@redd214 Chances are, that if you're already the owner of an Xbox, it could serve as an amplifier/tether for the service, so I wouldn't try to get rid of it just yet. And besides the Xbox, you'll probably still need Xbox Live Gold...
By the way: I wonder why you'd mention the distance away from an internet location in time units. I don't know if that's a standard thing in the US, but over here, an ISP's strength of signal is measured by the distance you're away from a main internet hub/central. To have good reception/bandwidth, you'd need to be at least within a perimeter of 14 kilometers, and the lower that distance, the better the signal. I'd say that a 30 minute drive is a whole lot more than 14 clicks away...
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
@ThanosReXXX it's actually less than 15 miles, reason for time is constant traffic in the area. Makes more sense in my head to gauge time than distance. They have a AWS data center 2 miles away though so I will be fine regardless. Thanks though.
As far as the Xbox, I'd be surprised if I don't sell it by summer lol. Forza games are great fun, but nothing on the Horizon (pun intended lol) really compelling for me. Gold is the price of a tank of gas so not worried about that cost at all. Requiring an Xbox itself in my view kind of defeats the purpose but that's just my opinion. We will find out in a few weeks I'm sure!
@redd214 I didn't mean that it would be required for the service, because that would mean you'd have to buy one if you're a Switch-only gamer that wanted to use xCloud, but what I did mean is that existing Xbox owners might have some benefits connection-wise, because of already having a local computing device in their home that could be used to stream the games to your smart phone or Switch, or at the very least, it could help lighten the load for the distance that the service might have to travel. It is after all, the power of the cloud, so local power could definitely be used to add to that...
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
@Dezzy as a fan of digital media in general (books, videos, music, games)... I really don't see the appeal of streaming.
I mean, it's nice to have the option... But I can only see it being the preferred option for a tiny minority at this point.
Gaming is fundamentally different from these other media in that it's interactive. And latency in streaming is going to have a massive effect on that. Not to mention the relatively large bandwidth requirements needed to provide a stable video stream.
Gaming at home? You'll get a much better experience from your own console. Gaming on the go? Good luck with fleeting internet connectivity.
I think it's an idea worth exploring but I really can't see it as the future of gaming.
Yes it's partly the latency issue. But specific to the streaming thing, I also dislike giving away any control and power to corporations.
At the moment, I can go home and turn my console on to play a single player offline game, in a way that no-one else knows what I'm doing and has no control over me.
Streaming opens up the opportunity for that to change. Not only will the provider know everything you're playing (and even learn very specific things about your behaviour if they want to) but they'll also have the power to cut the service off for you.
@redd214 Metal Gear Rising? Hasn't that already been offered once before?
And another Xbox Original game! Guess I was right, that these are going to be a standard addition from now on. Wonder what's in store for the rest of the year, where those are concerned.
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
@Dezzy Not literal, but absolutely a spiritual predecessor. This is how they learned to make, and more importantly: improve their first person shooter games. If you can get your hands on it, through Steam or GOG or something, and if your a Halo/Bungie fan, then it's certainly worth giving a go. It's almost like your playing a work in progress for Halo 1, especially the remake. (original Marathon was on Mac first, then on PC, and then got an updated remake) https://en.wikipedia.org/wiki/Marathon_(video_game) @redd214 Your link didn't work for some reason, so I've added another one that does work. Maybe it's just on my side of the pond, but better safe than sorry, right?
@redd214 Dang! My link doesn't work either. For some reason, the coding in NLife's pages, doesn't pick up the last part of "video_game" being typed in parenthesis (explicitly clear by the last bracket remaining black, instead of being colored red, like the rest of the active link), so the link only works when copied manually...
@Dezzy still a pretty fun game, though, regardless of it being on the Mac...
Here's some footage of the Xbox Live Arcade port on Xbox 360:
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
@DarthNocturnal But do you actually jump from character to character, or is it just you leading them, with a set number of commands? If so, then yes, it's the same as Ghost Recon Advanced Warfare, where you basically order your team around, to help you navigate and conquer an area, like also in the Brothers in Arms games, for example.
And squad based commands like that, albeit somewhat more basic, can also be found in the Rogue Squadron games on the GameCube.
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
For you folks in the UK, Crackdown 3 is down to £27 at Shop To. Now I will admit I have no idea if this is a decent price or a good retailer to shop at but it says 51% off so seems like a decent deal I guess for those that want physical copy.
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