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Topic: The Playstation 4 fan thread.

Showing 961 to 980 of 1,427

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irken004

961. Posted:

Bessestad wrote:

How does your PS4 libroary look so far?

KZ Shadow Fall
Lego marvel
PS+ freebies of resogun and contrast
and F2P blacklight retribution and warframe.

Used my $10 credit to discount lego marvel and its dlc

Backloggery

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Phatosaurus

962. Posted:

MadAussieBloke wrote:

@Phatosaurus Silent Hill also became a casualty of the PS3 HDing process mixed with the shooter mentality of that gen... I don't believe how much they pooped on the SH HD collection... Atmosphere was null & void, voice acting was dire and the controls were somehow made worse than the PS2.

It was a good thing that the Wii got the definitive version of Shattered Memories so all was not lost ;)

I wouldn't put it down to the "HDing" process. Most of the time it was just a case of half the talented developers leaving the publishing/developing companies. Like with Capcom, for instance.
I'd say for every major gaming franchise to go down the swanny this last gen, there's been a fresher and more original franchise/game made to balance it out.

3DS: 3840-6043-8686
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rallydefault

963. Posted:

How is the camera? Does anybody own it?

rallydefault

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irken004

964. Posted:

rallydefault wrote:

How is the camera? Does anybody own it?

Not yet. IGN posted a good comparison video though of PS4's and the One's cameras.

Backloggery

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Bessestad

965. Posted:

Anyone know if any of the launchgames support Playstation App as a second screen?

Bessestad

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banacheck

966. Posted:

Bessestad wrote:

Anyone know if any of the launchgames support Playstation App as a second screen?

The PlayStation App is smart i downloaded it today and downloaded Resogun onto my PSN account ready for friday, it works very well too. AC4, BF4, COD Ghosts all have Companion Apps, i think its only the Playroom that uses the PlayStation App itself at the moment.

banacheck

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banacheck

967. Posted:

YEAH My PS4 was despatched yesterday exciting times, it's officially out tomorrow the PlayStation4 is finally here. I'm just waiting for that knock at the door, today or more likely tomorrow.

Edited on by banacheck

banacheck

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banacheck

968. Posted:


Check this out at the Castel Sant'Angelo in Rome, the PlayStation4 launches in style with a light show.

banacheck

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banacheck

969. Posted:


PlayStation land, i've bet you've never seen anything like this.

banacheck

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Phatosaurus

970. Posted:

I got my PS4 on launch day (UK). Nine hours I stood in Tesco's waiting until midnight all because I canceled my Amazon pre-order two weeks previously.

Killzone Shadow Fall tiptoes between great and awful in unequal measure (30/70). I finished it off earlier. The story was felt like it was just there for the sake of introducing different environments for each level. It didn't seem to make much sense on the whole.
It controls really well, the aiming feels really smooth but the gun play feels like a downgrade from KZ2/3.
The level design is quite poor too. I'm glad the game doesn't hold your hand too much, but the problem is the levels don't seem to have a clear path through them. I found myself getting lost and mashing UP on the dpad to find my way.

More than anything, I really dislike the facial animations in this. They look so jarring since the environments look so great.
See pic:
https://twitter.com/Phatty__/status/406398958211432448/photo/1

The way the character's lips/cheeks move and the way the eyes look. It just comes off as unnatural. I get the feeling the lip sync was done for another language sometimes since it often looks so far off.
I've honestly seen PS3 games with better facial animation than this, for instance Killzone 2 had better facial animation than this...the bullshot pre-rendered demo for Killzone 2 they showed at E3 2005 had better facial animations than this!
I wouldn't even mind so much if not for the fact that they kept ramming close up shots of that NPC in my FOV for the first 20 minutes of the game.

-
Thankfully, Resogun is superb. I mean really superb. I'm a moderately enthusiastic fan of twin stick shooter and this is one of the best I have played.
I've gone through it on experienced difficulty already and I've beat the first level on master so far. It just handles so smooth and looks so slick.
There's a bit of a learning curve to it. The tutorial is just button prompts so you have to figure out the mechanics for yourselves as you play. that's not a bad thing either, I look forward to my next session of it since I usually learn something new about the game through playing.

-
The only other games I've played on it so far is Contrast, and I really like it. Sadly Contrast doesn't like me back.
The camera controls are jittery, the movement is glitchy and the puzzles don't always work. I've had to restart a section due to being caught up in the scenery a few times.
Even with it's flaws (massive FLAWS), I still really the game. Blending into shadows is seamless, though I wish I could control the character with the dpad when it switches over to controlling a 2D shadow.
The setting and characters seem interesting. there's a hint of dark humour here and there that really add to the atmosphere.
Also Adam Jensen is Didi's Father. How awesome is that? I wish my Dad was Adam Jensen.

It's really a shame that the game is let down by technical issues. It could have been a great puzzle platformer. Sadly it's pretty bad puzzle platformer with a really good aesthetic.

Edited on by Phatosaurus

3DS: 3840-6043-8686
WiiU: Phatosaurus

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WingedSnagret

971. Posted:

This is just sad... Language warning.

Someone got shot and killed over a PS4, just...sigh... No comment.

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banacheck

972. Posted:

Thankfully, Resogun is superb. I mean really superb. I'm a moderately enthusiastic fan of twin stick shooter and this is one of the best I have played.
I've gone through it on experienced difficulty already and I've beat the first level on master so far. It just handles so smooth and looks so slick.
There's a bit of a learning curve to it. The tutorial is just button prompts so you have to figure out the mechanics for yourselves as you play. that's not a bad thing either, I look forward to my next session of it since I usually learn something new about the game through playing.

You would love Super Star Dust HD PS3 it's the sames dev's that have made Resogun (Housemarque), i agree Resogun is an excellent game with unique graphics blasting enemies that shatter into millions of pieces. It's definitely one of the best twin stick shooters out there, i love it also.

banacheck

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Phatosaurus

973. Posted:

banacheck wrote:

Thankfully, Resogun is superb. I mean really superb. I'm a moderately enthusiastic fan of twin stick shooter and this is one of the best I have played.
I've gone through it on experienced difficulty already and I've beat the first level on master so far. It just handles so smooth and looks so slick.
There's a bit of a learning curve to it. The tutorial is just button prompts so you have to figure out the mechanics for yourselves as you play. that's not a bad thing either, I look forward to my next session of it since I usually learn something new about the game through playing.

You would love Super Star Dust HD PS3 it's the sames dev's that have made Resogun (Housemarque), i agree Resogun is an excellent game with unique graphics blasting enemies that shatter into millions of pieces. It's definitely one of the best twin stick shooters out there, i love it also.

I am very familiar with SSHD. Loved it. If not for that and Oblivion on the PS3, I probably would've reverted back to playing nothing but my PS2 untol MGS4 came out.

_
Btw guys, if you're tempted to get Knack. Don't.
I was drawn in by the allure of a potential mix between classic Crash Bandicoot and We Love Katamari. I thought it could be something a bit different and fun.
What I've got is a very bad 3D platformer and a monotonous brawler, rolled into one.
For instance:
-Ledges and walls are placed at awkward heights that appear to only require one jump but actually require a double jump to get over/on top of.
-Character movement is sluggish, often causing me take hits my reaction time would usually allow me to avoid.
-Exacerbating the previous point is playing on hard, where 1-2 hits will almost always kill you (usually 1).
-Combat is a barebones one button input. Press square to punch, press 3 times for a 3 hit combo. There's a jump attack too.
There's also 3 special attacks that work as instant win buttons. Collecting crystals recharges them, but on hard the amount of crystals required for a single charge will likely take you 3/4 of the level to build up .
-Knack is an ugly character design.

Edited on by Phatosaurus

3DS: 3840-6043-8686
WiiU: Phatosaurus

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Emaan

974. Posted:

When Kingdom Hearts III and Final Fantasy XV release, I'll be a PS4 owner :*

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Phatosaurus

975. Posted:

After spending more time with Resogun, i really can't recommend it enough.
The controls are just so perfect. You don't reallise how good they are until
you're playing the game on the top difficulty and weaving though the revenge bullets the
enemies fire at you when they die.

I say it becomes more of a bullet hell on master difficulty. You can have a 100+ enemies on
screen at once and kill them all in fairly rapid succession resulting in 100+ revenge bullets
flying your way on top of the hundreds of regular bullets.

_

Battlefield 4 is great too, when it works as intended.
It crashes to the OS a lot and it has a big handful of glitches. The sound cuts out, weapons sometimes
kill in one shot, sometimes you'll spawn without weapons, server kicks at random, unable to connect
to the servers, there's no party system making it hard to play with friends and randomly deletes single
player save data.

Definitely wait for it to get patched before buying it because as it is, it's a £50 beta.

3DS: 3840-6043-8686
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banacheck

976. Posted:

The Division looks amazing cannot wait for this game, also well as The Witcher 3 & others.

banacheck

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banacheck

977. Posted:

Metal Gear Solid: Ground Zeroes is out 20th March 2014 EU a few days later for NA, looking forwards too it.

Edited on by banacheck

banacheck

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shingi_70

978. Posted:

Question does Sony have a any sort of social networking type of features Like Nintendo has with Miiverse and Microsoft has with Upload

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

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CanisWolfred

979. Posted:

shingi_70 wrote:

Question does Sony have a any sort of social networking type of features Like Nintendo has with Miiverse and Microsoft has with Upload

They have a button on the very controller that lets you upload stuff to Facebook/Youtube/Twitter/etc.

Doesn't talk about games.

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shingi_70

980. Posted:

CanisWolfred wrote:

shingi_70 wrote:

Question does Sony have a any sort of social networking type of features Like Nintendo has with Miiverse and Microsoft has with Upload

They have a button on the very controller that lets you upload stuff to Facebook/Youtube/Twitter/etc.

I know that but I was wondering if they had anything that was in the community type of thing like how Miiverse is its own thing. An actual social netrowork is guess what i'm asking about, I was asking because I though its cool how developers can interact with gamers on the Nintendo and Microsoft systems and was wondering if Sony did something similar.

Untitled

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

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