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Topic: Dragon Quest Discussion

Posts 21 to 40 of 49

Moroboshi876

I unearth this thread because I wanted to know if (well, where) there is merchandising of the series with affordable prices on the internet. I mean specific stores, because in eBay you can find something every now and then, but I'm having difficulty finding figures of characters.

I was in Japan in 2016, the 30th anniversary of the series, and I found plushes and monsters, most of all. But I'd rather buy figurines of the human characters.

Thanks

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Yorumi

For as much DQ as I’ve played I have to agree it’s really nothing beyond mediocre. I actually find most of FF and DQ to be mediocre though they have their gems. DQ 4 is pretty good as it tells a bit of a different story, and 7 isn’t terrible but it gets bogged down in its length.

Yorumi

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kkslider5552000

Most of my experience with Dragon Quest were Monsters 2 and Rocket Slime.

Honestly 2 of the most underappreciated games I've played. Especially Rocket Slime.

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NotAceAttorney

Dragon Quest seems like a hard sell. Japan still loves it to death. It's hard to pinpoint the exact reason. Could be Akira Toriyama's involvement, but that's old news.

Dragon Quest is a lot like Pokemon. If you enjoy that basic and simplistic structure, you'll love every game. They're all very similar in design. The series will probably never evolve. It's the complete opposite of Final Fantasy, which is desperate to remain trendy.

NotAceAttorney

Yorumi

NotAceAttorney wrote:

Dragon Quest seems like a hard sell. Japan still loves it to death. It's hard to pinpoint the exact reason. Could be Akira Toriyama's involvement, but that's old news.

My best guess is that japan tends to latch onto things more strongly and in greater number(proportionally) than we do in the west. Japan is a society largely about conformity, so if something becomes popular once it's likely going to stay popular for a while. The 4 nes games did evolve quite a lot so I think that secured it's popularity. Conformity contributed as others wanted to be part of the crowd, and now it's an institution that you're just expected to buy when it releases.

Yorumi

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dharmajones93

I started out liking FF. Something about the art and direction in DQ/W turned me off. I got the original NES cart for a couple bucks a few years back and was hooked. The simplicity and the colorful world were refreshing. FF can be a bit dark and heavy at times, even the comedy is morose in FF sometimes.

I now much prefer the DQ games to the comparable FF (1-6 of each series really, as after 7 you see both shift pretty dramatically with the console generations). I'd agree with some others' sentiments here, DQ IV is probably the best place to start.

On the topic of the newer conversation, I am holding out that when the DQ 11 release date drops we'll also see an Amiibo. Might not be human characters, but at least a Slime would be pretty great. Heck, Japan got a DQ 11 2DS!

dharmajones93

Krull

@dharmajones93 I think this is the same as many others' experience. I also started out with FF, and still appreciate it, but however much each entry varies from the next, one thing stays consistent with the series, and that is the target audience. Final Fantasy is very much aimed at an adolescent market and, while I can still enjoy them, I feel we have drifted apart over the years.

Dragon Quest, on the other hand, is more of a family adventure. It can still tell a decent story and deal with emotional themes, but it doesn't feel the need to add teen angst and doom along the way.

Basically, I'd happily buy a ticket for a Pixar movie, but I'm not likely to go see Divergent (or insert successful teen movie franchise here).

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dharmajones93

Krull wrote:

Basically, I'd happily buy a ticket for a Pixar movie, but I'm not likely to go see Divergent (or insert successful teen movie franchise here).

Yes, exactly!

dharmajones93

Tyranexx

dharmajones93 wrote:

Krull wrote:

Basically, I'd happily buy a ticket for a Pixar movie, but I'm not likely to go see Divergent (or insert successful teen movie franchise here).

Yes, exactly!

Thirded.

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CurryPowderKeg79

A physical copy of Dragon Quest 1, 2, & 3 all on one cart and in English for Switch is now available for preorder on Play Asia for $39.99. It's slated for an October release.

https://www.play-asia.com/dragon-quest-123-collection-multi-l...

Edited on by CurryPowderKeg79

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Moroboshi876

It's good news. A little pricey, though, considering they have to be mobile ports. And the shipping costs. But having no preorder bonus, I'll wait and maybe a Western official release will take place. Who knows.

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Moroboshi876

Well, I think we die hard fans of Dragon Quest are many!

I beat these games a while ago on Android, but having them on Switch and physically is something I'd like.

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Ryu_Niiyama

I may get these physical just because I'm seriously out of sd card space. I'd originally planned on getting them digital but its cheaper to buy them physical than get a larger sd card.

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Tyranexx

I finally cleared Chapter 5 and reached the credits in Dragon Quest IV: Chapters of the Chosen. I noticed once I reloaded my file that I'm now in Chapter 6. Is there any benefit to playing through some of the post-game content? I don't plan on being a completionist, but I was wondering if there was anything new plot-wise or if there's a must-have item I need to obtain.

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Moroboshi876

@Tyranexx I don't really remember, it was my first Dragon Quest, but I usually play the post-game stories, which is not the same as collecting everything. There is always a boss incredibly difficult, which requires quite some grinding, though. It's the part I like the least about this series.

You have to grind a little in the main story, which is fine, but the post-game boss will always be much more difficult, there is a huge difficulty spike.

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Tyranexx

@Moroboshi876 This is the DS version by the way, but you've probably already figured that out.

I did run across the extra dungeon last night and made it far enough to get to a sort of tower before I used Evac to bail out. The enemies alone were starting to become difficult; my main lineup ranged from level 39-41 by that point.

I did search around enough to find that the post-game story is definitely worth my while, but I'm in agreement with the grinding. I expect every RPG to at least have a little of it, but constantly grinding and making no significant progress gets kind of old for me. It's especially frustrating since I don't make it a habit to run from random encounters unless the monsters are too low level to bother with. My opinion probably isn't entirely fair since the original game was on the Famicom, but from what I understand the post-game stuff wasn't in the original release.

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Moroboshi876

@Tyranexx Yes, the post-game bonus content came with the SFC remakes.

I play through it because I'm a huge fan, but it's certainly annoying. I mean, completionists with hundreds of hours of free time do max their characters before beating the game and then face the post-game without trouble, but it's boring if that's not the case. It requires knowing where the metal monsters are and grind a lot. And it happens in all DQ games since DQIII (SFC version and onwards).

Anyway, I love DQIV because it's the entry with the deepest secondary character development, and even lets you play as them for an entire chapter each. That's what makes it unique. I didn't know it back when it was my first DQ, but after playing many of the others I learnt to appreciate this feature not present in later games, even when secondary characters are interesting. Never as much as in IV.

Edited on by Moroboshi876

Switch code: SW-2291-6286-4620

Nintendo 3DS code: 2879-0476-7598

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Tyranexx

@Moroboshi876 This is only my second DQ game (V being the first), and I'd have to say that while I definitely find it to be enjoyable, I don't care for it quite as much as the other in the story department. I definitely appreciate the character development in each of their own individual chapters (though Ragnar's chapter was a bit hard to read through. XD), but it's a bit lacking after they join the Hero's party; the lack of party chat in this version is to blame, I think. After that I find the story to be a bit cookie cutter, but the chapters leading up to that point are certainly unique.

I've thought it over some and will likely mess around with Chapter 6 on and off for the next few days before tabling the game for a bit. I'd like to move on and will likely play something else before going back to it. It's clear that some grinding is in order, anyway. I've been fighting Metal King Slimes north of The Azimuth when I find them, but they don't spawn too often and like fleeing like their other brethren. Slippery things....

Currently playing: Yo-kai Watch 2: Fleshy Souls, GRIS (Switch)

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Moroboshi876

@Tyranexx I agree. The moment they join the Hero/Heroin, their significance drops. I wouldn't do what you say you're doing, because it's the fastest way to simply forget about the game. Post-game and necessary grinding feel like a chore in every Dragon Quest with bonus content, that's something you're going to use to. And yes, the metal monsters do that. It's annoying.

I love the series, a lot, but when I finish the main story start to wish I can move to some other game. Every time. They use to ask you to defeat some extremely overpowered enemy in less than a number of turns, which is an interesting challenge until you realize that your level is nowhere near the one you need.

Edited on by Moroboshi876

Switch code: SW-2291-6286-4620

Nintendo 3DS code: 2879-0476-7598

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Tyranexx

@Moroboshi876 I actually did make some significant progress in the roughly 90 minutes I spent grinding last night despite those frustrating Metal King Slimes (ugh). I may try to do more of the end game stuff before shelving it for a bit. Thanks!

Currently playing: Yo-kai Watch 2: Fleshy Souls, GRIS (Switch)

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