Showing 81 to 100 of 342
81. Posted: Wed 29th Jul 2009 21:46 BST
Six-axis is a poor excuse of current-motion control for Sony.
O WOW I CAN TILT THE CONTROLLER!!!! Not very impressive, imo.
82. Posted: Thu 30th Jul 2009 00:48 BST
current-motion? Were you expecting past or future motion? It's the first generation to implement motion controls. It can't be anything but current. I don't think they expected anyone to say Oh, wow, I can tilt the controller, but it certainly doesn't hurt, and it's a pretty significant change from not sensing motion, unlike 360's controller which brings nothing new to the table whatsoever except the world's worst D-pad.
Come on, friends,
To the bear arcades again.
83. Posted: Thu 30th Jul 2009 00:53 BST
I agree about the 360 aspect, but Sony should have known about the available tech used for more advanced motion controls before they implemented the Six-axis. But i suppose they're fixing that with their wand-thing wii-mote ripoff
84. Posted: Thu 30th Jul 2009 00:59 BST
Nintendo kept a pretty tight lid on the motion control thing. I thought it was pretty obvious that Sony had no idea there would be a demand for such a thing, but when Nintendo unveiled their controller, Sony did the best they could in a short time to catch up instead of sticking to the goofy controllerang. They didn't really have time for more advance tech. Nintendo was working on it since late in the GCN's life cycle, but Sony had what, a year and a half to ready their new controller?
It is more limited, especially with Motion+ out, than the Wii's controller, but perhaps it's a blessing in disguise. I find motion sensing in most Wii games either very poorly implemented or just completely unnecessary. Not only that, but it forces difficult control scheme decisions on developers and the players have to buy all sorts of accessories to get the most out of the system. I like that if I get a game for PS3, I know immediately what controller I need and how to use it.
Certainly there are exceptions, though. Keep in mind I play the Wii more for VC than current generation games, so I have my bias, of course.
Edited on Thu 30th July, 2009 @ 01:01 by Adam
85. Posted: Thu 30th Jul 2009 01:06 BST
@Adam strangely enough, the only games that have bad control implementations on Wii are from 3rd party developers
I have had no problems with 1st party game control schemes
which is why I prefer games only made by Nintendo and those developers they hire (such as HAL Labs) (DS is a different story however, but is mostly the same)
86. Posted: Thu 30th Jul 2009 01:10 BST
Such a biased topic, I'm honestly ashamed to have read it. I'm my personal opinion, the technical capacities of the PS3 offer nothing of value over the Xbox 360. The Xbox 360, on the otherhand, has Xbox Live, and while I'll admit, it is pretty annoying that you have to pay for it, it's paying for a service, and a pretty good one at that - it's the biggest reason as to why my brother and I spend so much time on the damn thing. Saying that the PS3 has more exclusives is a blatant lie, and even if that were true, which ones appeal to you all depends on your tastes. Personally, only a small handful of PS3 exclusives interest me in the least, certainly not enough to diswade me from purchasing an Xbox 360, which had far more exclusives that appeal to me.
Regardless, the PS3 and the Xbox 360 are equal - The PS3 is more powerful, but the Xbox 360 has more and better services. They both cost the same when you add up all the costs, and they both have a handful of exclusives between them, the quality of which is all determined by one's particular tastes.
They are equal. Why everyone has to fight over which one is better is beyond me. Oh well, I guess they can waste their time all they want. Meanwhile, I'm going to enjoy the console I already have.
Edited on Thu 30th July, 2009 @ 01:12 by CanisWolfred
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87. Posted: Thu 30th Jul 2009 01:13 BST
Why everyone has to fight over which one is better is beyond me. Oh well, I guess they can waste their time all they want.
To some people, that's what rants are for
88. Posted: Thu 30th Jul 2009 01:15 BST
89. Posted: Thu 30th Jul 2009 01:17 BST
Yet one of the best motion-controlled games this gen is on the PS3.
90. Posted: Thu 30th Jul 2009 01:17 BST
irken004 wrote:Six-axis is a poor excuse of current-motion control for Sony.Yet one of the best motion-controlled games this gen is on the PS3.
and that is?
91. Posted: Thu 30th Jul 2009 01:17 BST
92. Posted: Thu 30th Jul 2009 01:22 BST
Yeah crazy how that works.
Controls better than almost every Wii game on the market, yet Sixaxis is vastly inferior to the Wii remote?
Ohhkay Wii fans.
93. Posted: Thu 30th Jul 2009 01:23 BST
Yeah crazy how that works.Controls better than almost every Wii game on the market, yet Sixaxis is vastly inferior to the Wii remote?Ohhkay Wii fans.
it seems you haven't tried Motionplus yet
94. Posted: Thu 30th Jul 2009 01:25 BST
I said it controls better than almost all Wii games.
How many games use Motion Plus? Three, four?
It seems you don't know how to properly interpret my posts. I'm glad we agree though, up until a month ago Sixaxis was more accurate than the Wii remote.
And even now it still is. The Wii remote needs an aid, a little attachment to help it along.
Edited on Thu 30th July, 2009 @ 01:26 by AlexSays
95. Posted: Thu 30th Jul 2009 01:26 BST
I really like Flow (enough to get the expansion, too), but I've yet to get Flower. I just don't understand the concept from trailers and reviews enough to know whether or not I should be interested.
Motion+ is a step forward, but it's not perfect. I've had a number of odd issues in Resort. And yea, having to pay $20 for each controller when I've already had to pay $40 for them, plus quite a lot of money on nunchuks and classics.... Hardly the best system imaginable.
Edited on Thu 30th July, 2009 @ 01:27 by Adam
96. Posted: Thu 30th Jul 2009 01:26 BST
Flower is a fantastic game and the controls work great!
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97. Posted: Thu 30th Jul 2009 01:28 BST
Flower isn't even considered a game, it's considered to be a sim on the sites where I've read about it
98. Posted: Thu 30th Jul 2009 01:30 BST
And a Sim is not a game?
And what is it even a simulation of? Petal Power?
99. Posted: Thu 30th Jul 2009 01:31 BST
Heh, a sim? That's odd. It does have levels and goals, from what I read.
100. Posted: Thu 30th Jul 2009 01:31 BST
irken004 wrote:Flower isn't even considered a game, it's considered to be a sim on the sites where I've read about itAnd a Sim is not a game?And what is it even a simulation of? Petal Power?
don't ask me, ask the people who use their PS3's to play with flowers
Sorry, this topic has been locked.