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Topic: VR Gaming Discussion (PSVR, Oculus, Vive, etc.)

Posts 41 to 53 of 53

HexagonSun

@CanisWolfred I hear you. I heard about the Quest a year before it came out when it was code named Santa Cruz. I pre-ordered it the moment I was able, but started saving long before. It's weird that Facebook bought out Oculus, but I believe in what they're doing. VR isn't going to take off until it's a stand alone unit. I think the Quest has the potential to be that. It's an amazing system.

Also, I'm a huge Nintendo fan, so that's why I'm posting on a Nintendo forum. I've had every Nintendo system since the NES. I really want Nintendo to do VR beyond Labo VR, which I have. I'm hopeful that the Switch 2 or 3 will have native VR support, but I'm not willing to wait that long for Nintendo to do it.

The Oculus Quest is a great companion system for the Switch. They're both systems that feature games that were considered for dedicated consoles or PC only. I only have time for portable systems now, with my job. I feel lucky to have my cake and eat it too, so to speak.

Edited on by HexagonSun

HexagonSun

FragRed

@HexagonSun I only heard about it a few days back and at first got a little confused as I thought they had done this before - turns out that was the Oculus Go.

What games do you recommend getting for the Quest? I’m already going to buy the Star Wars one and Job Simulator.

ENGAGE VG: www.engagevg.com

HexagonSun

@FragRed I have Star Wars. It's only the first episode, and at $10, it's a steal. It really felt like being in a Star Wars movie. It's not long, but really well done and has a light saber dojo mode, post main game.

I've been loving Ulta Wings, which is a Pilotwings sort of game for VR. The developers created it around the Oculus Touch controllers, so it feels really realistic while maintaining a cartoonish atmosphere.

Dead and Buried II is a 1st person shooter with an old west aesthetic. You have a revolver in each hand and compete in online death matches. It feels like Time Splitters to me

There's also ports of Beat Saber, Super Hot VR, Robo Recall, Space Pirate Trainer, Moss, Apex Construct, Creed: Rise to Glory, Journey of the Gods, Ocean Rift, and more. Most of these games I've played or played the demo and the Quest reviews are doing well. It's what's currently in my wish list.

Edited on by HexagonSun

HexagonSun

CanisWolfred

So, I did wind up buying the Oculus Rift S, and spent quite a bit of time on it (more than I should, judging by how stiff my neck is today. I'll pace myself in the future).

So far, it's been one heck of a time. Getting it set up wasn't too hard (once it worked. I spent hours trying to solve an issue with the headset that ultimately solved itself), it's been surprisingly comfortable to wear and use, and the games I got for it have been very fun. Like, no really, I feel like a little kid again, exploring completely new worlds while grappling with the basics of movement, getting sheer joy out of every little triumph.

I've played Wanted Killer, Superhot VR, and a couple demoes that didn't work. I also spent quite a bit of time using VR Chat and several VR video platforms that...also didn't work.

Superhot VR in particular was incredible in spite of the fact that I've played the regular version before, it was honestly a whole different experience, and it was quite the adreniline rush! I swear I was seeing bullets flying at me whenever I closed my eyes the whole day yesterday after playing it!

Wanted Killer was also pretty exciting as a classic arcade-y FPS experience. It's taken a lot more getting used to, though, since it has a certain rhythm you need to adhere to, but I like that. It adds depth.

VR Chat has proven to be the killer app I was expecting. It's so much fun exploring the different rooms and seeing what people have made, as well as trying out different avatars and planning for what I could make (or at least download) in the future.

I still have a bunch of others I need to try, like Moss, Toran, a racing game called "Neon Seoul Outrun", Elite: Dangerous, and a mech game called Vox Machinae.

Honestly, I've even gotten a kick out of using the Oculus and SteamVR home areas. They're neat and homey, offering pleasant areas to just relax in. I always wanted to lounge on a balcony and look up at the third floor roof a building on the other side of an O'Niel cylinder. And now I can.

VR videos have been...okay, so far. Like I said earlier, none of the apps really worked great, so I can really say much about them, and they aren't the main appeal for me. I think I'll get the virtual Desktop app on the Oculus store, though, since the Youtube App sucks and there's a Gundam controls VR video that I've been wanting to experience since 2016...

I am the Wolf...Red
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Wolfrun?

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

RR529

@CanisWolfred, Moss is a pretty charming time. Not very long (kinda like a 3-4 hour long experience), but it kinda feels like a linear version of a tradtional Zelda game, with some light platforming. It nails the "looking into a diorama" vibe, especially when you're inside dusty old temples or other buildings. It has a free content update coming up this month too, at least on PSVR (but I see no reason to believe it wouldn't show up elsewhere).

I'll definitely be jumping into another VR game after I'm done with Tales of Zestria, but who knows how long that'll take me, lol. Need to get me a pair of those Move wands though, especially if I want to play Everybody's Golf VR or Blood & Truth.

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

JaxonH

Just tried Occulus Quest

This is it, ladies and gentlemen.

As a PSVR and Occulus Rift owner, I have to say I just never play VR anymore. Like, ever. It’s too cumbersome, too many wires, depends on turning on a base system or PC to power it, and a TV along with it, and the normal controller to navigate (and even then the PSVR move controllers are absolute garbage and kill the entire experience anyways).

So I’d pretty much written VR off. If I wasn’t so tired after work every day I’d box up my VR headsets and sell them on eBay, but instead I’ve just let them collect dust ever since the first few weeks after launch (cause they’re always impressive those first few weeks, then after the novelty wears off the cost benefit analysis of going through the hassle to set it up every time you want to use it just weighs out in favor of neglect).

But my brother just got the Occulus Quest. Now, at first, I just didn’t care. He’d shown me portable VR headset before, and I was not impressed. It couldn’t detect forward and backward movement for depth perception, the graphics sucked, as did the controller. So I expected more of the same.

But I was wrong. THIS IS THE FUTURE OF VR. Connecting to a console or PC is outdated. Nobody cares about VR when you have to do that, and that’s pretty much the reason it hasn’t caught on yet. Occulus Quest is the “Nintendo Switch” of VR. It truly does revolutionize the market. No wires. No sensors. No cameras. No powerful PC or console required to power it. None of that jazz. Just put on the headset and play, while still retaining a proper VR experience.

That’s not to say it comes without any cost. While the graphics are insanely good compared to previous portable headsets, they’re not on the level of what you’d get with a high end PC based VR setup. But they’re good enough (kinda like Switch, and how it’s not quite what you’d get with a power console, but still good enough). You can draw the boundary lines with ease anywhere you play, and the controllers are excellent. The cameras built into the headset detect your environment so it can track where you’re at without needing external sensors or cameras.

I’m not sure if I’m going to buy one just yet- I may wait for the inevitable successor in a year or two, just to iron out a few kinks I’d like to see addressed (like storage expansion via microSD support). But I am 100% confident this is the future of VR, and unless Sony makes a completely standalone headset, they may as well not even bother making a successor to the PSVR. Once you experience the freedom of a VR headset completely detached from cords or consoles/PC required to power it, there’s really no going back. Not unless you’re part of the niche diehard fanbase (which, if you are, more power to you).

Edited on by JaxonH

PLAYING
NS: The Witcher 3, Luigis Mansion 3, Super Monkey Ball, DQXIS, Ori and the Blind Forest

MOST EXCITED FOR
NS: Metroid Prime 4, Zelda BotW 2, Xenoblade, Trials of Mana, Outer Worlds, Bayonetta 3
PS4: FFVII Remake
X1: Cyberpunk 2077

Jesus is Lord.

RR529

Played around with the Smash Bros Ultimate VR content for awhile today.

On one hand you have to wonder why they picked some of the stages they did to translate over (stages like Mushroom Kingdom 64 & WarioWare give you no reason to look around, and only have a 180° view), but on the other hand stages that move around an environment a lot (Mario Circuit, Pilotwings, Wuhu Island, and Delfino Isle, from what I've tried) work suprisingly well and give a 360° view to boot. Pilotwings & Wuhu Island in particular move quick enough & with enough verticality that I even got a light roller coaster like butterfly sensation.

Not revolutionary by any means, but it's worth coming back to more than the Odyssey or BotW content due to the pick up & play nature of the title.

@JaxonH, yeah, sounds like I should have waited a bit before getting my PSVR earlier this year. Still, at least I can look forward to SONY's generally well made exclusives. Can't wait for Iron Man!

Edited on by RR529

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

JaxonH

@RR529
Ya, PSVR bums me out because they refuse to replace the Move controllers. It’s like using Wiimotes for VR in 2019 (even worse, in fact- at least the nunchuck has an analog stick, with Move you don’t even get that, and the 4 buttons are smaller than joycon buttons and spread way too far apart). Basically just have to play with a DualShock, but that kills a lot of the games designed for motion.

And what sucks most is, it’s a pretty nice VR set otherwise. I mean, it’s still tethered with huge cables and depends on the PS4 (something the market will be moving away from into self contained VR devices), but as far as traditional gen one VR setups go, it’s top notch. Comfortable, minimized screen door effect, solid games... it’s just really great all around. At least, it would be if it had modern VR controllers. Why go through all that trouble making such a nice headset, only to kill it by chinsing out on the controller just to recycle the warehouses of unsold Move stock. Its crazy how integral the controller is to the core experience, and there’s just so many games where the enjoyment is hindered by the Move controller and diminished with a normal one.

The Rift controllers are where it’s at. If you ever get a chance to try them, don’t pass up the chance. They’re like, the apex of VR controller design.

And I’m sure you’ll still get plenty of enjoyment. All us early adopters bought headsets that, in hindsight, are rather lacking for a multitude of reasons. Comes with the territory of jumping into VR with gen one tech.

PLAYING
NS: The Witcher 3, Luigis Mansion 3, Super Monkey Ball, DQXIS, Ori and the Blind Forest

MOST EXCITED FOR
NS: Metroid Prime 4, Zelda BotW 2, Xenoblade, Trials of Mana, Outer Worlds, Bayonetta 3
PS4: FFVII Remake
X1: Cyberpunk 2077

Jesus is Lord.

RR529

Tried out a few more stages in Smash Ultimate last night. Port Town Aero Dive & Big Blue are cool, but are hampered by the fact that certain parts of the environment vanish when the action gets too far away from them, Mute City is pointless (though it's neat to see that the character models are actually flat on this stage instead of 3D), but Prism Tower works wonderfully and has a real sense of scale.

Isle Delfino,Mario Circuit, Pilotwings, Prism Tower, and Wuhu Island are the standouts from what I've played so far.

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

CaPPa

@HexagonSun
I totally agree with the Quest being a great companion to the Switch. I haven't touched my One X since I got the Quest and I dont have much interest in the next gen Xbox/Sony consoles now as I think the Quest/Switch combo will be what I use for the next few years. Neither of them are the most powerful systems but they've really nailed it where it counts.

@FragRed
The best Quest games so far imo:
Robo Recall
Beat Saber
Vader Immortal
Space Pirate Trainer
Superhot VR
Moss

I haven't tried Job Simulator or Virtual Virtual Reality yet but people say good things about them.

CaPPa

HexagonSun

@JaxonH I couldn't have said it better myself. The Quest is the Switch of VR. If any device can take VR beyond niche appeal, it's the Quest. I feel spoiled as a portable only gamer.

@CaPPa I don't see how I could ever go back to a stationary device for gaming. There's never been a better time for portable gaming. Console quality games that can be played on a Television when it's opportune and roomscale VR that I'm able to set up in any room within a minute. I feel like I'm living in the future and it's only going to get better.

HexagonSun

RR529

After spending about 50 hours working through Tales of Zestiria, I decided to give my PSVR some love, so I downloaded Arca's Path this morning since I remember Push Square was really positive with their review of it.

Still need to get a pair of Move controllers, as I don't want to try Blood & Truth, Everybody's Golf, or Iron Man without them.

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

Slapshot

I've got the Vive (with the lens mod) and the Index controllers. VR with dual analog sticks & touch controls is a whole new level of immersion and I love it!

I've also got access to the new Steam Index headset and that's an amazing experience, but not quite worth the price to upgrade if you're an existing Vive owner in my opinion.

Edited on by Slapshot

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