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Topic: Goldeneye N64 Glitches

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Erik343

Hello,

I just got a RGB modded N64 and it rules! I am also hooked up to a 4K TCL TV with a XRGB-mini Framemeister upscaler!

The only problem I am having is with Goldeneye. The issue occurs both with a modded and unmodded N64.

The issue is that when you shoot at a wall, and then move closer to the bullet holes, the holes flicker and dissappear temporarily. The bullet holes reappear when you move further away too. Also, the decals that are on boxes and crates flicker and go in and out as well.

Do you guys have the same problem with the same game? If it is only me then I will replace the Goldeneye game cartridge’s capacitor!

Thanks!
Erik W.

Edited on by Erik343

Aflack!

Trajan

The bullet holes I know that's how the game is normally. I don't remember on labels.

What you're seeing is the camera moving past the bullet hole. Having walls flicker out of focus was a thing on the 64 if you got up to them and positioned the camera the right way.

You could load it up on an emulator and check side by side.

Sakurai: Which is why I think we should forget about console wars and focus on what’s really important: enjoying the games themselves.

"If we did this (mobile games), Nintendo would cease to be Nintendo." - Iwata

Erik343

Thanks for the information, I will mess with the Wii Emulator!

Aflack!

ThanosReXXX

@Erik343 You could also try Project 64 on PC, so you'll have two sources outside of the original cartridge, to compare to.

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

KingMike

@ThanosReXXX Isn't N64 emulation development rather glacial? I hear since it wasn't nearly as popular as some other consoles, progress on better N64 emulation tended to only happen when really devoted N64 fans had time, energy or of course the skill to devote to the cause.
(unlike say the NES which has had a huge fanbase so there were always people ready to add to the collective knowledge of the hardware)

KingMike

ReaderRagfish

@KingMike Had more to do with the difficulty of getting it working properly due to the more complex hardware if I'm not mistaken. Most games run acceptably, but at best have graphical oddities.

Still waiting for Atlus to make Snowboard Kids 3

ThanosReXXX

@KingMike Well, I'd say try it for yourself, because as far as Project 64 is concerned, most games run pretty darn good, with only certain titles either not running at all, or displaying glitches. And Goldeneye runs almost flawlessly, with only some minor issues, that are hardly noticeable when playing. The added bonus of using this specific emulator, is that it also has high rez texture packs, for the more known titles, such as Ocarina of Time, and Goldeneye also has texture packs.

Basically, the only thing holding the emulator back, is the PC that it's running on, so if you have a modern PC with enough horsepower, then you should have no issues with it.

And besides all of that, Project 64 is still being worked on, so new versions of it do still appear from time to time.
I guess that would indeed mean that the developers of this emulator certainly are devoted to the cause...

Personally, I use Project 64 v2.0, because that's the last one that was available for free, and to get access to newer versions, you need to register to the Project 64 website. But even v2.0 runs just fine.

Here's a screenshot of the games list in my version of Project 64, that shows the game titles, and the issues that you will encounter when running them in the emulator, to give you an idea. The colors that they use, ranging from green (good) to red (bad) indicate how the games perform inside the emulator.
(you won't see any orange or red titles in my list, seeing as it's obviously useless to have bad games in there, but it will help you when you're trying out stuff for yourself)
Untitled
(click this link and then click on the picture to see the full-sized image)

Edited on by ThanosReXXX

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

ReaderRagfish

@ThanosReXXX Doesn't Project 64 contain malware?

Still waiting for Atlus to make Snowboard Kids 3

ThanosReXXX

@ReaderRagfihs Malware? Whatever gave you that idea? Perhaps some versions have a banner here or there, to advertise partners, but these can be disabled, and I've been using it for years, and never had any problems with it. Just get the same version that I have (exact version number is in the upper left corner of the picture), if you're interested in trying it out, and you won't even have to disable anything, because this version doesn't have any advertising at all.

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

ThanosReXXX

@ReaderRagfihs I'll save you the trouble of searching. Here you go...
And once you've got that, use the high res texture install tutorial from this site:
https://www.deviantart.com/jameswhite89/journal/Pj64-2-1-0-1-...

P.S.

Do NOT use the version of Project 64 from that last page, because it's an add-supported one.

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

Erik343

Hey guys!

I replaced the old capacitor in the Goldeneye's game cartridge!
And now the bullet holes do not disappear when I get close, but they sure do flicker.
That fixed some of the issues I was having.

What is also funny is that I fixed my copy of NES Knight Rider by replacing the capacitor too.
That game had teleporting and disappearing cars, as well as projectiles that were shot by cars that did not exist.

The Goldeneye cap in my case was from 1996, making it 23 years old. Knight Rider was even older lol.

I was also wondering if you know how the Goldeneye game cartridge saves your progress? Because I did not see any watch batteries inside of it? Does it just use flash memory?

Thanks.
Erik W.

Aflack!

ReaderRagfish

@Erik343 There are only a handful of N64 games that save using batteries. Goldeneye is not one of them.

Still waiting for Atlus to make Snowboard Kids 3

ThanosReXXX

Hm. Interesting. I've never gone that far with cartridges. Then again: I've never had any problems with them either. Which is probably a good thing, because I wouldn't even know where to start, other than cleaning the contacts and innards...

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: ThanosReXX

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