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Topic: Disney Magical Quest 3

Posts 1 to 13 of 13

StarBoy91

If we were talking about the Super Famicom original Mickey & Donald: Magical Adventure 3, then the answer is sorta (but not really). If you're talking about the Game Boy Advance port Disney's Magical Quest 3 starring Mickey & Donald, then you might have better luck obtaining it (as the Super Famicom original costs quite a lot for a Mickey Mouse game from what I saw). And unfortunately, most people would only know about the game through the GBA port (because all SNES-to-GBA transitions almost always end up with mucked up sound samples and smaller screen ratios, which I personally highly frown upon).

Regardless, I think you should go for it. It's an overall improvement over its two predecessors, imo. It's got good buildup (unlike the second game) and good payoff (unlike the first), and it's really fun.

To each their own.

Edited on by StarBoy91

To each their own

KingMike

I'd imagine it's a little uncommon as it was released near the end of the time Capcom supported 16-bit development.
And being a Capcom/Disney game, it's certainly got some desirability (haven't played it much but I assume it only suffers from Capcom sequel "sameness".)
Though even the GBA version didn't seem that cheap last I checked, though it is the only English version if that is a priority.

KingMike

StarBoy91

And yet Capcom had no trouble making and releasing Marvel Super Heroes: War of the Gems and the SNES port of Street Fighter Alpha 2 in late '96 worldwide (shortly after the Nintendo 64 made its debut). Rockman & Forte I understand why it wasn't released the West at the time (1998 is very late for the Super Famicom/Super Nintendo lifecycle), though I rather its Western release wasn't the GBA one (because of the grievances I mentioned above). I just don't understand why the third Mickey's Magical Adventure game wasn't released in the West back then when it didn't stop Final Fight 3 and Mega Man X3 from being localized (all three of which came out in the same month in Japan, but these two came Westward side in the beginning of '96). If it was out of lack of interest (or presumption that Western gamers would lack interest), or because the second Mickey's Magical Adventure didn't do as good as the first game (despite The Magical Quest starring Mickey Mouse having an unsatisfactory ending while the second game's ending is actually worthwhile) and that's what's held them back, then it would kind of make sense (but as far as I'm concerned they redeemed themselves here; much like they redeemed themselves with Final Fight 3 after the stale Home Alone 2 equivalence that was Final Fight 2). If it was out of fear that people wouldn't play it due to it being the late lifecycle, I'd be lying if I said I bought that excuse (considering the four games that came out in the West in '96, both early and late), but I'd imagine it would've been a little more costly and would've involved a bit of resource if it was to get a localized treatment. Any one of these would've been the reason it didn't get translated way back when.

To each their own

Edited on by StarBoy91

To each their own

KingMike

Technically Nintendo published SFA2 outside Japan.
Still though they did once cancel Mega Man 7 because they said they didn't care anymore.

I suspect Mickey 3 could've been a licensing issue because at the same time Disney released Toy Story, their first self-published console game (though Capcom published the Super Famicom version).

KingMike

StarBoy91

@KingMike - so Toy Story SNES was behind it all? Well gee, thanks a lot, Disney! But in all seriousness though, yeah, I can see how they would've wanted to avoid a licensing issue, so I guess that was a sound thing to do (not that it's not unfair, it totally is). Better safe than sorry, though, am I right?

@WaveBoy - The Magical Quest starring Mickey Mouse was superior in terms of music and atmosphere, but I largely preferred the much simpler Castle of Illusion starring Mickey Mouse. It had stages of equal length, intuitive controls, colorful visuals, Mickey at least shows some animation when he remains idle, it was fun despite being short, and best of all, it wasn't a dream! My main issue with the SNES game was that the buildup was excellent, but when you save Pluto in the end after defeating Emperor Pete it's ruined by a harsh slap in the face and undeserving payoff. When in the hell was it implied anywhere before the ending that it was all just a dream? With the Sega game, at least the post credits sequence was left ambiguous, so it's up to the gamer what actually happened; the SNES game ended before the credits started, and that was a mistake (being Capcom's first Mickey Mouse platformer they developed is not an excuse, it's not; I can't imagine anyone defending this). I still like the The Magical Quest, don't get me wrong, but the payoff just ruins the buildup for me personally.

To each their own

To each their own

DualWielding

I love the magical quest trilogy, well the first two, have never played 3, which I thought was a japan only game...... Would love to see a 3D remake of the trilogy

PSN: Fertheseeker

DualWielding

@wanderfan91 I think magical quest and castle of illusion are totally different games that cannot be compared, illusion is platformer based on jumping on enemies mario style while magical quest was more action based with the different costumes and powers... two different genres in my opinion

PSN: Fertheseeker

StarBoy91

@ferthepoet - I'd personally rather the Mickey's Magical Adventure trilogy get a Remastered treatment just like WayForward did with DuckTales if they were to be refurbished. These games are 2D platformers, and I think it would work best if they remained 2D (albeit with updated designs). It would be interesting if there were remakes that would be in 3D, but I think they'd end up very different than the 16-bit originals.

To each their own

Edited on by StarBoy91

To each their own

DualWielding

WanderFan91 wrote:

@ferthepoet - I'd personally rather the Mickey's Magical Adventure trilogy get a Remastered treatment just like WayForward did with DuckTales if they were to be refurbished. These games are 2D platformers, and I think it would work best if they remained 2D (albeit with updated designs). It would be interesting if there were remakes that would be in 3D, but I think they'd end up very different than the 16-bit originals.

To each their own

I was thinking a Ducktales style remake, i consider Ducktales a remake because its entirely new graphics, instead of retouches to the old ones... I don't think a game has to change from 2D to 3D to be considered a remake

PSN: Fertheseeker

StarBoy91

Well, no, not necessarily; but I'm glad you think 2D is the best option.

I know a lot of the gamers don't feel as highly about The Great Circus Mystery starring Mickey & Minnie, and while I agree to some extent about some of its downsides (like how the circus only takes place in the first stage and that the great mystery isn't really all that mysterious or great and how it's basically the first game only with Minnie joining the ride), I honestly liked it more because for one, I played it, and for another reason, the stages in the sequel at least felt about equal in terms of length (remember the fourth and fifth stages in The Magical Quest starring Mickey Mouse? Drastically short compared to the other stages), and the ending I thought was much more rewarding because it wasn't a dream liked its predecessor was, it didn't make me feel like my experience was cheated. Same for Mickey & Donald: Magical Adventure 3,... sort of; it's got a much better buildup, the locales are superior, there is an extra stage (leading up to seven; six is an overrated and overused number as far as number of stages in video games is concerned), the soundtrack is significantly improved, Mickey and Donald at least had slightly different power-ups (that are similarly themed), and the ending felt (like The Great Circus Mystery before it) rewarding. In the post-credits sequence of the third game, Capcom plays a clever card in that the gamer can theorize as to if it really happened or if it was all in Mickey and Donald's head. Certainly a lot better than Mickey Mouse saving Pluto only to wake up in bed and find out it was nothing but a dream (with no foreshadowing or hinting that it even was a dream during the process! Still gets me worked up!), with no elements from the dream showing up afterward (the geese in the post-credits of the first game don't count); to me personally, The Magical Quest is the weakest entry in the trilogy while Mickey & Donald: Magical Adventure 3 is the best entry (though this is all opinion-based).

To each their own

Edited on by StarBoy91

To each their own

Brutapode89

I also got it on SNES. And the cartridge is modified in PAL version with the English text.

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StarBoy91

The English text is lifted straight from the Game Boy Advance version; and I hear that they misidentified Huey, Dewey, and Louie in the translation. How do you do that? Anyone who's anyone should know that Huey is red, Dewey is blue, and Louie is green.

To each their own

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