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Topic: western games are boring

Posts 41 to 60 of 69

Highwinter

I definitely think Japanese games are suffering from this affect far more. Not only are they continuing to release endless strings of sequels to games, rather than coming up with original titles but they have the added problem of having outdated gameplay. The JRPG gaming scene is all but dead because of a complete lack of innovation or change in the past 20 years.

Yeah, there's an over abundance of shooters in the western market, but that's simply because that's what's currently popular. When people tire of these, we'll move onto something else. Call of Duty will only remain popular for so long, especially when they're churning out a new one each year.

The indie market is the only place we're really seeing original and innovative titles come from and the western market for those is definitely far stronger, although Japan has produced some great little indie games too.

Highwinter

SilverBaretta

Think of it this way: New IPs eventually become old IPs, and if they prove popular enough, they will start making sequels, and if they keep making sequels, then they will "suffer" from this situation the original poster has established. Is that bad? As long as they're great games, is this really bad?

Highwinter wrote:

Call of Duty will only remain popular for so long, especially when they're churning out a new one each year.

I like this. Not only because it is undeniably true, even if it may take a while, but it's already started happening with other big-name franchises, like Guitar Hero. They even disbanded the dev team, although whether or not it's temporary or forever is yet to be seen.

The point is, new IPs are nice, but it's important for a developer to rely on their most popular franchises, no matter if they're Western or Eastern, to hold on to whatever fanbase that old IP started.

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Ravage

Guitar Hero has a huge competitor; Rock Band. Rock Band has not had 10 different iterations and has been supported very well with DLC. Activision was not very Smart with Guitar Hero. This is not really the same case with Call of Duty. FPS games are far less of a niche (might have something to do with the high price tag of Rock Band and Guitar Hero) and many FPS games can be popular at the same time without losing out. Call of Duty has become the go-to game unfortunately.

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kevohki

WaveBoy wrote:

kevohki wrote:

WaveBoy wrote:

WaltzElf wrote:

creativity isn't exactly their greatest ability as well as innovation.

And yet it's the Japanese developers that are crying out that their industry is mired with creativity-stifling working conditions. (well, one certain ex-Capcom dude, anyway).

Ahhh Keji Inafune. Mega Man just won't be the same without him.

That's probably a good thing considering Mega Man games have been mediocre for a long time now (or just 8-bit cash-ins). A fresh start will do the character good.

Er...8 bit cash ins? Mega Man 9 was a brilliant return for the blue Bomber(did I just say that?lol) and it was an outstanding 8-bit sequal and hands down one of the greatest if not 'thee' mega man game since the Zero series. MM9 and MM10 actually 'are' fresh in this 3D polygonal craze. Who would of thought that going back to the basics would of been this awesome? The entire experience was actually a huge fresh of breath air and a big retro love letter. I don't know about you, but I grew up with the Nes and Mega Man, so for me the impact was far greater. If anything, X6-X8, ZX and the countless Battle Network(whatever they're called) games are dissapointing.

And when you say mediocre for a long time now? How far back are you actually talking. I'm guessing ever since Zero 4, there hasn't really been a great mega man game since, up until the release of MM9.

I'm sure Mega Man will do just fine(I"m hoping) without him. I just wan't to see a proper 16-bit X9 sequal and an MM11 8-bit style.

I grew up on Mega Man as well and MM9 and MM10 were nice but two retro games are enough. Mega Man has been mediocre since the PS1 days (including the Legends series which was terrible compared to other 3D plaformers/shooters during that era). I don't like how everyone praises Capcom for their laziness with the Mega Man series. Yeah, thanks for the two 8-bit games, but if any other company did this with their flagship character, they would get hell from fans (Nintendo making an 8-bit Mario game instead of New Super Mario Bros., Konami putting Solid Snake into 8-bit and cancelling Peace Walker, etc.). It was a fun and successful experiment to bring it back to 8-bit but now the series needs to move forward in some way. They can keep doing the 8-bit games every now and then but practically pumping out the same game yearly is a bad formula for stagnation (which is why I hope Mega Man 11, if 8-bit, comes out in 2012 at the earliest). That will drop the quality of the series further or kill it off entirely. I don't mean to bash Mega Man, but I expect more from Capcom. If they can invest millions in giving us the craptacular Dark Void and Bionic Commando (2009) while also milking Street Fighter to death, they should be able to (or hire a respectable company, ie. Platinum Games) give us a relatively decent and new take on the Mega Man series. I personally think the series is in a bad place and I hope it grinds back to the forefront along with Mario, Ratchet and Clank, etc. I mean, Mega Man (in any form) didn't even make it into Marvel vs Capcom 3 . Even crappy Bionic Commando guy got a spot. Doesn't that just boggle your mind?

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theblackdragon

kevohki wrote:

Nintendo making an 8-bit Mario game instead of New Super Mario Bros.

are you kidding? i'd'a played the ever-loving crap outta that!

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HolyMackerel

WaltzElf wrote:

theblackdragon wrote:

kevohki wrote:

Nintendo making an 8-bit Mario game instead of New Super Mario Bros.

are you kidding? i'd'a played the ever-loving crap outta that!

I reckon. I'd actually suggest that's exactly what Nintendo needs to do!

I was just thinking about this earlier today. So they made NSMB and it was wildly successful. Time to do a full retro Mario!

HolyMackerel

Philip_J_Reed

WaltzElf wrote:

theblackdragon wrote:

kevohki wrote:

Nintendo making an 8-bit Mario game instead of New Super Mario Bros.

are you kidding? i'd'a played the ever-loving crap outta that!

I reckon. I'd actually suggest that's exactly what Nintendo needs to do!

Yeah, no, seriously...how many times have people asked for a full-on retro Zelda or Metroid game? It sounds like this company-killing idea you're suggesting would actually do really well.

People liked NSMBWii, yeah, but if they could have applied the newer physics, moves and powerup to a legitimate 8-bit world (and, hopefully, soundtrack) I'm sure it would have done at least as well.

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kkslider5552000

You mean Koji Kondo actually doing a soundtrack by himself for the first time since like OOT (no offense to other composers)? I approve the idea because of that alone.

@Megaman discussion, instafail for implying Megaman Legends was in anyway anything but awesome. And IIRC, Keiji Inafune has been forced to make cash-in sequels, blame Capcom for running half of the Megaman series into the ground. It's Capcom, it's what they do best.

The topic title is dumb btw and justifies the use of terms like "weeaboo".

Edited on by kkslider5552000

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JonWahlgren

If you want a retro/modern Zelda, just play 3D Dot Game Heroes. From did what Nintenwon't.

While it'd be really awesome to have an old-school Zelda, I'd rather see the series move in bold new directions rather than retread the same basic LttP structure. I'm hoping Skyward Sword changes this up, but I'm not expecting anything too franchise-shattering in the way that Other M was.

Granted, I haven't played the Zelda DS games, but from what I've heard it doesn't seem like I'm missing out too much for my tastes.

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feder

I agree in the sense that I find Western games uninteresting, but it's more like I just am not interested in what they're offering, But I don't think your claim why they are uninteresting in comparison to Japanese games works. As much as I'd love to complain about how many Mass Effects and Bioshocks are out there, I have to remember that for every Bioshock 2 or God of War 3 game there is, a Japanese developer does the same thing. Game developers make what sells. And if Kingdom Hearts 3 or Mass Effect 3 gives them some money, then so be it. We'll see 100 sequels or rip-offs until gamers are sick of it. This kind of behavior is not something just Western developers do; it's all across the board.

My advice: If you don't like Western games, don't play them. But don't complain about them and expect a lot of people to agree with you just because we all play some kind of Nintendo system.

Edited on by feder

feder

Raylax

Mass generalisations are boring.

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Lotice-Paladin

SilverBlacktail wrote:

Think of it this way: New IPs eventually become old IPs, and if they prove popular enough, they will start making sequels, and if they keep making sequels, then they will "suffer" from this situation the original poster has established. Is that bad? As long as they're great games, is this really bad?

The point is, new IPs are nice, but it's important for a developer to rely on their most popular franchises, no matter if they're Western or Eastern, to hold on to whatever fanbase that old IP started.

I like old IPs that are rarely used...as you think how it'll adapt to the new era if they change it so it is up to standards. I also like new IPs too...but they have to be innovative and feel like they'll be worth supporting for me to feel like I got my money's worth.

I think the time is right for crossover games from companies with their old and new franchises, whatever they come up with maybe innovating...and there is a chance the sales will be huge thanks to the many fans of different games...take Smash Bros and All Stars Racing...I am sure it sold more copies thanks to Metal Gear and Sonic fans...and the inclusion of Ryo in All Stars Racing. Dissidia is another example of crossovers done right...a shame Tales of VS isn't out in the west though.

Who knows? Maybe we'll see an FPS crossover with Call of Duty and Half Life...two successful franchises...with a chance to make huge money from both sets of fans...you can't go wrong! (if they have no bugs or loads of advertising of course).

I think Japan's old guard refuse to let the younger faces do something different hence hindering the industry there.

Edited on by Lotice-Paladin

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Ravage

[quote=SilverBlacktail]

Starlight wrote:

Who knows? Maybe we'll see an FPS crossover with Call of Duty and Half Life


Call of Duty players would have no idea what Half Life is, and Half Life players would hate Valve for the rest of their lives... I can't believe I just saw that. I need to wash my eyes! Unclean! Unclean!

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Q: How many physicists does it take to change a light bulb?
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SilverBaretta

@Ravage: That may be, but isn't it just as likely that both the fanbases will like it? Maybe not with Call of Duty and Half-Life, since one has a realistic theme and one is fictional, but maybe something like BioShock and Hale-Life, as there are more similarities in style than the other two. There's just as much risk that both fanbases would hate it then there is that it would be a smash hit.

I do agree with you to an extent, Starlight, more crossovers would be a good way to keep what fans like but push out more original-style content, it just depends on what you're crossing over.

In retrospect, Capcom pairing with comic and manga artists was an odd decision. But look how well that turned out.

Edited on by SilverBaretta

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MR_SUPREME69

LOL!! Westerns...boring? HA Red Dead Redemption was Outstanding. The story was great and the game was a blast to play.

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Lotice-Paladin

[quote=Starlight]

Ravage wrote:

SilverBlacktail wrote:

Who knows? Maybe we'll see an FPS crossover with Call of Duty and Half Life


Call of Duty players would have no idea what Half Life is, and Half Life players would hate Valve for the rest of their lives... I can't believe I just saw that. I need to wash my eyes! Unclean! Unclean!

A good idea on paper anyways.

I think Valve is way over-rated...they don't exactly release games when the promise to and the engine is the same one they used for years...but then again, look at Call of Duty...

My Starloggery

Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.

I can be cute if I want to be, but I choose not to...as it's not my style.

Lotice-Paladin

Mickeymac wrote:

Starlight wrote:

I think Valve is way over-rated...

You and I could get along just fine.

I thought we already did Mac? XD

Scratch each other's back's and all that?

My Starloggery

Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.

I can be cute if I want to be, but I choose not to...as it's not my style.

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