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Topic: Ever wonder if Nintendo 64 DDD wasn't a failure?

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Hendesu

Some of might not know, but there were a console made by Nintendo called the Nintendo DDD. It was suppose to the N64 successor. The console was planned to have some first party games as the launch title. They were:
Ura Zelda (Canceled)
Untitled
Super Mario 64 2 (Later transformed into Sunshine)
Untitled
Earthbound 64 (Later transformed into Mother 3)
Untitled
Pocket Monsters 64 (Probably canceled or unknown)
Untitled

However due to some commercial failures, Nintendo canceled the N64 DDD forever. However, there's still one game for the dead console. It was Mario Artist studios, where you can draw art similar to Mario paint. It was too bad really. I wanted to see this console potential and it's games. And once you think about it, the Mother/Earthbound franchise would have continued to this day. (But of course, Reggie hates Mother fans.) Anyway, have you wonder if Nintendo 64 DDD wasn't a failure?

Edited on by Hendesu

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Yoshi

I...thought it was called the DD....

Besides Ura Zelda was eventually turned into Master Quest.

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TylerTheCreator

@NightmareEater: It's called the N64 DD (Disk Drive). It is not a console, it is a peripheral for the N64. This peripheral was announced to be for the N64 before the N64 even launched, so it wasn't a successor. Though, the DD got delayed multiple times until it finally released in 1999. These disks looked like floppy disks and were able to hold more data to create better games. Ura Zelda wasn't going to be its own title, but an expansion to OoT. Though, OoT was originally intended for the 64DD. That Pokemon game became the Pokemon Stadium game we know today. There are 10 discs that were released for the DD - 4 Mario Artist games, the F-Zero X Expansion Kit, Japan Pro Golf Tour 64, Doshin the Giant, Doshin the Giant 2, Sim City 64, and a disk called the Randnet disk. Nintendo partnered up with a company called Recruit to create Randnet, which was the N64's online network. You could surf the Internet, play pre-release game demos, read digital magazines, listen to new music, and you were able to share your Mario Artist creations with everyone in Japan. There were plans to implement an online system that allowed people to face off against each other on certain games, but I'm not sure if that ever came to fruition. There were around 15,000 units sold. They're rare, and are sold for very high prices. Even though they were only made in Japan because it wasn't a success, a 64DD will play on an American N64, I believe.

Edited on by TylerTheCreator

TylerTheCreator

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KingMike

NightmareEater wrote:

Pocket Monsters 64 (Probably canceled or unknown)
Untitled

Pokemon Stadium (Japan, the west got Stadium 2 and 3)

There were also several games the got released on cart, or on GameCube (and maybe even a couple I think ended up on Xbox due to Rare).

KingMike

RegalSin

Pocket Monsters ( the live action game ) was never released at all. Only game that comes close to it is an "Unity" game that was made. I know what you mean. The "real life" looking game with the odd shaped "Pikachu", roaming the grass land.

Display pokemon in 3d was given the monsters should be more realistic like real animations to give it more fluid.

Forget Pokemon "Monster Rancher" out did it by an milestone. If we had MRancher on the Gameboy it would have wiped Pokemon out of the ballpark. In fact the GB to PSX unit would have proved it was possible to trade monsters on the GB or even GBA unit.

Zelda was suppose to have an level editor. Basically make your own game.

Doshi the giant was also ported to Gamecube. It was sold in my store at least.

I don't care about Nintendo anymore. They lie and they lie and continue to draw money from consumers.

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KingMike

RegalSin wrote:

Display pokemon in 3d was given the monsters should be more realistic like real animations to give it more fluid.

You mean the Pokemon should look more realistic?
I think Pokemon Battle Revolution looks kind of ugly with CGI. The Pokemon look much better in cartoon (gen 6 3DS games).

KingMike

CM30

Honestly, if the Nintendo 64 DD wasn't a failure, it could have made the Nintendo 64 one of the best systems ever. Mario 64 2 with playable Luigi? Who wouldn't want that?

And the original URA... which no, wasn't actually Master Quest. It was basically a mix of Master Quest, Majora's Mask and a full fledged expansion pack for Ocarina of Time. It was seriously insane to be honest.

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TylerTheCreator

@CM30: I still think the N64 is one of the best systems ever. We also got to play as Luigi in Super Mario 64 DS.

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DualWielding

didn't know Dream Drop Distance was originally on the 64... that would make it the first Kingdom Hearts game

PSN: Fertheseeker

Hendesu

@DualWielding: I see what you did there.

Some random dude on Nintendo Life.
Toriel left for a while, so Freaky Fred took over her place!
Not changing this part of the signature until Nintendo announces Super Mario Sunshine 2.
[Started 10/31/15]

Nintendo Network ID: DarkSperow

Bass_X0

I really wanted to play the Mario Artist games. Those looked good at the time.

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GauBan

I don't see the 64DD as a failure, like the Virtual Boy, it was an experiment by Nintendo to offer inovation in gaming which today we still see everywhere.

1) Nintendo using optical media for games (After the issues that meant Zelda on CDi and the PlayStation)
2) Online service done throught the internet
3) Online communtiy including messaging/email
4) Expansions/additional content for console games
5) Use of real faces as game avatars
6) Cross game data share (Not link play but where you could load save data from one game to another. OK Bandai did that first with Sufami Turbo but who remembers that?)

I would haev also said allowing larger save space so people could create there own levels within games but that on the Famicom Disk System years before.

OK it didn't sell many subscription units and Nintendo ended up reboxing a load in retail packages to try and get the rest sold and today for us retro collectors it's another prize to strive for along with Virtual Boy, GameBoy Light, Famicom Basic keyboard. But it still, without many people knowing it, changed gaming forever.

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Grumblevolcano

Nintendo 64 DDD? Is this some kind of Kirby 64 remake/sequel with even more King Dedede!

Being serious, I'm really hoping the Expansion Kit for F-Zero X makes it on Wii U VC. I really want a Nintendo racing game with a track creator!

Grumblevolcano

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GauBan

Look at Japanese only GBA game F-Zero Climax. That has a track creator in it.

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