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Topic: Best of Metroid

Posts 21 to 40 of 44

KAHN

i think metroid was at it's best when it was a side-scroller. metroid prime was horrible. the controls were tedious, and i couldn't manipulate them to my pleasure ]:< and whenever i looked down, i couldn't see my feet, so the jumping was always risky. all my muscles tensed when i jumped. whenever i needed to look in any direction, the reticle wouldn't stay put. it always floated back to the middle of the screen when i wasn't aiming like it wanted me to. it REALLY annoyed me that you needed to hold the trigger to look around too. it meant that whenever i was jumping, i had to constantly look down to see that i was close enough to the edge before i could jump, and it was still risky because i couldnt see for sure how close i was to the edge because YOU CANT SEE YOUR FEET. i realize you needed the c-stick to swap between upgrades or whatever, but it would be so much easier if the controls were reversed; meaning you should be able to look around using the c-stick, and you swap items by holding the trigger and using the c-stick. this solution would have also solved the movement problem. using the main analog stick, you can only walk forward. if you want to turn it left of right, you turn around, which is a big problem when fighting anything, or just moving around in general. it was slow and annoying. when walking around, you make a lot of turns, meaning you have to stop, turn around, then head forward. the process is a lot slower than what it appears to be. when fighting, you can either use the lock on system(which sucks a LOT), or you can slowly turn around, hold the trigger, aim, shoot the enemy until they fly off your screen(because the aiming sucks), and repeat the process. if you lock on, you wont get all the enemies on the screen, and the ones off screen will fire at you without you knowing, or you can choose the other approach, which is going to kill you.

i really hate Prime.
i dont think you guys understand what i'm saying.
here's the thing.
i REALLY hate Prime.

Edited on by KAHN

KAHN

3DS Friend Code: 1032-1301-2772 | Nintendo Network ID: Milkman12

Ryno

7) Metroid: Other M
6) Metroid: Fusion
5) Metroid: Zero Mission
4) Metroid Prime 3: Corruption
3) Metroid II: Return of Samus
2) Metroid (NES)
1) Super Metroid

I have the Metroid Prime Trilogy and would some day like to get around to Prime 1 & 2.

Edited on by Ryno

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I-U

@0LD_SK0OL_PUNK
Metroid Prime's controls for the GCN certainly aren't great, and I felt they ultimately prevented the game from being great. With that said, the Metroid Prime Trilogy's version of Metroid Prime is far superior in this area, and I would reccommend it. The game wasn't great until it got that control update.

Edited on by I-U

"The secret to ultimate power lies in the Alimbic Cluster."

KAHN

I-U wrote:

@0LD_SK0OL_PUNK
Metroid Prime's controls for the GCN certainly aren't great, and I felt they ultimately prevented the game from being great. With that said, the Metroid Prime Trilogy's version of Metroid Prime is far superior in this area, and I would reccommend it. The game wasn't great until it got that control update.

wait, since when was there a control update? was it on the wii? nevermind. if it was on the wii, i couldnt possibly give a flying hoot about it. i dont think i made it clear enough about how much i hate this game. if i could figure out how to properly do so, i'd make a video explaining how crappy they are.

Edited on by KAHN

KAHN

3DS Friend Code: 1032-1301-2772 | Nintendo Network ID: Milkman12

kkslider5552000

0LD_SK0OL_PUNK wrote:

i think metroid was at it's best when it was a side-scroller. metroid prime was horrible. the controls were tedious, and i couldn't manipulate them to my pleasure ]:< and whenever i looked down, i couldn't see my feet, so the jumping was always risky. all my muscles tensed when i jumped. whenever i needed to look in any direction, the reticle wouldn't stay put. it always floated back to the middle of the screen when i wasn't aiming like it wanted me to. it REALLY annoyed me that you needed to hold the trigger to look around too. it meant that whenever i was jumping, i had to constantly look down to see that i was close enough to the edge before i could jump, and it was still risky because i couldnt see for sure how close i was to the edge because YOU CANT SEE YOUR FEET. i realize you needed the c-stick to swap between upgrades or whatever, but it would be so much easier if the controls were reversed; meaning you should be able to look around using the c-stick, and you swap items by holding the trigger and using the c-stick. this solution would have also solved the movement problem. using the main analog stick, you can only walk forward. if you want to turn it left of right, you turn around, which is a big problem when fighting anything, or just moving around in general. it was slow and annoying. when walking around, you make a lot of turns, meaning you have to stop, turn around, then head forward. the process is a lot slower than what it appears to be. when fighting, you can either use the lock on system(which sucks a LOT), or you can slowly turn around, hold the trigger, aim, shoot the enemy until they fly off your screen(because the aiming sucks), and repeat the process. if you lock on, you wont get all the enemies on the screen, and the ones off screen will fire at you without you knowing, or you can choose the other approach, which is going to kill you.

i really hate Prime.
i dont think you guys understand what i'm saying.
here's the thing.
i REALLY hate Prime.

ok

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Ideal_Hero

@WaveWitch While I never played the original style of Prime, I can easily imagine what it would be like. And yes, I agree that MP3 was amazing!
Top 3 Metroid Titles
1. Metroid Prime Trilogy
2. Metroid Fusion
3. Metroid
I tried to stay as retro as I could within my experience range. I counted MPT because it contains MP and MP2:E.

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Chrono_Cross

I wonder if Waveboy will ever realise that the controls are not what make any Metroid Prime fantastic.

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Chrono_Cross

I only read the first sentence of your wall of text to know you missed my simplistic point.

But to reply to your sentence: no. And where did I ever mention gameplay?

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

KAHN

WaveWitch wrote:

@OldSchoolPunk
Metroid Prime Trilogy's Wii pointer controls make a world of a difference. I too hate the Analog based GCN control scheme, but on the Wii?
A complete night and day difference that overall makes the 3 games far more enjoyable, natural, immersive and more fun to play. I had zero problems with MP3's control scheme. It was a phenomenal-mind blowing experience(Lag free Tube TV that is) . Really, you're missing out on a 'groundbreaking' way of playing first person based titles. And this is coming from someone who absolutely hated the GCN control scheme!

ain't got a wii. never will. with the rise of the wii U, i really wont be needing a wii, will i?

KAHN

3DS Friend Code: 1032-1301-2772 | Nintendo Network ID: Milkman12

AceGrey

I've played every game from the series,
But "Metroid Fusion" is my favorite and the only one I have beaten.

POWER TO THE PLAYERS

Chrono_Cross

lol. Controls are part of the gameplay....Without them(Drum Roll)...you can't play the game. durp!

Again, this is all I'm reading.

Are you kidding me? While controls are a huge aspect of every game ever made, you have to realise controls and gameplay are two different things. Lets put it this way: this discussion of is a lot like caramel apples. In order to have one, you need an apple and caramel. With video games you need gameplay and controls. Both different, yet necessary.

Now with that, caramel, like controls, enhance the apple's flavor, sort of like how controls enhance the overall gameplay.

Also, I think you're overlooking every aspect Corruption actually excels in.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

ThePirateCaptain

Just look at it like Kid Icarus: Uprising in terms of the control aspect. When all the reviews were going on, you could clearly see that the reviewers who disliked the controls gave the game a lower score thatn those who got used to them and could look past it. If you can't enjoy Metroid Prime because of the control scheme, then clearly it's hindering how the game-plays. I agree that dual analog is unnatural and clunky and something that I can't personally overlook, but there are plenty of people who don't ave a problem with it and it wouldn't hinder their enjoyment of the game.

To use CactusJack's metaphor, if you're allergic to caramel, how will you enjoy the apple underneath?

Edited on by ThePirateCaptain

ThePirateCaptain

3DS Friend Code: 3523-2096-8169 | Nintendo Network ID: Capn_Pancakes

I-U

I personally don't have an issue with dual analog controls when they are executed great like in Skyrim. Metroid Prime's problem is that it had too many inputs forced to work with the Gamecube controller, which ultimately killed any smoother alternatives to be provided. It is too complex for the Gamecube, where as it is not on the Wii. I agree with some of those comments I've seen about Metroid Prime before, it being an experience ahead of its time, and that is one of its issues.

"The secret to ultimate power lies in the Alimbic Cluster."

bezerker99

I think Metroid Prime was really good. My only complaint was all the scanning. I realize it's not necessary to scan anything but for those trying to get 100%, that became a bit of a chore.

therick112

Zero Mission combines the brilliance of the original Metroid design with the brilliance of Super Metroid's gameplay. Therefore, that is my choice.

3DS Friend Code: 1375-7214-8228

Norfair

1) Metroid.

My favorite video game.

It always felt like a major wrong that I never played a Metroid game, so when I got my 3DS, I decided to get Metroid for the VC.
I spent way too much time playing it, I have beaten the game so much times that I lost count.
Metroid became on obsession, when ever I had free time, I would just take out my 3DS and keep playing.
I started out with a homemade map I drew with a pencil, now the directions are stuck in my head.

Edited on by Norfair

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Hokori

Right now I'm playing fusion and got stuck at a plant boss

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FireMario887

Good, good, choices. Glad to see the Other M is getting more credit. Super Metroid and Metroid Fusion are so obviously fan-favorites. I am so jealous of those other players who have Fusion! According to these replies, the 2D titles seem to be the most-liked games. I hope you enjoy your Metroid games! Trust me, they are way way above the title of awesome.

FireMario887

Drobotic

I might get Other M soon.That seems like a really solid title.

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