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Topic: The Most Games You Were Disappointed With

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Mickey

Somebody wrote:

I was really disappointed by _____

What? But that was a good game!

Edited on by Mickey

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RevolverLink

Since it's the game that's currently freshest in my mind, Mario & Luigi: Dream Team keeps wavering on the line between "an ok Mario & Luigi game" and "disappointment" for me.

Between it's seemingly unending, borderline insulting use of tutorials that stall the game to a complete halt and immediately take me out of the experience, not using gameplay mechanics for 5-10 hours at a time (the giant battles and some of the Luiginary abilities can be especially guilty of this) and throwing terrible gyroscopic controls at the player at crucial points (that Zeekeeper boss battle makes me want to hurt somebody), in a game/series with a battle system that is built on patient observation and precise reactions on the part of the player, the game strangely chooses to be an almost actively un-fun experience at times.

There's still a perfectly fine, if mostly unambitious, M&L game around those bits, which is ultimately what has kept me going for 35+ hours, but there have been stretches where it's been a chore for me to play.

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kkslider5552000

I still think Twilight Princess is the most consistently good Zelda game if you can get past how desperate it was to be OOT at times.

-City Folk is a great example, mainly because it is the most pointless purchase I've ever made, and I own 3 VC copies of Balloon Fight!
-Samba de Amigo on Wii was embarrassing. I know motion controls aren't always the most reliable thing but this was the simplest thing in the world and basically just a port of an (at the time) 8 year old game! I have to believe it's the same idiot who put Sonic the Hedgehog on GBA who worked on this game.
-Banjo Kazooie: Nuts and Bolts justified fan complaints forever, which makes me horribly sad to see such an original title and interesting twist on one of my favorite games from my childhood turned into a generic, boring mess. Made worse when people assume I never gave the game a chance because it wasn't a platformer. 1. Then I'll assume you'll ignore major flaws just to praise a game for being innovative instead of good 2. I asked for it for Christmas out of like 3 games, of course I expected it to be good, you morons.
-Other M. I will say objectively terrible writing and you will like it. I gave this game the benefit of the doubt before playing it, while playing it, and possibly after playing it. And even with all its flaws, it misses why people like Metroid in the first place, which is a real shame.
-Super Smash Bros Brawl: A great game can be disappointing if you're expecting it to be the greatest game ever made. Don't expect a game to be the greatest game ever made. I'm not even doing that for X.
-Sticker Star I kinda went into knowing it wasn't gonna live up to the standards of Paper Mario, but I'm still on the side of defending it because at the end of the day, it was a Mario game that didn't play like other Mario games and was fun to me, and that's what I was asking for from Mario. Feel bad for the writer of the last 2 games though, he clearly got little work out of this.
-Every Super Monkey Ball after 2. I get that it wasn't gonna last, as I don't think the series had a ton of places to go that would be all that great, but it'd be nice to get another good one. ...heard Vita one was pretty good, had online. Too little too late maybe.
-Bonk's Adventure: That's it? Turbo-grafx 16's definitive title is...just an ok game? Really? Wow, no wonder most people didn't care about this console.

Also, a weird thing I noticed is that for whatever reason, Nintendo games kept failing to live up to my expectations in 2004. Even 3rd party multi-console stuff that I played on GCN.
-Sonic Heroes: I'm on the side that is "eh" on this game, it's ok but most of my time getting to know Sonic was when he finally came to Nintendo with all this cool Sonic Adventure 2 and Mega Collection and Advance games so this was a letdown after all that awesome Sonic gameplay.
-NFL Street. NBA Street was a game I rented several times because it was awesome and fun and from that time when EA was making sports games that were actually fun. But this game did nothing for me, even as someone who grew up playing NFL Blitz.
-Custom Robo. The gameplay in this game is really good, but the story is the biggest waste of time and the lamest kid's anime thing you can imagine. Even when I was still easily amused by these things, I knew this story was annoyingly lame.
-Megaman Network Transmission: I've been told everyone played this game wrong because they played it like a platformer instead of an action RPG. Fair enough but I think the same year they released Megaman Anniversary Collection, people would expect the Megaman platformer to be a Megaman platformer.
-Kirby and the Amazing Mirror: I like this game (and its soundtrack) more than I did before but a remake of Adventure is a tough act to follow and I don't think they got why people like Metroidvania.
-Paper Mario:TTYD/Metroid Prime 2: Similar situation to Brawl basically.
-Four Swords Adventure: I never could get more than one GBA-GCN cable...
-Mario Power Tennis: I have to go back to see if I was just stupid about this game. I just thought it was trying way too hard to convince everyone that everyone loved Mario Sunshine and that the gimmicks weren't always that fun, but it's still Mario Tennis...
-Splinter Cell: Pandora Tomorrow: I am an idiot who will assume a game has online because X-play said the GCN version had online without checking to see if the box says it has online.
-Phantasy Star Online: Episode 3: PSO Episode 3 is a card game. I somehow thought this would be a good purchase despite that because I loved PSO.

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cheetahman91

Lost Planet 2 and Sonic 4: Episode One are the immediate ones that come to mind. While they're not bad games, I overhyped them waaaaaaay too much.

JohnRedcorn wrote:

Hate to say it, but probably SMW3D.

Beat the game in a few days, and it was fun, but I just have no desire to go back and play it again, let alone collect all the green stars or stamps. Mario Galaxy blew me away and is still something I can think about and go 'wow, that was a great experience', while this one, though good, was HIGHLY overrated.

I do agree with this to an extent. The reviews made it seem much better than it actually was. Definitely a step up from 3D Land, but not as good as the Galaxy games.

Edited on by cheetahman91

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CanisWolfred

Also, I was incredibly disappointed in Super Mario Galaxy. Unlike Super Mario 3D World, which took the best elements from the 2D And 3D series to create a game that's immeasurably fun, Galaxy took the worst elements of the two subseries to create a game that's actually not that good. It seems like a style-over-substance game, since the presentation seems to be a big part of the experience. Everything looks extravegant and exciting, but the levels themselves are very linear and often one-note, and there's never any reason to go back to them, yet you have to go back for at least 3 different variations of the same level. It's not like 3D World where there are secrets, stars, and stamps to find, thus giving you a reason to go off the beaten path, which actually exists in that game.

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kkslider5552000

CanisWolfred wrote:

Also, I was incredibly disappointed in Super Mario Galaxy. Unlike Super Mario 3D World, which took the best elements from the 2D And 3D series to create a game that's immeasurably fun, Galaxy took the worst elements of the two subseries to create a game that's actually not that good. It seems like a style-over-substance game, since the presentation seems to be a big part of the experience. Everything looks extravegant and exciting, but the levels themselves are very linear and often one-note, and there's never any reason to go back to them, yet you have to go back for at least 3 different variations of the same level. It's not like 3D World where there are secrets, stars, and stamps to find, thus giving you a reason to go off the beaten path, which actually exists in that game.

that's nice

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CanisWolfred

kkslider5552000 wrote:

CanisWolfred wrote:

Also, I was incredibly disappointed in Super Mario Galaxy. Unlike Super Mario 3D World, which took the best elements from the 2D And 3D series to create a game that's immeasurably fun, Galaxy took the worst elements of the two subseries to create a game that's actually not that good. It seems like a style-over-substance game, since the presentation seems to be a big part of the experience. Everything looks extravegant and exciting, but the levels themselves are very linear and often one-note, and there's never any reason to go back to them, yet you have to go back for at least 3 different variations of the same level. It's not like 3D World where there are secrets, stars, and stamps to find, thus giving you a reason to go off the beaten path, which actually exists in that game.

that's nice

I'm confused...why does my post warrant that?

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8BitSamurai

Final Fantasy XIII. Terrible from top to bottom. The "gameplay" was nothing more than walking from point A to point B through narrow hallways, and hitting autobattle. The story was so poorly constructed the game had to rely on forcing a glossary down your throat, and the characters were like terrible rehashes of previous Final Fantasy characters. No towns, no NPC's with anything real to say, no backtracking, no sidequests outside of generic monster or treasure hunt. Just bad all the way through.

The Last Story (Please, hear me out). The game's sense of scale was poor, there was only one town, and barely any (if any at all) purposeful backtracking allowed. I know the Wii is limited, but that was just sad. The characters were all cardboard cut-outs, and the story was terribly bland and easily predictable. The battle system had some promise, but the AI was completely useless, and it got repetitive since you could only ever use the main character. The framerate was terrible, just a solid 30FPS was next to impossible unless you stood still in a small room, and the game looked really bad on my HDTV. I know I'm gonna get hate for that but it's honestly how I felt about it, and as a huge fan of classic Squaresoft, I was hugely disappointed.

Star Ocean: 'Til the End of Time, like @CanisWolfred said. The game had the potential to be unique and interesting, but it squanders it all for a Medieval setting like almost every other RPG! Bad characters, most of the story was filler, and everything else he said was true. I tried the game some time back again to see if I had misjudged it, but I just about got sick to my stomach!

Also, Paper Mario Sticker Star, Sonic Lost World, Jak II (In a small minority here), Golden Sun: Dark Dawn, and Super Mario 3D Land, and a few others I'm forgetting.

Edited on by 8BitSamurai

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B-Squared

Two (relatively) recent ones that come to mind....Metroid Other M and Epic Mickey. I don't think there's much I need to say about Other M, but I was expecting something more from Epic Mickey. I felt my choices didn't really matter in the game, the camera was horrid and the final section of the game was a slog to get through. Of course, I went in expecting Deus Ex meets Mickey Mouse, and thought that the dark and edgy concept art would be the overall look and feel of the game, but it had been lightened up considerably.

Graphics come after gameplay. Every time. It takes more than being pretty to be a good game.

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UnknownNico

New Super Mario Bros. 2. Unlike the first game (which I loved), this game felt more like it was coldly spat out from the depths of Nintendo for a quick buck. Can you think of an installment to a game series that actually TAKES OUT content from the previous games? I can, and that game is New Super Mario Bros. 2. Sure, the Gold Flower is kinda cool, but where's the Ice Flower? Where's the Propeller Mushroom? Where's the Penguin Suit? Where's the $@%&ing BLUE KOOPA SHELL?! The minigames are gone, and the new co-op multiplayer is HORRIBLE, as in "despite having two consoles, each with not 1, but 2 different screens, the camera always has to focus on the one player with the arrow floating over his head because it worked for New Super Mario Bros. Wii, right?" kind of horrible. Compare it to the AWESOME battle mode of the first game, and the 4-player co-op of the second game, and you can see why I'm pretty pissed off about it... You know, the more I think about it, the more I realize what a metaphor the coin-collection aspect of the game is ( which, by the way, feels completely artificial in terms of replay value, and feels like it was shoehorned into the game) to the actual game. So, New Super Mario Bros 2. Very, VERY, disappointing in my opinion.

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CanisWolfred

Yeah, I didn't mention the controls, but I wasn't fond of them, either. And Mario definitely moved too slow. I think the speed of things in Super Mario 3D World really helps it, and even 3D Land, which I thought could've been a lot better, controlled better, IMO.

EDIT: @Wonder_Mask - I've never played Post game that's not in Pokemon, so I try not to hold it for or against a game.

Edited on by CanisWolfred

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sugarpixel

...I'm pretty good at picking out games I will like, I think. I've never really been disappointed by a game before.

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GuSolarFlare

oh just remember one
Rugrats in Paris for N64

MESSY. CONTROLS. HELL.

I didn't expect much from it anyway. got as a present because it was cheap. didn't even get to chose.

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OptometristLime

I'm going to have to agree with @CanisWolfred , with certain caveats that @Waveboy expressed.

Super Mario Galaxy 2 is probably the superior game by delivering a heap of content, and not reveling in its own mechanics.

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MoogleMuffins

Gioku wrote:

...I'm pretty good at picking out games I will like, I think. I've never really been disappointed by a game before.

Teach me master...

As for me...

Pokemon X/Y: I thought this game was going to make me rekindle my love for the series, but I just cannot get in to it.

Resident Evil 6: The trailers made the game look fantastic, I didn't even think 5 was as bad as other people said but 6 besides Leon's campaign and sections of Jake's was such a let-down.

Final Fantasy XII: This is where the series for me started to really go wrong. I hated everything about this game, the art style, characters, combat system, story. And it's only ever gotten worse since.

Assassin's Creed: I remember being so hyped for for this game. The first couple of hours were like something I had never experienced in a game, but then I started to realise the limitations of the game and how you literally did the same thing over and over again. The second game in the series was a huge improvement but's it's what the first game should have been, I've never been able to get any interest back in the series since.

I'm sure there's plenty more of disappointments I've had in my lifetime, but I can't recall them at the moment.

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sugarpixel

MoogleMuffins wrote:

Gioku wrote:

...I'm pretty good at picking out games I will like, I think. I've never really been disappointed by a game before.

Teach me master...

I'm not sure I can be much of a help... several of the games mentioned in this thread I greatly enjoyed, and I've greatly enjoyed Pokémon Y (I even went to the championships for it), so I dunno... all I can think is that I just have more fun with video games than the average person...

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Kyloctopus

Untitled
I anticipated this game so much, thinking "RPG, Fighter, Beat-em-up? Sounds like a recipe for success". I remember saying "this is my most anticipated game of the year". But really, it's not worth the hype.
The characters are slow to control, that when it's imputed, I don't need it anymore.
Like other beat-em-ups, this one has the issue of being repetitious.
But the online mode disappointed me the most.
They advertised the game as "50 characters to play as". But in actuality, most of them are useless to play as, because they don't have variety in moves.
The online is almost unplayable as well. Due to the character inputs being slow, and that online is slow in general.
I think that game is now $20 in the eShop. And that price is alot more appropriate. Because the game looks great, the game sounds great. The voice acting is great too. But to pay $40 for this is too much.

Edited on by Kyloctopus

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2Pac

Mario Kart 7: The Tracks got really old fast. That's all I have to say.

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sugarpixel

NintendoXtreme1 wrote:

Mario Kart 7: The Tracks got really old fast. That's all I have to say.

When you are a hardcore Mario Karter, the tracks never get old... there is always something you can do to beat the tracks just that much faster... I never get tired of Mario Kart 7, plus the online is really awesome! ...280 hours played, no signs of stopping...

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