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Topic: Why people aren't respecting Nintendo?

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unrandomsam

Every time Nintendo Nintendo releases something new its an order of magnitude easier each time.

So it ends up costing more for less. As it stands currently the USA can preorder both Kirby and Mario Golf for about the price the UK has to pay just for Mario Golf.

The region lock doesn't have to exist Nintendo can make region free stuff like that guide.

Microsoft has dropped it and Sony is the best on this. Nintendo introduced it for the first time on a portable. (A handful of my favourite DS games are Japan only).

There is still 50hz garbage on the PAL Wii U VC. Even the USA one is not perfect because in many cases the Japan version is the best. (Censorship / smaller rom size / inferior mapper or lack of sound channels). Could easily be solved by just allowing the choice of which version you want.

The only acceptable use of a region lock I would say is like is done with R5 / R6 DVD's places where a game is disproportionately expensive but Nintendo doesn't do that either in those places games are even more expensive. (And for obvious reasons those areas have a much greater reason to try and enable piracy - and once it is done it ends up done worldwide).

For most games localisation is wasted effort that could be spent making more games (Or help the dev's actually do ok from them).

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unrandomsam

Unca_Lz wrote:

GuSilverFlame wrote:

region locking could really be something more, adaptable.
I don't mind region locking for a game I can buy in any place that sells games.
but it'd be nice if the region lock was lifted for games that definitely won't be localised.

The issue there is with publishers who are unsure about their games.

If they are unsure it is almost certain that it won't live up to whatever unrealistic expectations they have. So they should take the least risky option which Nintendo won't let them do. (Other than that museum guide).

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

GuSolarFlare

unrandomsam wrote:

For most games localisation is wasted effort that could be spent making more games (Or help the dev's actually do ok from them).

yeah because everyone can read in foreign languages....
I mean, some games don't need the player reading at all, but nowadays it's popular to slap a story into a game that doesn't need one or to force the player into an unskipable tutorial with some really specific inputs and actions needed to move on...

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RancidVomit86

SCAR392 wrote:

1. Hardware - you don't know s***, seriously

Oh but you do? You always prance around threads acting like you know more than the devs who say Wii U can't run something so why can't others?

2. Account systems - I agree they should have a better account system, but prior to 3DS and Wii U, you're an idiot

Nothing is wrong with expected Nintendo to offer services that meet or exceed the competition and criticizing them when they don't. Those expectations are part of what drives a competitive free market and benefits us as consumers. Don't like it then I recommend moving to Cuba.

3. Recycling IPs - Nintendo isn't the only company who does this, hence, you're an idiot

Just because others do it then we shouldn't want more from Nintendo?

4. 3rd party - this isn't entirely up to Nintendo. Wii U can handle these new games. Go b**** at/about 3rd parties if you want them on Wii U, so bad

Yet again claiming you know the hardwares capabilities but calling others idiots if they claim to.

5. Iwata as CEO - none of our damn business. moving on...

Well it is some people's damn business if anyone here owns any stock in the company. But overall I agree the Iwata conversation is a waste of time.

6. Finances - Nintendo isn't going broke or struggling

Nintendo isn't going broke but there is some evidence of struggling. If your top executives have to take a pay cut to stop the bleeding then there is a bit of struggling.

7. Online play - things should improve, but in a time where Nintendo has the only free online, and Miiverse, there are positives to their online

Again nothing wrong with expecting Nintendo to offer same quality of service as the competition.

8. Region locking - proven to be beneficial for the market, overall. Alot of those games people import from Japan, probably wouldn't have to be imported, if said company was able to lay down stable business foundation, via region locking

This one I have t to agree. Sometimes region locking sucks for us on the consumer end but it is more beneficial to a local economy.

9. Kiddie/mini games - WTF was Fat Princess, Puppeteer, Tearaway, etc?

The Xbox and PS also have a lot more mature games as well though. Don't get me wrong I just want to have fun either way but different strokes for different folks.

10. Complaints about 3D, touch screens, and motion controls - you're drunk, get out

I really don't like motion controls. I really don't care for 3D. Motion controls really detered me from the Wii a lot and anytime I play a 3DS I turn off the 3D. I don't like to watch 3D movies.

So I guess all in all I'm sorry for being a 'drunk idiot' because not all of my views fall in line with yours.

Edited on by RancidVomit86

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Jazzer94

SCAR392 wrote:

9. Kiddie/mini games - WTF was Fat Princess, Puppeteer, Tearaway, etc?.

None are mini-games and one is certainly not a kids game plus you love to ignore that these are only a few of the large variety of different games available on the PS3 and Vita some for kids some not, I personally am not immediately put off games geared towards/are suitable for younger audiences but Nintendo has had a bit too much focus on that demographic recently.

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SCRAPPER392

@RancidVomit86
1. I'm not claiming to know more than developers. What I do know, is that the specs are significantly more abundant in the Wii U, compared to the PS3 and Xbox 360. If you're drawing conclusions about Wii U's capabilities, as far back as launch, or even as of now, you're being ridiculous.

2. You didn't read my post. I said expecting an account system PRIOR to 3DS and Wii U, is idiotic. It's fine to expect one now, but Wii and DSi wouldn't have been worth the effort.

3. Again, I'm not saying it's wrong to want variety, but complaining about an aspect that is relevant about the entire industry, and placing the name Nintendo after it, isn't going to make things any different for companies that suffer from the same issue.

4. Answered in 1.

6. They might be losing some money, but they've been able to retain their assets and keep employees. They aren't usually doing as poorly as the other 2, financially, so why would people be worried about Nintendo?

10. I'm not saying you NEED to LOVE 3D, motion controls, and touch screens. I'm saying that it's a non-issue. People bought the Wii U, thinking the GamePad was stupid. Why would you buy something, then complsin about it? It would be like if I thought Kinect was a piece of trash, and just the sight of it makes me lose my temper, but I still decide to buy one.

Edited on by SCRAPPER392

Qwest

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SCRAPPER392

@Jazzer94
I'm fine with "kid" games, as well. That specific complaint is a non-issue, IMO. Most of the people complaining probably didn't even buy ZombiU or whatever M games are on Wii U.

Qwest

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SCRAPPER392

@Kodeen
Why wouldn't you want the GamePad or Kinect? That's the real question.

Qwest

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sub12

Gamepad - most gamers enjoy / or have become accustomed to traditional controllers. Off screen TV play is cool, but it's not a massive selling point, and let's admit it, in terms or ergonomics, the X360, Dual Shock 4, or Wavebird just feel better. I myself usually use the pro controller for my Wii U.

Kinect - cool technology that has yet to mesh well with gameplay, 100 dollars for a device that hinders the experience 9 times out of 10. Plus people like to relax and play games, not flail around like an idiot in their living rooms.

Edited on by sub12

sub12

SCRAPPER392

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

Edited on by SCRAPPER392

Qwest

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Jazzer94

SCAR392 wrote:

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

How is that even a counter argument.

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SCRAPPER392

Swiket wrote:

SCAR392 wrote:

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

So? Doesn't change the fact that I'd be more inclined to buy a $200 Wii U or a $400 Xbox One that didn't come with these peripherals I don't care for.

I'm just saying that the price argument is basically invalid. A Kinect-less Xbox One still wouldn't be a PS4, regardless. Also, the $50 price drop already knocked off a majority of the cost that is required to have the GamePad. If you only want the console with a regular controller, at $300, the GamePad only costs $30, not $100. If price was really an issue, no one would buy a PS4 or Xbox One, but alas.

Also, there is more software support of said devices.

Qwest

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SCRAPPER392

Jazzer94 wrote:

SCAR392 wrote:

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

How is that even a counter argument.

PS4 and Xbox One are more expensive = Wii U being $300 is not a problem

Edited on by SCRAPPER392

Qwest

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Peek-a-boo

You just don't know when to stop, do you SCAR?

... you continue to contradict yourself with far too many things you continuously bring up.

Peek-a-boo

SCRAPPER392

Peek-a-boo wrote:

You just don't know when to stop, do you SCAR?

... you continue to contradict yourself with far too many things you continuously bring up.

What are you talking about? The argument was that Wii U is too expensive. That's factually BS, considering PS4 is $100-150 more expensive, and still doesn't come with a GamePad. The alternative is buying a PS Vita for $200, in which case, I could have already bought a 3DS XL with my Wii U.

Even if a Kinect-less Xbox One existed, you'd still choose PS4, because it has PS Camera as an option, anyway.

Qwest

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Jazzer94

SCAR392 wrote:

Jazzer94 wrote:

SCAR392 wrote:

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

How is that even a counter argument.

PS4 and Xbox One are more expensive = Wii U being $300 is not a problem

That's a very simplistic way of looking at things that really isn't correct.

Edited on by Jazzer94

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SCRAPPER392

@Jazzer94
How is that not correct? The argument is that the price needs to be lower, and Wii U is $100 less, while still having the GamePad.

Edited on by SCRAPPER392

Qwest

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GuSolarFlare

Jazzer94 wrote:

SCAR392 wrote:

Jazzer94 wrote:

SCAR392 wrote:

You're also paying $100($150 in Canada and Australia)more for a PS4, which has neither a Kinect, or a GamePad.

How is that even a counter argument.

PS4 and Xbox One are more expensive = Wii U being $300 is not a problem

That's a very simplistic way of looking at things that really isn't correct.

depends, if you're really looking for something affordable and not caring if it's worth or not, this make total sense.
but gamers nowadays aren't so simple and all the consoles seem worth their price so any chance to sqeeze down the price of any will make it seem more interesting than the others.
yeah the simplest part of gaming is actually playing the games XD

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Jazzer94

@SCAR392 You are not factoring in value for money hence most people want a powerful console at a reasonable price the PS4 is only $100 more then a Wii U but offers quite a lot more power hence people are willing to pay more it also helps that it has a wide range of media functions. Also the gamepad clearly doesn't hold much value to the general consumers otherwise the Wii U would be selling well currently.

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Jazzer94

@GuSilverFlame To an extent you are right but when people see more long lasting potential in a product they'll pick it over cheaper alternative options which is whats happening now with the PS4.

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