Showing 41 to 54 of 54
41. Posted: Mon 28th Dec 2009 19:09 GMT
Isometric viewed games like Kirby's Dream Course, Super Mario RPG: Legend of the Seven Stars and Sonic 3D Blast FTW!!!!! And yeah, 1943's a good, hard, game.
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42. Posted: Tue 29th Dec 2009 18:32 GMT
Play Landstalker. Thank Climax later (by buying shattered memories?)
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43. Posted: Tue 29th Dec 2009 18:44 GMT
Flicky is a fun game, probably the most fun one of those Sonic Mega Collections.
44. Posted: Tue 29th Dec 2009 19:13 GMT
Ristar was also an unlockable in Sonic Mega Collections for the GameCube, but I didn't get to play Ristar until I got Sega Genesis Collection for the PSP on Christmas of 2006.Lately I felt too guilty to play Ristar.
Edited on Tue 29th December, 2009 @ 19:18 by StarBoy91
45. Posted: Tue 29th Dec 2009 20:22 GMT
I'd just like to note that if Jetpac is typical of the ZX Spectrum, then you're pretty far off-base. Those graphics are more detailed than the Intellivision even and convince me that this console should certainly be a candidate for a retro compilation on the Wii.
And I'm sorry, but Afterburner and Space Harrier are just flashy rubbish. If you want to play a good example of an early 3D shooter, play Blaster from Williams, the sequel to Robotron:2084 and yet another example of the genius of Eugene Jarvis and Larry DeMar-- no special graphics chips, just old-fashioned sprites and skilled programming.
Otherwise, I love this thread. There's gold in them thar Torrents!
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46. Posted: Tue 29th Dec 2009 20:28 GMT
Speaking of Intellivision, can't wait to read the Intellivision Lives! review.And I agree, Sean, Blaster is visually impressive for 1983.Just wish I could shake off the guilt regarding Ristar
Edited on Wed 30th December, 2009 @ 01:51 by StarBoy91
47. Posted: Tue 29th Dec 2009 20:34 GMT
Intellivision Lives! has been submitted for publication so you should see it soon!
I only got to play one a few times back in the day. Whilst I prefer the pick-up-and-play style of Atari's games (and better action output and greater use of multi-coloured sprites -- though this is likely down to the lack of experience of the Blue Sky Rangers generally -- compare Mattel's games with the Imagic titles on the system -- wow!) I have to say there's a lot of good Intellivision games, despite how small the catalogue is and how crappy the controllers are.
I still really want Activision Anthology (Imagic games included!) and some kind of Atari home console compilation, but Intellivision Lives! does satisfy those 8-bit cravings nicely.
Edited on Tue 29th December, 2009 @ 20:34 by Sean_Aaron
48. Posted: Tue 29th Dec 2009 20:35 GMT
imo, Shark! Shark! is the best game from Intellivision! Lives. Not that Thunder Castle isn't good, it is.
49. Posted: Tue 29th Dec 2009 20:39 GMT
@Sean: What I meant by limited graphics was the fact the computer had very limited colors on sprites otherwise, you are right about the sprites being more detailed than the consoles of the period. Blaster is also a good game, and you also are correct about Afterburner being flashy. I've also never played an Intellevision game in my life, so no one expect thoughts on them.
Edited on Tue 29th December, 2009 @ 20:43 by cheetahman91
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50. Posted: Tue 29th Dec 2009 23:07 GMT
Did you know there was a Coleco Adam console? I bet it was awesome. It seems a bit weird though.
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51. Posted: Wed 30th Dec 2009 10:46 GMT
It was Coleco's attempt at a home computer and an overpriced piece of crap compared to the Atari 800, Apple II and Commodore machines. Kind of like the Intellivision Aquarius -- which also had a better name. If I were you I'd save up your angst for next Thanksgiving and unleash on your parents for naming you after that thing!
I think the ZX Spectrum is displaying more colours on screen than a 2600 was capable of as well (as was the Intellivision). This is coming from someone who owned and loved the 2600 -- Atari just owned the market and their games were brilliant fun, but I won't deny that they had the most primitive graphics at the time. The programmers at Imagic and Activision were wizards though and I think they really got the most out of the 2600 and the Intellivision.
@Starboy: you're not kidding, when I saw that dragon in Thunder Castle -- wow! I don't think anything outside of an Apple II was capable of displaying animation like that at the time! And yes, Shark Shark! is an example of how good you can make a game without using buttons -- fantastic.
Edited on Wed 30th December, 2009 @ 10:52 by Sean_Aaron
52. Posted: Wed 30th Dec 2009 18:36 GMT
Yeah, so we can play River Raid.
53. Posted: Wed 30th Dec 2009 18:50 GMT
I have Activision Classics for the PS1, but the game sounds are different from what they were on the VCS/2600 and the game looks a little jerkier too. Anthology probably is more accurate to the original versions.
54. Posted: Wed 30th Dec 2009 20:18 GMT
Wouldn't surprise me, Anthology came out later and was simply an outstanding collection. I couldn't find fault with it.