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Topic: Do you think the N64 Mini (if it is real) will be releasing soon?

Posts 41 to 60 of 132

link3710

@Darknyht Okay, so? Memory prices have fallen significantly (per usual) in the last three years, I'd be surprised if a 2 gb chip costs significantly more than a 512 mb chip 3 years ago.

link3710

KingMike

@ogo79 Doom 640? (you know, we went from 30 to 21, so 10 sounds like the next step)

KingMike

ogo79

ReaderRagfish wrote:

@ogo79 Can you remind me again why you hate the N64? I got nothing against you for it but I'm just curious.

if you have nothing against me i havent been doing my job good enough

KingMike wrote:

@ogo79 Doom 640? (you know, we went from 30 to 21, so 10 sounds like the next step)

its better than 640 other n64 games

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

ReaderRagfish

@ogo79 Oh it's not that I have nothing against you, it's just that this isn't the cause of it.

Still waiting for Atlus to make Snowboard Kids 3

ogo79

@ReaderRagfish
fair enough

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

shadow-wolf

@BlueOcean Thanks for checking! That is great to hear. Unfortunately I've heard of the issues surrounding N64 games in terms of color output (in which N64 games, like NES games, look really dark), so I'm hoping for an N64 Mini or Switch release that properly emulates and upscales N64 games.

@Yosheel Me! I've heard the Rare games are excellent, but honestly Nintendo's own games released on the N64 are absolute gems. Ocarina of Time and Majora's Mask are my two most favorite Zelda games and are some of the best games the Zelda series has to offer. Star Fox 64 I haven't played, but people say it's the best Star Fox game Nintendo has released so far (for better or worse). Super Mario 64 is a classic. Although as @Buizel said, the issue is that a lot of these games have received sequels on successor consoles that improved both graphics and gameplay. So it'd be difficult to conjure up nostalgia for as many people as the NES mini and SNES mini did, although I didn't buy either of the aforementioned two but I'd be happy to buy an N64 Mini.

@Darknyht Nice analysis! I agree with you in that it'd likely have fewer games than the SNES mini at a higher price point. I think $100 is fairly likely given the PlayStation One Classic is launching at that price. Maybe 18-20 games would be fair as well. But what do you think about the PlayStation One Classic? Many of the negatives you've mentioned may be addressed with the PSOne Classic so we'll see how that plays out.

shadow-wolf

Nemodius

I'm not sure it would go well, honestly i think the novelty of the NES & SNES Minis is done, one thing helping them was price, but a 64 would probably go for $120-$150, and that's getting old to some people, I'd rather have ports anyway than half a dozen mini consoles on my entertainment center

I'd rather have NES, SNES, 64, GC "minis" sold as cartridges, the bonus of being able to take those games with me would be great too

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

Morpheel

I honestly don’t see it going over 100

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

kkslider5552000

Buizel wrote:

I think people overestimate Rare's impact on the N64.

You think wrong. All of N64's top 10 best selling games were either Nintendo or Rare, no exceptions. With the exception of 2 Star Wars games (which I totally think Star Wars should be in an N64 classic as well, to be fair), this is also true in the top 20. Wikipedia has the top 45, and it's HEAVILY Nintendo published games, with Rare a major part of that. Goldeneye is massively important to N64, first person shooters and local multiplayer. Banjo Kazooie is basically the most beloved full-on collectathon platformer, along with the Spyro trilogy. Diddy Kong Racing, Perfect Dark, Jet Force Gemini, Conker's Bad Fur Day, Killer Instinct, all beloved games. Even Blast Corps was a highly acclaimed, million seller. BLAST CORPS.

So yes, having a lack of Rare on a system that's sold specifically for N64 nostalgia is stupid.

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 50...

KingMike

@ogo79 They can't melt it down to make trashcans. I just found a scan of the N64DD manual, and one of the warnings (the lovely Japanese Nintendo illustrated hardware manuals) is specifically to not throw the 64DD in a fire!
It also says do not connect the 64DD to a Super Famicom. Because if they wanted you to do that they would've called it a SFDD.

KingMike

Morpheel

well you don't melt things by putting them directly in contact with fire, that would just burn them!

Edited on by Morpheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Darknyht

@shadow-wolf The Sony Playstation Mini will be interesting because it is Sony and not Nintendo creating it. So it is hard to say what they feel is the make or break point for the system. One factor is that Sony values PS1 games around $6 while Nintendo charges $10 for N64 titles (if my memory is intact), so they don't value the software as much. Another factor is the PSX was technically inferior to the N64 and Sega Saturn (32-bit processor running @33.8 mhz vs 64-bit processor running @ 93.75 mhz) and came to market 2 years before the N64, so any emulation of it should be less burdensome (I am far from an expert on the topic).

My best guess (again for what it is worth), is that the PSX Mini will be based on a stripped down PS TV. It was ARM Based and capable of running PS1 games. That means they already have an emulator capable of running PSX titles. Just tweak the OS and guts to fit what you want to do with the console and you are good to go. It would be really interesting if they left the networking connectivity, external card slot and improved on the model by offering a store for PSX, PSP and PSVita titles, but I imagine that is way more complicated than a cash grab plug-n-play device (maybe something hackers will figure out via the USB port).

Edited on by Darknyht

Darknyht

Nintendo Network ID: DarKnyht | Twitter:

Morpheel

Most "big" PS1 games on the psn store are 10 dollars.

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Nemodius

well you don't melt things by putting them directly in contact with fire, that would just burn them!

hmm......did Sheldon just enter the room ???

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

ogo79

@KingMike
ive got to do something about that

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

KingMike

@Darknyht I'm not sure how the N64 is even "64-bit". The CPU sure looks like a 32-bit CPU to me by the docs I've read (a different revision of the same one the PS1 used).

Then again, in the opposite direction, the Genesis CPU is said to be 16-bit bit looks like it can do 32-bit math. Somebody able to explain that?

Edited on by KingMike

KingMike

ReaderRagfish

@KingMike The processor was 64 bit. But saying you have 64 bits can mean any number of things, bits can be sort of a broad term when used in this context.

Not like any of us understood at the time though, we all just thought "More bits = More power"

Still waiting for Atlus to make Snowboard Kids 3

Tasuki

Trajan wrote:

@Tasuki Plus it will never be rereleased so your option is to rip a ROM, download a ROM, or only ever play it via composite on a N64. Forever. Because again, it will never come out again. So your option is either to limit yourself, or to not.

So I am not a millionaire so according to you I should become a bank robber because I am limiting myself. Good to know I. Sure that defense will hold up in court.

Push Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

BlueOcean

@shadow-wolf No problem! I don't notice Nintendo 64 games of the Wii U Virtual Console looking dark on the TV but on the GamePad. Anyway, I think that Nintendo will release a Nintendo 64 Classic Mini.

Not only some Nintendo's N64 games are gems but I don't agree with @Buizel on that modern sequels are superior and @kkslider5552000 has well explained why Rare is so important for the console.

I appreciate Nintendo's gems for N64: Super Mario 64, Ocarina of Time, Majora's Mask, Wave Race 64... And, obviously, I appreciate Rare's gems: Diddy Kong Racing, Goldeneye 007, Banjo-Kazooie, Banjo-Tooie, Perfect Dark, Jet Force Gemini, Conker's Bad Fur Day...

It's impressive how good Conker's Bad Fur Day, a Nintendo 64 game, looks on Rare Replay just with upgraded resolution. It's mind-blowing, really.

Even lacking more advanced graphics that we later enjoyed on GameCube, the Nintendo 64 has very good games that are a perfect balance of gameplay and visuals. There is something especially satisfying about these N64 classics that stands the test of time as proved by Rare Replay, Ocarina of Time 3D, Majora's Mask 3D and Star Fox 3D.

I think that the N64 library of games is better than GameCube's although of course GameCube has its masterpieces as well.

@KingMike If I remember correctly Nintendo 64 has two 32-bit chips or something like that. It was very powerful but had a memory bottleneck that Rare circumvented by making landscapes made of little parts and other clever tricks.

Like good Germans, mathematics geniuses at Factor 5 also did amazing things.

Edited on by BlueOcean

BlueOcean

Darknyht

@ReaderRagfish I took the processor information straight from the wiki page and other reference sites. The processor was a 64-bit NEC VR4300 @ 93.75 MHz. It was cut down but still a 64-bit chip, and if you want to read all the boring reasons it is difficult to emulate the best explanation I found was on a Tumblr blog that is only now accessible through the wayback machine (https://web.archive.org/web/20160129061254/http://mudlord88.tumblr.com:80/post/137937195833/whyn64emuishard).

The TL:DR explanation given on Digg where I found the post was that "It has multiple processors with timings that no n64 emulator gets right. CEN64 is still working on it. The most popular N64 emulators just circumvent the graphics and just run the API calls they intercept rather than run them in emulation."

The posters pointed out even Nintendo custom builds the emulator for each individual N64 game, which would increase the storage overhead on any N64 Classic Mini. So again, I don't think the N64 is a possibility at this point in time.

Darknyht

Nintendo Network ID: DarKnyht | Twitter:

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