAT!!!!!?" Complete ripoff, considering how hard it is to rupee grind.
wow! people are still talking about that? I thought that was like Darth Vadar being Luke's father, everyone just....knew. haha
@Starfox are you playing this game for the first time?Yeah, rupee grinding is a little tedious in this game, but can be fun. Some parts in the first Zelda are very non-intuitive.
I grind for rupees in Level 3 on slimes with the White Sword, in the first couple rooms then exit and reenter to respawn them and repeat. I recall plenty of 5-rupee kills.
I'm also having trouble with LOZ: Majora's Mask (specifically on the first dungeon after you get the first key). I feel as though Zelda games make their dungeon layout a bit too cryptic. They never hint at what you're supposed to do, they just force you to try lots of different things (which can waste 15 minutes to an hour).
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I'm also having trouble with LOZ: Majora's Mask (specifically on the first dungeon after you get the first key). I feel as though Zelda games make their dungeon layout a bit too cryptic. They never hint at what you're supposed to do, they just force you to try lots of different things (which can waste 15 minutes to an hour).
Use deku sticks on the burning posts to make torches and burn the spider web down if your stuck there.
@Chucko Thanks! But still, if I remember correctly, the instruction booklet doesn't mention that at all (the fact that you can use a deku stick as a torch). See what I mean?
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That mechanic was introduced in OoT, so maybe they just assumed most people would get it already. Zelda actually is fairly good at giving hints, if you look for them. If every pot in a room contains Deku sticks, you'll probably need them. I didn't really have problems with the temples in MM...it's finding out what to do when in all the sidequests that kills me, difficulty wise.
That mechanic was introduced in OoT, so maybe they just assumed most people would get it already. Zelda actually is fairly good at giving hints, if you look for them. If every pot in a room contains Deku sticks, you'll probably need them.
Ya, thats why I couldn't get past the first dungeon my first time playing. I was like 10 or something, and I hadn't played any other Zelda games... I ended up having all the ones I could get by the time Wind Waker came out, because I loved Zelda so much:) Sadly the only ones I'm missing still are the NES Zeldas(besides on Collectors Edition), and of course the CDi Zelda games...
I'm also having trouble with LOZ: Majora's Mask (specifically on the first dungeon after you get the first key). I feel as though Zelda games make their dungeon layout a bit too cryptic. They never hint at what you're supposed to do, they just force you to try lots of different things (which can waste 15 minutes to an hour).
Use deku sticks on the burning posts to make torches and burn the spider web down if your stuck there.
Um, wood burns
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Topic: Legend of Zelda frustration
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