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Topic: There Was A 'Severe Culture Clash' Between Microsoft And Rare

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JGMR

Phil Tossell, a former Rare developer who's now working on Wii U-bound indie title Tengami, has spoken about the 'severe culture clash' when Microsoft bought Rare.

"I think most of the people who worked at Rare at the time were Nintendo fans and we loved working closely with Nintendo. Rare was also a close knit family and so it was something of a shock to suddenly become part of such a huge organisation as Microsoft. There was a severe culture clash which perhaps didn’t become apparent at first as Microsoft mostly allowed us to continue as we had always done.

"However as time passed and there were staff changes at MGS, together with Tim and Chris (Stamper) leaving, the culture changed and it began to feel more Microsoft and less Rare. While Rare continues to put out high quality games, for me it lost some of the spark that had made the company special."

However, Tossell does end his observations by noting Rare seems to be on the upward curve again.

"I think at the moment the company is going through something of a rebirth as there are lots of new people and most of the old staff have left, so I’m excited to see what they do next. Whatever Rare does it will always hold a special place for me."

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The tragedy.

With kind regards,

JGMR

The_Fox

The only thing I got from those links was that the former Rare composer appears to have some serious emotional problems that he probably should be medicated for.

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8BitSamurai

Well, not much news here. Everybody that mattered left when MS bought them out. To add insult to injury, after Kinect they made them their go-to developer for Kinect shovelware garbage. Maybe they could go upwards again, but with freemium Kinect Killer Instinct (Not by Rare now, but just shows what MS is doing with Rare's old IPs), and more Kinect shovelware, I highly doubt it.

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Edited on by 8BitSamurai

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JGMR

The_Fox wrote:

The only thing I got from those links was that the former Rare composer appears to have some serious emotional problems that he probably should be medicated for.

Why? Because he cares? That is what it means to be human, to have emotions, to be passionate. Without emotions there would be no creativity.

Edited on by Raylax

With kind regards,

JGMR

Captain_Toad

There's some metaphor somewhere I can make right now about Rare dissolving right now... Though the best I've got is a sheep and a shepard...

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The_Fox

JGMR wrote:

The_Fox wrote:

The only thing I got from those links was that the former Rare composer appears to have some serious emotional problems that he probably should be medicated for.

Why? Because he cares? That is what it means to be human, to have emotions, to be passionate. Without emotions there would be no creativity - airhead.

Boy, some people take everything seriously.

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

JGMR

The_Fox wrote:

Boy, some people take everything seriously.

Untitled

!

With kind regards,

JGMR

Raylax

Alright, I've had to clean this thread up. Please keep it on topic and stop with the snarky attitudes. Thanks.

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Swiket

It's time.

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kkslider5552000

I'll give Microsoft this. They're just using Rare as a brand name at this point instead of actual developers beyond Kinect Sports or whatever if the new Killer Instinct is any indication. Obviously, I'd prefer Rare being good again but at least they are using their titles for something potentially good.

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Tasuki

I have to agree. Once everyone from the SNES/N64 era left Rare it just wasn't the same.

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shingi_70

I still tink Rare made good games after the Microsoft buyout. Now though beyond Kinect Sorts I don't have a lot of faith in them and they'll have to impress me at gamescon if they have something else in the works. I wouldn't mind their IP being revived under new dev teams however.

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JGMR

The post-Nintendo Rare games I played were Grabbed by The Ghoulies, Conker: Live and Reloaded, Kameo and Perfect Dark ZERO. I actually liked these games on one level or another. It's just knowing in the back of my mind that these games would've been certified classics if they were crafted in a different work environment. (i.e. in conjunction with Nintendo)

Edited on by JGMR

With kind regards,

JGMR

JGMR

Gamecube developed Kameo:
[youtube:s3nYfKb2no8]

With kind regards,

JGMR

shingi_70

JGMR wrote:

The post-Nintendo Rare games I played were Grabbed by The Ghoulies, Kameo and Perfect Dark ZERO. I actually liked these games on one level or another. It's just knowing in the back of my mind that these games would've been certified classics if they were crafted in a different work environment. (i.e. in conjunction with Nintendo)

I think Rare would have fell apart either way.in my eyes. The Stamper Brothers Planned to leave regardless and a Fullly Nintendo owned Retro after Star Foz and other projects not being able to be made in time (PDZ/Kameo), Modern Da Rare would probably end up like Retro. (a one studio at a time game with limited development opportunities.)

For better or worse under Microsoft Rare put out
Grabbed by the Ghoulies
Conker: Live and Reloaded
Kameo
Perfect Dark Zero
Viva Piñata
Jetpac refueled
Viva Piñata: Trouble in Paradise
Banjo-Kazooie: Nuts & Bolts
Kinect Sports
Kinect Sports: Season 2
Kinect Sports Rivals

Every thing up to the Kinect Stuff are atcally pretty varied in the same way Nintendo 64 games where we got
A Mascot Platformer
A first person Shooter
A 2D platformer
A build your own vehicle racing platformer
Animal Simulation games

Than Kinect Sports came out and sold more than all those games making them focus on avatars and Kinect. The Kinect games are good but apparently Rare was three teams so here's hoping they're working on other games or will pull a Killer instincts and just have the IP used.

WAT!

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shingi_70

Seavor on twitter:

"To be fair, it was actually a bland , grey exec out for a free jolly to UK who said it, rather than MS as a whole."

https://twitter.com/conkerhimself/st...39786113155072

please at least get the information from the actual source. Apparently it was an executive who was there but wasn't apart of the games division or the actual Microsoft/Rare deal.

WAT!

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