@Tatsuki
I've always wondered about gravitation toward older games over newer ones. I don't think it's necessarily being old fashioned, though I think being that can be a good thing. Guess there can be many aspects of it. The nostalgic appeal of the classics, ease of access (let's face it, a lot of today's games are not easy to jump right into), childhood memories, et cetera. For one thing, I think older games had an originality and charm that is lost today. An example is the unique NES sound chip. You KNOW music from an NES game when you hear it. It's distinctive. You don't find that today, when all systems are capable of producing the same music. Things like that.
It's a curious thing, since one would think an individual would prefer shiny graphics, surround sound, orchestrated music, and so forth. I guess a comparison I can think of is digital music and records. I've heard it said that there are things lost in the translation of music to digital, and some prefer other formats, even though they could have thousands of songs at their touch on their iPod (which I do). Power to them! 
@thelastlemming
You bring up some great points, some I've thought of, some I have not. I know when I had the Wii VC at my fingertips, I went hog wild buying up old NES & SNES games that would've once collectively cost me hundreds of rupees! Before, I'd get one game at a time, thoroughly playing it and soaking it in. Now, all of a sudden, I've got tons of other games lined up that I've got getting to on the back of my mind.
I've considered that in the past, but not the spoiler factor. I guess there was an element of discovery and mystery to games, pre-Internet. You'd get an announcement and screenshot in Nintendo Power, and only had that to go on. You had months to wonder and be curious about the game, then dig into it when you bought it. Now, you can get almost daily updates, game trailers, and know an entire game just about before it's even released. I knew so much about last year's NSMB games before I ever had them. Guess it takes something away. I hadn't thought much about it, but steering clear of Internet info on games you're interested in seems like a good idea, for the sake of preserving something for yourself when the game arrives.
I don't in the least, however, endorse total rejection of modern technology. The Internet has been a BLESSING in many ways, such as FAQs. I remember spending a fortune (and getting in trouble
) on Nintendo's game help line. Thankfully those days are over, LOL (and it has to be said, the Wii U browser is GREAT for FAQs, when you're playing games on another system and can have the FAQ on the GamePad)! And it's been a blast playing Balloon Fight, PLUS talking about the game, sharing drawings, etc. on Miiverse!
There is this dark side especially tied to Internet capabilities for systems that is really turning me off, however. Forsaking gaming, for me, would certainly happen is some of today's uglier practices become tomorrow's standards. Take the next Xbox, for example, should rumors be true. Even after hundreds for your new system, you'd have to have sufficient Internet capabilities in your area, and be able to pay for it every month. Then, you could be required to pay for Xbox Live. Next, of course, the price for a new game. Then, you're talking about more money for DLC (some of which may be already on the disc). If it's a digital download, you don't even own it, but rather a license to play that game. Should practices like that become a standard, I couldn't endorse them by purchasing the systems. If EVERYBODY does this, I'm a retro-only gamer.
From where I stand, the Internet has created a strange dilemma. Online capabilities opened many doors for game makers. It opened the door to these things, such as DLC, DRM, subscription services, and so forth. Some good, some bad (largely depending on personal opinion). And it opened the door to some of today's shady practices designed to milk gamers. Like on "Final Fantasy: All the Bravest", paying (I believe) a dollar to unlock a character that you DON'T EVEN GET TO PICK, after you've already paid for the game (plus having to pay to continue your game after game over if you don't wish to wait to "regenerate"). Ironic thing is, I think some of these practices have hurt the reputation of companies and, in turn, their game sales. To make up for lessened profits, they're becoming even MORE dependent on download/Internet, and are now trying to force-feed it to gamers in varying doses. It's like what I imagine watching a snake devour itself, starting at the tip of its tail, would look like. Well, I think it's clear by now that the Internet is a blessing and curse. I know there's pluses and minuses to most things. When the minuses outweigh the pluses, what do you do?
I'm not sure what gaming's future holds. But, at least at this point in time, a modern/retro combo is a good one. Playing Super Metroid in conjunction with Miiverse is something I'm greatly looking forward to! 




