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Topic: Games that have stood the test of Time

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Member_the_game

Which Retro games do you believe have stood the test of time?

Alot of people when listing their favorite games of years gone by base it on the Nostalgia factor. They list games they they remember fondly from their childhood but in all honesty when you play them today they haven't aged very well in alot of cases.

The best example I can give is Mario 64. I have really fond memorys of the game but I recently played it after a couple of years and it really does look terrible now, not how I remember it at all.

Super Mario World on the other hand, still looks pretty good even by todays standards.

My Question is which other games do you still believe hold up well today dispite their age?

Member_the_game

Splat

Untitled

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Chris720

The Legend of Zelda
Super Mario Bros.
Super Mario World
Sonic the Hedgehog
Mega Man

To be honest, 2D games still look nicer than most of the 3D games like the N64 and PS1. Games on N64 look absolutely horrendous now-a-days...

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TeeJay

Megaman X
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Super Mario World
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Zelda: Minish Cap
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Yoshi's Island
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The sprites still look beautiful today.

Edited on by TeeJay

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SuperToad

The Wind Waker.

SuperToad

Ryno

Oh man, where would I even begin? I think a lot of NES and SNES games still hold up today while the "infant" 3D games of N64 and PSX are just blah. 2d games of that generation like Symphony of the Night look great though! What the game designers were able to do with 8 bit and 16 bit back in the day is just flat out amazing! I still get lost and get absorbed into the retro game world as opposed to today's games that maybe more "realistic" but boring as everything in the storyline including everything about the character(s) is already predetermined. One of the best looking retro games that I have played recently was Demon's Crest.

Untitled

To blessed to be stressed.
80's music makes me feel fabulous.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

LittleKing

Dragon Quest V and Chrono Trigger.

LittleKing

Mr_Trill_281

wwf/wwe games.

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Meta-Rift

So far they haven't made a Zelda game better than ALttP.

Ryno wrote:

I still get lost and get absorbed into the retro game world as opposed to today's games that maybe more "realistic" but boring as everything in the storyline including everything about the character(s) is already predetermined.

That applies to most retro games, probably even more than modern games.

Meta-Rift

Kaeobais

Meta-Rift wrote:

So far they haven't made a Zelda game better than ALttP.

Ryno wrote:

I still get lost and get absorbed into the retro game world as opposed to today's games that maybe more "realistic" but boring as everything in the storyline including everything about the character(s) is already predetermined.

That applies to most retro games, probably even more than modern games.

Agreed on both counts. ALttP is such a brilliant game. It not only stood the test of time, but beat the living crap out of it. And I think people need to take off their rose tinted glasses. Everyone bashes modern games like their the epitome of terrible, and yet seem to dismiss the fact that a vast amount of retro games were absolutely awful. Yeah, modern games may usually be easier, but that's also because they're much longer now. Old games were hard because it was the only way to extend the length of the game. And even then, don't you tell me you didn't have fun playing something like Arkham Asylum or Super Mario Galaxy.

Modern games aren't bad, they're different. As they should be.

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Ryno

Meta-Rift wrote:

So far they haven't made a Zelda game better than ALttP.

Ryno wrote:

I still get lost and get absorbed into the retro game world as opposed to today's games that maybe more "realistic" but boring as everything in the storyline including everything about the character(s) is already predetermined.

That applies to most retro games, probably even more than modern games.

Yeah, that is what I was saying... Retro games I get to decide things like the characters personality, history, circumstances, etc. Cut scenes are minimal if there at all so I feel more in tune with the game as opposed to new games where I feel like the experience is more passive. It also seems to me that modern games all the male characters (more so beyond Nintendo franchises) seem so similar and cookie-cutter. I do play both retro and new games though I prefer the 8 and 16-bit games..

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80's music makes me feel fabulous.
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Ryno

Shadx wrote:

So far they haven't made a Zelda game better than ALttP.

Agreed on both counts. ALttP is such a brilliant game. It not only stood the test of time, but beat the living crap out of it. And I think people need to take off their rose tinted glasses. Everyone bashes modern games like their the epitome of terrible, and yet seem to dismiss the fact that a vast amount of retro games were absolutely awful. Yeah, modern games may usually be easier, but that's also because they're much longer now. Old games were hard because it was the only way to extend the length of the game. And even then, don't you tell me you didn't have fun playing something like Arkham Asylum or Super Mario Galaxy.

Modern games aren't bad, they're different. As they should be.

A Link to the Past is fantastic, my second favorite game of all time.

I disagree with you when you say "everyone bashes modern games like their the epitome of terrible." I dont know anyone who makes a huge generalization like that. Yeah a lot of games are very similar but there are lot of good "current gen" games out there. I have a PS3 along with my Wii, NES and SNES so I do enjoy games like Arkham Asylum and Super Mario Galaxy, I just have no desire to play through those games again. Every generation is going to have awful games but to say "a vast amount of retro games were absolutely awful is a bit of a stretch in my opinion. The NES is considered the best video game console of all time by many not becuase the majority of its title were awful, but because the majority were so dang stupendous that people today still covet and play them!

You are right about modern games being different because they should be. However there is still a market for the occassional new-retro title like Mega Man 9 & 10 and the power of these early video games will never go way.

Edited on by Ryno

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80's music makes me feel fabulous.
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Meta-Rift

Ryno wrote:

Meta-Rift wrote:

Ryno wrote:

I still get lost and get absorbed into the retro game world as opposed to today's games that maybe more "realistic" but boring as everything in the storyline including everything about the character(s) is already predetermined.

That applies to most retro games, probably even more than modern games.

Yeah, that is what I was saying... Retro games I get to decide things like the characters personality, history, circumstances, etc. Cut scenes are minimal if there at all so I feel more in tune with the game as opposed to new games where I feel like the experience is more passive. It also seems to me that modern games all the male characters (more so beyond Nintendo franchises) seem so similar and cookie-cutter. I do play both retro and new games though I prefer the 8 and 16-bit games..

The degree of control the player has over these things hasn't changed. If anything, games that allow you to change the outcome are more common now than they were back then. You can let your imagination fill in the blanks, but it's still predetermined.

Meta-Rift

Ryno

Meta-Rift wrote:

The degree of control the player has over these things hasn't changed. If anything, games that allow you to change the outcome are more common now than they were back then. You can let your imagination fill in the blanks, but it's still predetermined.

OK, I am lost what you are trying to say, sorry. I wasn't really saying anything about the outcome. Sure, the outcome is predetermined for any video game, retro or modern. Tha, I agree.

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80's music makes me feel fabulous.
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Rynoggery

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TheGreenSpiny

So what's your criteria here? Graphics? Controls? Gameplay? Cause I gotta say that a Link to the Past doesn't hold up very well by today's standards. Having never owned a SNES my first experience with the game was the GBA cart. The thing that repeatedly annoyed me was the fact that ever time you die you get sent back to start of the dungeon with only 3 hearts. Yeah this was the old Zelda standard, and it's probably better here than in the two NES games which didn't have breakable pots to find hearts and fairies and the like. And when you die during a boss fight you have to traverse the entire length of the dungeon just to get back to him and try the fight again. Annoying. Wind Waker I believe used the warp pots to get you quickly to the boss or other parts of the dungeon. (Though I'm finding Link's awaking used warping to a certain degree, but seeing as I haven't finished it yet I'm not sure how well it's implemented.)

@shadx: Modern games haven't gotten longer, they gotten shorter. As development costs have risen, games just keep getting shorter and shorter, and increasingly dependent on online multiplayer. Compare the length of any modern shooter to any of the greats from the N64 Era. Games like GoldenEye and Perfect Dark kept you playing for hours and hours with single player alone. And these games were know for their multiplayer. I'd like to see CoD or Halo put out something even as remotely as feature rich or lengthy as those two games.

TheGreenSpiny

zezhyrule

TheDarkness wrote:

@shadx: Modern games haven't gotten longer, they gotten shorter. As development costs have risen, games just keep getting shorter and shorter, and increasingly dependent on online multiplayer.

It depends on the game. I wouldn't say SMB takes longer to beat than SMG myself. If all you play is shooters, than yeah I guess you can say that.

The thing that repeatedly annoyed me was the fact that ever time you die you get sent back to start of the dungeon with only 3 hearts. Yeah this was the old Zelda standard, and it's probably better here than in the two NES games which didn't have breakable pots to find hearts and fairies and the like. And when you die during a boss fight you have to traverse the entire length of the dungeon just to get back to him and try the fight again. Annoying.

Yes, it's sad that people think that's a bad thing. To me, it makes the games a lot more fun, and if you don't die you won't have any problems
newer games are handicapping gamers with their conveniences that aren't needed to make a game good, just makes them easy as crap D:

Edited on by zezhyrule

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TheGreenSpiny

@waveboy: Enough with the dissing of the N64. It was the greatest console ever made. People were wowed back then because the were seeing and EXPERIENCING 3D for the first time. Most last gen games haven't aged all that well graphically (I'm talking Cube/PS2/Xbox). PS2 games are especially bad and often framey as hell, with slowdown and clitches to boot. Hell the Wii has had many games with graphics that are worse than the Cube's. Double Dash has better graphics than MK Wii. And many Wii games were held back graphically because they were just upconverted PS2 ports. That didn't stop me from enjoying those games.

TheGreenSpiny

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