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Topic: Why is the 3DS considered better than the PSvita?

Posts 61 to 73 of 73

Slayer

I thought this of the DSi and PSP. The portable PlayStation systems, being more powerful, can run better games, but the systems don't have as good game ideas, and no DS ports because those are modern systems and porting a modern game is just dumb altogether. Sony would seem stupid to port a modern 3DS game to the PS Vita.

I have nothing really to say about myself.

Eel

The PSP did get at least one DS port!

Final Fantasy III

And no, they did not update the graphics at all! But at least it looks better than on the DS.

That means you can play a DS port on the Vita, too.

Edited on by Eel

Bloop.

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SwerdMurd

yeah it's been said.... 3DS just has waaaaay more games and more interested developers. It's a shame cause the Vita is the most powerful thing I think I've ever seen, and the controller is HILARIOUSLY better than 3ds... But I only own 5 full retail games for it, vs. 15-odd for 3ds. That said I have a lot more content on my Vita (PS1 games, mobile stuff, psp games) and I use it more... but in terms of 2011-and-newer games, 3ds is winning commandingly.

-Swerd Murd

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DualWielding

Big_Boy_Chubs wrote:

i want the honest opinion of someone who owns both the 3ds and vita.....
Should I consider buying a vita?

Despite the lack of original games there is a lot to like about the Vita the main problem it has its the overpriced memory cards if you are o.k with paying for them then yah its worth buying

PSN: Fertheseeker

Therad

SCAR392 wrote:

Therad wrote:

SCAR392 wrote:

The 3DS just budgeted what matters most. The 3D screens end up not costing that much but add one of the only next logical steps forward besides 4K at 480p. Resistive screens are also the only logical step, unless you want to invest in Wacom. It's not worth sacrificing the stylus for multitouch with your fingers. It's just not precise enough, which is why I suggest Wacom that supports both if you get one of the newer screens.
The 3DS' lower res makes games take up less memory that lets SD cards still be relevant. Until SD cards are beyond SDXC and can support higher transfer rates along with more complex memory handling without going proprietary like the Vita did, the 3DS won't have an HD option. 480p is still good for a small screen. Even with technical 4K or retina pixel spacing, it ends up only equalling 1080p based on the actual size of the screen.

A 4K 7" tablet screen would actually only end up being 28" 1080p screen, approximately.

Dude, either you don't know what you are talking about or you really must proofread what you are writing. If you don't understand how resolutions, dpi, screen size and viewing distance works, don't try and sound factual about it.

What are you talking about? I know what I wrote. Perhaps you should tell me what you didn't get.

Your post is littered with not only factual errors but also with grammatical errors which makes it really hard to follow. For example:

SCAR392 wrote:

The 3D screens end up not costing that much but add one of the only next logical steps forward besides 4K at 480p.

What do you mean by "4K at 480p"? 4K is just a marketing term for 2160p. Did you really mean 4K at 5"?

SCAR392 wrote:

Resistive screens are also the only logical step, unless you want to invest in Wacom. It's not worth sacrificing the stylus for multitouch with your fingers. It's just not precise enough, which is why I suggest Wacom that supports both if you get one of the newer screens.

3ds has a resistive screen? Did you mean that the next logical step for nintendo could have been capacitive screens? You do realise that you can use styluses on capacitive screens (see samsung note as an example). What was your point with this?

SCAR392 wrote:

The 3DS' lower res makes games take up less memory that lets SD cards still be relevant.

Technically it has nothing to do with resolution, but with texture quality and/or the amount of textures.

SCAR392 wrote:

Until SD cards are beyond SDXC and can support higher transfer rates along with more complex memory handling without going proprietary like the Vita did, the 3DS won't have an HD option.

The 3DS will never have an HD option, since it doesn't have HD screens. Oh and about the transfer speed, tests suggests that vitas memory cards actually has less transfer speed than SDXC.

SCAR392 wrote:

480p is still good for a small screen. Even with technical 4K or retina pixel spacing, it ends up only equalling 1080p based on the actual size of the screen.

Here you are just confusing, you are interchanging dpi, screen size and resolution. And no, neither handheld has 1080p, 4K (2160p) or 720p screen resolutions. Vita has a resolution of 540p and the resolution for yhe 3DS is 240p. They don't even have 720p, comparing them with fullHD is just silly.

SCAR392 wrote:

A 4K 7" tablet screen would actually only end up being 28" 1080p screen, approximately.

What do you mean by this? What are you trying to get across? Each and every pixel on the 28" is 64 times larger than on the tablet. The tablet can also show more information on it since it has 4 times as many pixels. If you hold them so that they cover your entire field of view, the tablet should look a bit more crisp (depending on your eye sight ofcourse).

Therad

SCRAPPER392

@Therad
It's really not worth bothering to explain my post to you(but I will anyway). Your "argument" was trying to prove me wrong by giving me info that I already knew, besides the part about SDXC vs. Vita memory and res on the Vita. Anyway, I'll re-explain:

  • I was saying that 3D screens is the only logical step, besides 4K, in this case.
  • Stylus pens aren't as accurate on capatative from my experience. Stylus are horrible on iPad. Resistant screens are a cheaper option and the only thing you're missing is multitouch.
  • The texture quality and/or ammount of textures doesn't matter if there isn't a higher resolution screen to show those textures. If the screen doesn't support as high of a resolution, there's no point in adding them, which ultimately saves memory.
  • I get the part about not having HD screens being the main factor in not having HD content, but this would also be an unsupported feature in an "HDS" if they ever made one. The games are formatted for SD quality, so you'd have an SD image on an HD screen.
  • Good job with the memory comparisons.
  • I heard they(Vita screens) were 720p, or could support 720p natively by converting them in CPU. In regards to this, it doesn't matter.
  • Lastly, the 7" 4K tablet WOULD end up being a 28" 1080p screen. 4K has 4 times as many pixels. It really depends on how you format the content on the device.
    If you try and put 4K content on a small 7" screen, it won't have as good of results as a 1080p version.

I made my points in order to yours to avoid covering this page. I get the points you're trying to make. The only things you were right about was the "720p on Vita" and memory options being false info, and that's only because I didn't care to look up the info. It just standard info I could have found on Google if I would have cared.

Based on the idea that 4K is basically 4× the ammount of pixels in concept alone is where I was making my point that 7" of 4K screen would equal that of a 28-29" 1080p screen.

You need more memory to have better textures, but it doesn't matter if your screen can't show the textures in the first place.

EDIT: I'll make sure to look on Google next time. Other than those 2 bits of info I was ignorantly wrong about, everything else was correct. We're talking about 2 specific devices here, not the entirety of gadgetry as a whole. If we were discussing technology in general, I would have a completely different device in mind in the first place, and it would probably cost more than both the 3DS and Vita combined.

We have to remember that their pushing these devices to 10s of millions of potential customers. That requires putting as much performance as they can into them without breaking the bank.
Sure they could put 4K screens, Wacom(which is better than capacitative or resistive), 3D, an SSD, 9-axis, 4K 3D cameras, etc, but it would cost so damn much and the machine would be able to do so much more than anything we could ever discuss about with the 3DS OR the Vita.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

tudsworth

Big_Boy_Chubs wrote:

i want the honest opinion of someone who owns both the 3ds and vita.....
Should I consider buying a vita?

If you can afford it, and the current line-up of games has enough good/great games (I'd say 5-10) that interest you, I'd say go for it. Buy a cheap used Vita and splash out the difference between buying that and buying new on a decent capacity (16GB or 32GB) memory card for it. It's a nice little piece of hardware, it's well built and it has surprisingly decent media capabilities (provided you can be bothered to throw music/films on there in the first place, they go out of their way to make it a pain).

My only real issue with it is, like many people have said, the release schedule outside of Japan is absolutely barren. Sure, belated ports of indie games that can be run on a toaster are great and all, but man cannot live on bread alone, and the same goes for belated ports of indie games. If you don't own a current generation handheld, I'd recommend a 3DS over a Vita any day; but if you already have a 3DS, the Vita's a great companion handheld. But that's all it will ever be, unless you absolutely adore JRPGs and Monster Hunter clones.

tudsworth

Nintendo Network ID: Tudsworth

Therad

@SCAR392: your comment about 7" tablets and 28" screens still doesn't make any sense. If a screen is labeled as 1080p it means it has 1920x1080 pixels regardless of screen size. The pixels in the screen will be bigger, you don't get more of them. The same thing applies to 4k.

If you are showing 4k material on your theoretical 7" and 28" screen it will downscale on the 28" because 4k is not its native resolution. But not on the 7".

Also it might make sense to have higher quality texture to be able to zoom in for example.

Therad

SCRAPPER392

Therad wrote:

@SCAR392: your comment about 7" tablets and 28" screens still doesn't make any sense. If a screen is labeled as 1080p it means it has 1920x1080 pixels regardless of screen size. The pixels in the screen will be bigger, you don't get more of them. The same thing applies to 4k.

If you are showing 4k material on your theoretical 7" and 28" screen it will downscale on the 28" because 4k is not its native resolution. But not on the 7".

Also it might make sense to have higher quality texture to be able to zoom in for example.

Oh, I see. Well, I think it would make more sense to just associate a 7" 4K screen with a 28" 1080p screen. I was under the impression that pixels were the same size regardless of the overall screen size.

Still my comparison makes sense. The viewing distance of a 7" 4K screen would be 1/4 of the distance for a 28" HDTV, but you would still have to apply 1080p content in order to get the correct effect of a 1080p HDTV on the 4K device.

This is all hypothetical, because screens aren't manufactured the way I thought they were.

If the pixels are too small, you're not really gonna get more clarity, that's why I'm saying you should apply a 1080p file to a SMALL 4K display.

That also seems to be the problem with the PS Vita screen. There's too much detail to show on the screen.
The PS Vita screen looks less clear to me depending on the content displayed. PSBattle Royal just looks like a blurry game, IMO.

EDIT: By "budgeting" the resolution and textures, I don't think memory would be as much of an issue, and you'd be able to get a different performance from the machine.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Blast

@tudsworth +200000000000000000 points You summed up the situation perfectly.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

3DS Friend Code: 2921-9690-6053 | Nintendo Network ID: Mediking9

MAB

Yeah I recommend the VITA... It is a great little coffee machine
Untitled

MAB

sugarpixel

MadAussieBloke wrote:

Yeah I recommend the VITA... It is a great little coffee machine
Untitled

Why in the world are there so many things called vita? The only thing the 3DS shares its name with is the 3D modelling program 3ds Max, and the .3ds files that go with it. But there are so many things with the word "vita"... why would they call it that?

Edited on by sugarpixel

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Marakuto

Jahir wrote:

Becuase there's a red 3DS model... flame red. Have you ever seen a flame red PSVita? I don't think so.

3DS games:

Mario Kart 7

Zelda OoT 3D

Tom Clancy's Ghost Recon Shadow Wars

Pokemon Black FC: 2666 2484 8599

Kid Icarus Uprising

Heroes of Ruin
and more.

Crime doesn't pay, unless you are really good at it then those who are legal criminals ...

3DS Friend Code: 3523-2450-6702

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